# Webaverse App Gameplay Review ## New User Experience (NUX) - The initial space requires loading a lot of assets and locks the user from moving around, a loading indicator is common in online games to assure that things are just being loaded first - The mirror is pixelated compared to not looking at things through the mirror - The initial space seems like a bunch of random things, there is no onboarding experience/tutorial ## UI - Top right Webaverse logo links to https://app.webaverse.com/ -- didn't expect this and this forced a page reload ### Character (Tab) - Character tab just says "Sheila", doesn't change after switching avatars - Ok, I equipped the sword and helmet and now see it in this tab - They are all using the same placeholder image, could a screenshot.html image of the items be used here? - Is there name/description metadata fields that can be used here for the items? ### World (Z) - The mouseover selector visualization is super cool - They are all using the same placeholder sword image, could a screenshot.html image of the items be used here? - Is there name/description metadata fields that can be used here for the items? ### 1-8 Quick Bar at bottom of screen - None of the E to equip items showed up in this bar, not sure how to use this ### Claims (1) - This showed up after opening chest, but opening this shows an empty menu? - There are "Claim All/Reject" buttons that dissapear in a few secs ### Keybindings - This is helpful initially, I wish I could hide it though, I don't need to see these after the first ~10 mins ### VR (no) - Can't click on this, not sure what it is, also looks like japaneese characters ### Scenes - I can edit the "./scenes/street.scn" text, but I don't know what to put here and it just open a blank scene if I mistype - Switching scenes, my pc locked up for 15-30 secs while loading stuff, might be good to show a loading indicator to avoid users closing the tab/browser - They are all using the same placeholder image, could a screenshot.html image of the scene be used here? - Is there name/description metadata fields that can be used here for the scenes? ### Rooms - "Create room" does nothing - "Erithor" locked up app for a second while loading - Is "Erithor" a multiplayer world? Didn't see anyone or any sign that it was ### Mic toggle - Doesn't seem to do anything ### Log in - Some of this button isn't clickable on the black/left side of the button - Discord log in worked, clicking on my address afterwards produced blank ui - ![](https://i.imgur.com/bZVJLaJ.png) - Refreshing with `https://app.webaverse.com/?code=<code>` produces 403 error - Clicking "logout" replaced address with "DISCORD OAUTH FAILED" - ![](https://i.imgur.com/l8Zt0BH.png) - Clicking "MetaMask" without the extension installed does nothing - Clicking on "MetaMask" with extension installed prompted a wallet connection, but then stays on "Logging in..." - ![](https://i.imgur.com/hfoV2y4.png) ## Animations - There is no fall animation if you fly up and toggle out of fly mode - There is limited fall animation after falling from tall area - Normal walks seems to have jitter at end of animtation - Is sword slashing animation slower than other animations? ## Avatar - Avatar is pitch black when switching from darkness scene to gunroom scene - ![](https://i.imgur.com/I7C5nVp.png) ## Scenes ### Classroom - User starts below the classroom - ![](https://i.imgur.com/joO7Goo.png) ### Canyon - Like the expansiveness of the scene once out of the canyon - Like the rope bridge at the top ### Prototype - Fun to jump and play around - Lighting and colors is fun ## Sounds - Scenes are lacking sound - Jump sound makes the game feel more alive, but can seem out of place when the avatar clips on the world, producing multiple fall sounds back to back ## Interactions ### Equipping (E) - E to equip shows up for gifs and images, but they don't appear in Character (tab) screen? - I can equip multiple items in the same "slots", which leads to overlapping items - Equip two swords -> hold right click -> left click attack -> overlap of swords - The darkness scene lamp idles inside of the avatar's body - ![](https://i.imgur.com/egeOj42.png) ### Pet - Pet does not drop down to the avatars level - ![](https://i.imgur.com/oAaGkBx.png) ## Performance - Initial loading of scenes locks up usage of the app, recommend a loading screen/indicator to let a user know why they can't use the app in those moments - Wish there was graphic level settings to turn down graphic quality, toggle off post processing - Post processing in treehouse scene was sloggy relative to non-postprocessing scenes ## Bugs ### Stuck in first person mode Repro: - load into app - press Z to view world menu - rotate the street - the camera is stuck in first person view and scrollwheel will not change camera