---
# System prepended metadata

title: Webaverse App Gameplay Review

---

# Webaverse App Gameplay Review

## New User Experience (NUX)

- The initial space requires loading a lot of assets and locks the user from moving around, a loading indicator is common in online games to assure that things are just being loaded first
- The mirror is pixelated compared to not looking at things through the mirror
- The initial space seems like a bunch of random things, there is no onboarding experience/tutorial

## UI

- Top right Webaverse logo links to https://app.webaverse.com/ -- didn't expect this and this forced a page reload

### Character (Tab)
- Character tab just says "Sheila", doesn't change after switching avatars
- Ok, I equipped the sword and helmet and now see it in this tab
- They are all using the same placeholder image, could a screenshot.html image of the items be used here? 
- Is there name/description metadata fields that can be used here for the items?

### World (Z)
- The mouseover selector visualization is super cool
- They are all using the same placeholder sword image, could a screenshot.html image of the items be used here? 
- Is there name/description metadata fields that can be used here for the items?

### 1-8 Quick Bar at bottom of screen
- None of the E to equip items showed up in this bar, not sure how to use this

### Claims (1)

- This showed up after opening chest, but opening this shows an empty menu?
- There are "Claim All/Reject" buttons that dissapear in a few secs

### Keybindings
- This is helpful initially, I wish I could hide it though, I don't need to see these after the first ~10 mins

### VR (no)
- Can't click on this, not sure what it is, also looks like japaneese characters

### Scenes
- I can edit the "./scenes/street.scn" text, but I don't know what to put here and it just open a blank scene if I mistype
- Switching scenes, my pc locked up for 15-30 secs while loading stuff, might be good to show a loading indicator to avoid users closing the tab/browser
- They are all using the same placeholder image, could a screenshot.html image of the scene be used here? 
- Is there name/description metadata fields that can be used here for the scenes?

### Rooms
- "Create room" does nothing
- "Erithor" locked up app for a second while loading
- Is "Erithor" a multiplayer world? Didn't see anyone or any sign that it was


### Mic toggle
- Doesn't seem to do anything

### Log in
- Some of this button isn't clickable on the black/left side of the button
- Discord log in worked, clicking on my address afterwards produced blank ui
    - ![](https://i.imgur.com/bZVJLaJ.png)
- Refreshing with `https://app.webaverse.com/?code=<code>` produces 403 error 
- Clicking "logout" replaced address with "DISCORD OAUTH FAILED"
    - ![](https://i.imgur.com/l8Zt0BH.png)
- Clicking "MetaMask" without the extension installed does nothing
- Clicking on "MetaMask" with extension installed prompted a wallet connection, but then stays on "Logging in..."
    - ![](https://i.imgur.com/hfoV2y4.png)



## Animations

- There is no fall animation if you fly up and toggle out of fly mode
- There is limited fall animation after falling from tall area
- Normal walks seems to have jitter at end of animtation
- Is sword slashing animation slower than other animations?

## Avatar
- Avatar is pitch black when switching from darkness scene to gunroom scene
    - ![](https://i.imgur.com/I7C5nVp.png)

## Scenes

### Classroom
- User starts below the classroom
    - ![](https://i.imgur.com/joO7Goo.png)


### Canyon
- Like the expansiveness of the scene once out of the canyon
- Like the rope bridge at the top

### Prototype
- Fun to jump and play around
- Lighting and colors is fun




## Sounds
- Scenes are lacking sound
- Jump sound makes the game feel more alive, but can seem out of place when the avatar clips on the world, producing multiple fall sounds back to back


## Interactions

### Equipping (E)

- E to equip shows up for gifs and images, but they don't appear in Character (tab) screen?
- I can equip multiple items in the same "slots", which leads to overlapping items
- Equip two swords -> hold right click -> left click attack -> overlap of swords
- The darkness scene lamp idles inside of the avatar's body
    - ![](https://i.imgur.com/egeOj42.png)

### Pet
- Pet does not drop down to the avatars level
    - ![](https://i.imgur.com/oAaGkBx.png)




## Performance
- Initial loading of scenes locks up usage of the app, recommend a loading screen/indicator to let a user know why they can't use the app in those moments
- Wish there was graphic level settings to turn down graphic quality, toggle off post processing
- Post processing in treehouse scene was sloggy relative to non-postprocessing scenes


## Bugs

### Stuck in first person mode

Repro:

- load into app
- press Z to view world menu
- rotate the street
- the camera is stuck in first person view and scrollwheel will not change camera