---
# System prepended metadata

title: 'Awakening Witch: Dual-Cycle Infinite Combo Benchmark'

---

# Awakening Witch: Dual-Cycle Infinite Combo Benchmark

**Co-developed with Resto**
**Last Updated:** 2025/08/28

**Recommended loop: E → A** | **Average** 67,930 %/s | **Cycle time** ≈ 14.77 s

</div>

## DPS Chart

*Data provided by **Resto** (2025-08-28)*

![awak\_witch\_dps\_20250828](https://hackmd.io/_uploads/BJ-kaSpYle.png)

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### Rotation Details

> Note: Each line shows rounded integers for readability. **Totals and averages are calculated from full-precision sums before rounding**, which may differ by ±1 compared to the visible per-line integers.

```
A
75697 × 0.650 =  49203   (S+RMB)
84828 × 0.983 =  83386   (Shift+F)
74765 × 1.200 =  89718   (S+LMB+RMB)
63994 × 1.117 =  71481   (S+F)
63614 × 2.133 = 135689   (Shift+RMB)
63861 × 1.217 =  77719   (Shift+LMB, before movement)
    0 × 0.167 =      0   (Shift+S, next=S+RMB)
─────────────────────────────────────────
Total 507196  |  Time 7.47 s | Avg 67898 %/s
```

```
B
75697 × 0.650 =  49203   (S+RMB)
90997 × 0.917 =  83444   (Shift+F accel)
63994 × 1.117 =  71481   (S+F)
74765 × 1.200 =  89718   (S+LMB+RMB)
63614 × 2.133 = 135689   (Shift+RMB)
63861 × 1.217 =  77719   (Shift+LMB, before movement)
    0 × 0.167 =      0   (Shift+S, next=S+RMB)
─────────────────────────────────────────
Total 507254  |  Time 7.33 s | Avg 69202 %/s
```

```
C
75697 × 0.650 =  49203   (S+RMB)
90997 × 0.917 =  83444   (Shift+F accel)
71460 × 1.000 =  71460   (S+F accel)
55423 × 1.017 =  56365   (W+RMB)
74765 × 1.200 =  89718   (S+LMB+RMB)
63861 × 1.217 =  77719   (Shift+LMB, before movement)
    0 × 0.167 =      0   (Shift+S, next=S+RMB)
─────────────────────────────────────────
Total 427909  |  Time 6.02 s | Avg 71081 %/s
```

```
D
75697 × 0.650 =  49203   (S+RMB)
84828 × 0.983 =  83386   (Shift+F)
60214 × 1.133 =  68222   (Shift+Q accel)
74765 × 1.200 =  89718   (S+LMB+RMB)
63994 × 1.117 =  71481   (S+F)
63614 × 2.133 = 135689   (Shift+RMB)
63861 × 1.217 =  77719   (Shift+LMB, before movement)
    0 × 0.167 =      0   (Shift+S, next=S+RMB)
─────────────────────────────────────────
Total 575418  |  Time 8.50 s | Avg 67696 %/s
```

```
E
75697 × 0.650 =  49203   (S+RMB)
90997 × 0.917 =  83444   (Shift+F accel)
60214 × 1.133 =  68222   (Shift+Q accel)
74765 × 1.200 =  89718   (S+LMB+RMB)
71460 × 1.000 =  71460   (S+F accel)
55423 × 1.017 =  56365   (W+RMB)
63861 × 1.217 =  77719   (Shift+LMB, before movement)
    0 × 0.167 =      0   (Shift+S, next=S+RMB)
─────────────────────────────────────────
Total 496132  |  Time 7.30 s | Avg 67963 %/s
```

**Recommended dual-cycle: E → A**
Total **1,003,328**, Time **14.77 s**, **Avg 67,930 %/s**

---

### Cooldown Conflict Analysis

* **Cycle C conflicts with all pairings (A↔C, B↔C, D↔C)**

  * Cycle time: **6.02s < 7s** (S+RMB cooldown)
  * Since S+RMB is always the opener, the short gap inevitably causes overlap.

* **B ↔ E (S+F 6s)**

  * E→B (start→start): **(7.234 − 3.833) + 1.500 = 4.901s < 6s** → conflict
  * Alternative end→start: **(7.234 − 4.833) + 1.500 = 3.901s < 6s** → conflict

* **D ↔ E (Shift+Q 8s)**

  * E→D (start→start): **(7.234 − 1.500) + 1.566 = 7.300s < 8s** → conflict
  * D→E (start→start): **(8.533 − 1.566) + 1.500 = 8.467s ≥ 8s** → feasible with tight control
  * If alternating, insert buffer or reorder skills to protect Shift+Q.

* **Long cooldown staggering (11s)**

  * Place **Shift+RMB (11s)** in one loop and **W+RMB (11s)** in the other to prevent overlap.
  * **E → A** naturally satisfies this and also clears the short-CD thresholds (**7s / 6s**).

* **Avoid W+F as filler**

  * **Detonative Flow (W+F)** ≈ **37,821 %/s** and introduces a small zero-DPS delay; use sparingly to maintain efficiency.
