# Deadpool Re-work (Some effect/ability names i’m still not fully set on) # All abilities based on 6-star r5 signature 200. * Attack: **4,042** * Health: **46,814** # Signature Ability * Deadpool can toggle a Pre-fight ability to remove his L.I.M.I.T.E.R. enabling his signature healing factor permanently regenerating up to 84281.82 Health per minute scaling with his Power Meter. This option is remembered between fights * Additionally while the L.I.M.I.T.E.R. is removed Deadpool can relax and stops taking the fight seriously disabling any <span style="color: purple;">**[DIRE]**</span> bonuses unless his personal Jiggy With It buff is active ”Deadpool always takes his dance breaks seriously” * As a defender Deadpool is always serious and has his L.I.M.I.T.E.R. removed enabling both the healing factor and the <span style="color: purple;">**[DIRE]**</span> bonuses # L.I.M.I.T.E.R. (Acronym work in progress) * Deadpool was imposed with a L.I.M.I.T.E.R. disabling his healing factor forcing him to take his fights seriously * Deadpool understands his dire situation gaining special <span style="color: purple;">**[DIRE]**</span> bonuses # Passive * Once per fight, dropping below 20% Health activates a Regeneration buff recovering up to 18725.6 Health over 5 seconds scaling with Deadpools Power Meter * <span style="color: purple;">**[DIRE]**</span> the near death experience leaves Deadpool with a Brown Pants passive reducing Deadpools Block Proficiency, Perfect Block Chance, Critical Rating and Power Rate by -100% for the duration of this Regeneration. # Heavy attack * If the opponent is Armor Broken disable their Willpower Mastery for the duration of the Armor Break ”a boot to the face does that for ya” * <span style="color: purple;">**[DIRE]**</span> Pauses all personal Armor Breaks and Prowess buffs for 4 seconds * **NOTE:** Willpower removal only available on attack or if you eat a heavy. Goal is to prevent the opponent from healing by having multiple unique debuffs with longer durations. Also left it available for his recovery mode so his lack of reliable damage wouldn’t make him too painful to play # Special Attack 1 * Inflicts an Armor Break debuff reducing the opponents Armor Rating by 750 lasting for 20 seconds, duration doubled against male champions, no effect on robots. Stack limit 2 * <span style="color: purple;">**[DIRE]**</span> gain a Prowess buff increasing Special Attack damage by 50% for 20 seconds. Stack limit 2 # Special Attack 2 * Inflicts a Bleed debuff dealing 10105 Direct Damage over 5 seconds scaling with Prowess potency <span style="color: purple;">**[DIRE]**</span> 100% chance to stun the opponent for 3.5 seconds, reduced by 25% (or 50% depending on damage scaling) for each Bleed on the opponent * When performing the dance, passively gain up to 50% of a bar of power <span style="color: purple;">**[DIRE]**</span> +100% power gain potency * Completing the dance inflicts a non-stacking Taunt debuff for 7 seconds. All Bleed debuffs on the opponent are paused for the duration of this Taunt # Special Attack 3 (Easter egg call out breaking the 4th wall if skipped. Something about the players impatience) * Inflict a Bleed debuff dealing 12787.4 Direct Damage over 6 seconds scaling with Prowess potency * Gain a Jiggy With It buff for 32 seconds increasing critical rating by 250 and granting an Unstoppable passive while dodging backwards or dashing forwards. Additionally every Unstoppable trigger further increases critical rating by 250 until the buff expires * Critical hits inflict Bleed debuffs for the duration of this Jiggy With It buff each dealing 808.4 in Direct Damage and lasting for 4 seconds # NOTES: * The goal with this rework was to make Deadpool a potent attacker while not stripping away his signature regen. To achieve that i took inspiration from the kits of Magneto and Absorbing Man to essentially split his it into two modes you can choose from, one focusing on damage and the other focusing on recovery. * The limiter is an anime reference sticking with Deadpools theme. Also would love to see a ton of call outs from him specifically when the limiter is removed to go along with him playing around when his healing factor is enabled