# Nomenclature ###### tags: `Nomenclature` ## DCC ### Maya #### Modeling Please use **camelCase**. | Node Name | Node suffix | |:---------:|:-----------:| | Mesh | \_msh | | Group | \_grp | | Locator | \_loc | #### Rigging Please use **camelCase**. | Node Name | Node suffix | Validation | |:----------------:|:-----------:|:----------:| | Joint Skin | \_Jnt | ✔ | | Joint Control | \_Jntctrl | ✔ | | SkinCluster | \_Scl | ✔ | | Tweak | \_Twk | ✔ | | Bind Pose | \_Bp | ✔ | | Controller | \_Ctrl | ✔ | | Offset | \_Offset | ✔ | | Group | \_Grp | ✔ | | Driven Group | \_Driven | ✔ | | Anim Group | \_Anim | ✔ | | Left Object | \_L_ | ✔ | | Right Object | \_R_ | ✔ | | IK | \_IK_ | ✔ | | FK | \_FK_ | ✔ | | Locator | \_Loc | ✔ | | Curve | \_Crv | ✔ | | Shapes | \_Sh | ✔ | | Handle | \_Hdl | ✔ | | Effector | \_Eff | ✔ | | Blendcolor | \_Bc | ✔ | | Blendshapes | \_Bs | ✔ | | Bend | \_Bd | ✔ | | Lattice | \_Lat | ✔ | | BaseLattice | \_BLat | ✔ | | Cluster | \_Cl | ✔ | | Display Layer | \_Day | ✔ | | Decompose Matrix | \_DcpMtx | ✔ | | Mult Matrix | \_MltMtx | ✔ | | Compose Matrix | \_CpMtx | ✔ | | UtilReverse | \_UtRev | ✔ | | AddDoubleLinear | \_Adl | ✔ | | Float Constant | \_FltCst | ✔ | | Condition | \_Con | ✔ | #### Shading Please use **PascalCase**. ##### In Hypershade | Node Name | Node suffix | Validation | |:--------------------------:|:----------------:|:----------:| | Materials/Blender | \_Mat | ✔ | | Material Viewport | \_VP_Mat | ✔ | | File Node | \_File | ✔ | | Place 2D/3D Texture | \_P2DT / \_P3DT | ✔ | | Projection | \_Proj | ✔ | | RsColorLayer | \_CL | ✔ | | Ramp Node | \_Ramp | ✔ | | BlendColors | \_Bld | ✔ | | Bump | \_Bmp | ✔ | | BumpBlender | \_BmpBld | ✔ | | Round Corners | \_RC | ✔ | | RemapHsv | \_ReHsv | ✔ | | Noise | \_Nse | ✔ | | Expression | \_Exp | ✔ | | Color Constant | \_ColCst | ✔ | | Float Constant | \_FltCst | ✔ | | Reverse | \_Rev | ✔ | | Layered Texture | \_LayTex | ✔ | | Fresnel | \_Frs | ✔ | | AddDoubleLinear | \_Adl | ✔ | | Sampler Info | \_SI (Capital i) | ✔ | | Redshift User Data Color | \_RsUserDataCol | ✔ | | Redshift User Data Integer | \_RsUserDataInt | ✔ | | Redshift User Data Scalar | \_RsUserDataSca | ✔ | | Redshift User Data Vector | \_RsUserDataVct | ✔ | | Clamp | \_Clp | ✔ | ##### In Outliner Please use **camelCase**. | Node Name | Node suffix | Validation | |:-------------------:|:-------------------:|:----------:| | rsMeshParameters | \_rsMeshParameters | ✔ | | rsMatteParameters | \_rsMatteParameters | ✔ | | rsVisibility | \_rsVisibility | ✔ | | rsObjectId | \_rsObjectId | ✔ | #### Texturing Please use **lowercase**. | Node Name | Node suffix | Validation | |:----------------:|:-----------:|:----------:| | Diffuse | dif | ✔ | | Specular | spc | ✔ | | Roughness | rgh | ✔ | | Mask (Grayscale) | msk | ✔ | | Mask (RVB) | id | ✔ | | Normal | nrm | ✔ | | Opacity | opa | ✔ | | Emissive | emi | ✔ | | Displacement | dsp | ✔ | | SSS | sss | ✔ | | SubSurface Color | ssc | ✔ | | Bump | bmp | ✔ | | Metalness | mtl | ✔ | | Reflection | rfl | ✔ | | Reflectivity | mrfl | ✔ | | Refraction | frf | ✔ | #### Layout Please use **camelCase**. | Node Name | Node suffix | Validation | |:---------:|:-----------:|:----------:| | Sequencer | \_seq | ✔ | #### Lighting Please use **camelCase**. | Node Name | Node suffix | Validation | |:--------------:|:-----------------:|:----------:| | Physical Light | \_rsPhysicalLight | ✔ | --- --- --- :::spoiler WORK ZONE (edit only, do not open) # WORK ZONE ## Official HackMD Doc https://hackmd.io/features?both ## Empty Table | Node Name | Node suffix | Validation | |:---------:|:-----------:|:----------:| | | | ✔ | | | | ⬜️ | | | | | | | | | | | | | ## Emoji DB https://github.com/StylishThemes/GitHub-Dark/wiki/Emoji ### Usefull Emojis + ✔ + ⬜️ + ✖ :::
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