# The Pew Pew Pew Compendium <img width="30%" src="https://hackmd.io/_uploads/r1pZrbhQA.png"> ```text! // COMPENDIUM IDEAS: Core Idea: - What do you focus your firepower and attention on at any given moment? - And specifically, **why**? The what: - Enemies and their properties The why: - Which factors can influence a target prioritization decision? - Distance - Teammates (*their* loadouts, personal factors vs team factors) - Objective (what do you want to do?) - Loadout - Player properties {health, shield} - Enemy properties {kind, dmg, speed, flying/ground, attack properties, health, armor} - Line of sight and line of fire - Terrain - Utility and tools: ziplines, shield, bug repellent, C4 - Macro game factors {wave timings, team objectives} - Why do said factors influence decision, and to what extent? - Factor interaction and non-independence Assumptions: - Vanilla weapons, mostly-vanilla enemies, "reasonable" difficulties (i.e. not Anger Management Class) How to organize this compendium? ``` ## Introduction ## The Axioms ## Assumptions