# (1) Getting Oriented in Unity: A Playable Tutorial start with either 2d Platformer or 3d Carting Game tutorial (for students to choose), play through tutorial, with addtional prompts on handout to adjust other paramaters & reflect on those changes [4++ computers running Unity; 2 students per computer] ## Notes from LLUF testing - Skip / stop at the publishing step (takes too long) - For students who choose the 3d game, there are a few confusing moments that might need brief guidance from whoever is leading the tutorial room: - How to find top speed (under base stats!) - Changing cart color # Notes on Unity (for Cheat Sheet) [Printable cheat sheet in progress here](https://www.canva.com/design/DAFa8WlkqGw/CIAV2w_VLbwwQ2Qr3U3IUA/edit?utm_content=DAFa8WlkqGw&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton) ## Navigating the Unity Editor Interface ### Toolbar - On the left you'll find tools for changing and moving around a scene in scene view; in the center, you'll find controls to enter, pause, and exit play mode ### Hierarchy Window - This window lists every object in your game's scene, and shows you the structure of how those objects are attached to one another ### Scene View - This view lets you see and edit what's going on in your game ### Play mode - From the buttons in the toolbar, you can enter the game to see how it would play (NB: any changes you make here are temporary, so be sure to only make changes you want to keep in scene mode!) ### Project Window - This is where you find your library of assets, and any assets you import ### Inspector Window - This window lets you see and make changes to any of the properties on an object you have slected; this will look different when you have different objects selected, since each object will have different properties ## Some Key Unity Game Elements ### Scenes ### GameObjects ### Useful Hot Keys - Q - Pan - W - Move - E - Rotate - R - Scale [More hotkeys, for MAC](https://docs.unity3d.com/560/Documentation/uploads/Main/Unity_HotKeys_Mac.pdf)