# Unity Tag的不同寫法 ## 第一種:使用CompareTag()方法 ```C#= if(other.gameObject.CompareTag("PickUp")) { other.gameObject.SetActive(false); } ``` ## 第二種:直接比對字串值 ```C#= if(other.tag== "PickUp") { other.gameObject.SetActive(false); } ``` ## 第三種 ```C#= if (other.gameObject.tag == ("player")) { renderer.material.color = Color.red; } ``` ###### tags: `unity`
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