# Client–Server Model, Stateless & Stateful Servers
*A System Design Deep Dive*
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## 1. Client–Server Model Overview
The **Client–Server Model** is the foundational interaction pattern of modern computing systems.
It defines how responsibilities are split between:
- **Clients**: Initiators of requests
- **Servers**: Providers of resources, services, or computation
This model underpins:
- Web applications
- APIs
- Distributed systems
- Cloud services
- Blockchain RPC nodes
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## 2. Client Responsibilities
Clients are typically responsible for:
- Initiating requests
- Providing user input
- Rendering responses
- Managing UI/UX state
- Handling retries and timeouts
Examples:
- Browsers
- Mobile apps
- CLI tools
- Smart contract clients
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## 3. Server Responsibilities
Servers handle:
- Business logic
- Data processing
- Authentication & authorization
- Persistence and state management
- Scalability and availability concerns
Servers are designed to be:
- Concurrent
- Fault-tolerant
- Secure
- Observable
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## 4. What Is Server State?
**State** refers to any data that a server must remember about a client across multiple requests.
Examples:
- User login sessions
- Shopping carts
- In-progress workflows
- Connection-specific data
How this state is handled defines whether a system is **stateful** or **stateless**.
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## 5. Stateless Servers
### Definition
A **stateless server** does not retain any client-specific state between requests.
Each request is treated as **independent and complete**.
All information required to process a request is included in the request itself.
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### Characteristics
- No session memory on the server
- Easy horizontal scaling
- Requests can hit any server instance
- Simpler failure recovery
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### Example
```text
Client → Server
Authorization: Bearer JWT
Request Payload: Complete
```
The server validates the token, processes the request, and forgets the client afterward.
## Advantages
- High scalability
- Load balancer friendly
- Easier fault tolerance
- Ideal for microservices
- Cloud-native by default
## Trade-offs
- Larger request payloads
- More work pushed to the client
- Cryptographic overhead (JWT verification, signatures)
- Harder to implement complex workflows
# 6. Stateful Servers
## Definition
A stateful server retains client-specific state across multiple requests.
Subsequent requests depend on previously stored information.
## Characteristics
- Server remembers session context
- Client must reconnect to the same server
- Often uses sticky sessions
### Example
```
Client → Server
Session ID: 12345
```
Server retrieves user context from memory or local storage.
## Advantages
- Simpler application logic
- Reduced payload size
- Easier to implement multi-step flows
- Lower cryptographic overhead
## Trade-offs
- Poor horizontal scalability
- Complex failover handling
- Sticky load balancing
- Higher availability risk
# 7. Stateless vs Stateful Comparison
| Dimension | Stateless | Stateful |
| ------------------- | ------------ | --------------- |
| Scalability | Excellent | Limited |
| Fault Tolerance | High | Lower |
| Load Balancing | Simple | Sticky sessions |
| Complexity | Client-heavy | Server-heavy |
| Cloud Native | Yes | No |
| Cryptographic Usage | High | Low |
# 8. Hybrid Approaches (Most Real Systems)
Most production systems use hybrid designs:
- Stateless application servers
- Externalized state storage (Redis, DB, object storage)
This pattern enables:
- Horizontal scaling
- Shared state
- Controlled consistency
# 9. Cryptography & Stateless Systems
Stateless architectures often rely heavily on cryptography:
- JWTs
- HMAC signatures
- Public-key verification
- Token expiration and rotation
This introduces:
- Trust models
- Replay protection
- Token invalidation challenges
# 10. Why This Matters in System Design
Choosing stateless vs stateful impacts:
- Cost
- Latency
- Availability
- Security
- Operational complexity
There is no universally “correct” choice—only trade-offs.
# Key Takeaways
- Client–Server is the foundation of modern systems
- Stateless servers scale better
- Stateful servers simplify logic
- Hybrid models dominate real-world architectures
- Good system design starts with understanding state
State management is where most systems either scale—or fail.