# Unity Tag的不同寫法
## 第一種:使用CompareTag()方法
```C#=
if(other.gameObject.CompareTag("PickUp"))
{
other.gameObject.SetActive(false);
}
```
## 第二種:直接比對字串值
```C#=
if(other.tag== "PickUp")
{
other.gameObject.SetActive(false);
}
```
## 第三種
```C#=
if (other.gameObject.tag == ("player"))
{
renderer.material.color = Color.red;
}
```
###### tags: `unity`
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