### Mission Control: NG-NRMM, ATP 3-21.8 Reference --- * **NG-NRMM**: * https://www.mtu.edu/cdt/downloadable-materials/cdt-technical-memorandum-final.pdf * https://www.mtu.edu/cdt/downloadable-materials/et-148-final-report-to-nato.pdf * https://www.army.mil/article/246444/u_s_army_researchers_lead_new_nato_standard_for_vehicle_mobility * **ATP 3-21.8**: * https://www.benning.army.mil/Infantry/DoctrineSupplement/ATP3-21.8/ * https://www.benning.army.mil/Infantry/DoctrineSupplement/ATP3-21.8/chapter_07/RouteSelectionandNavigation/Introduction/index.html * https://www.benning.army.mil/Infantry/DoctrineSupplement/ATP3-21.8/chapter_07/RouteSelectionandNavigation/RoutePlanning/index.html * https://www.benning.army.mil/Infantry/DoctrineSupplement/ATP3-21.8/chapter_07/RouteSelectionandNavigation/TypesofNavigation/index.html ### Control Layers to Consider --- #### 1. **Ground material/ surface composition** ```c Add: * dirt * mud * clay * sand * gravel * turf/grass * broken pavement * rubble * wet soil Why: * directly affects traversal uncertainty * directly affects speed * directly affects risk of immobilization * directly affects route correctness under weather change Conclusion: * This approach aligns with NG-NRMM soil-driven mobility and Army doctrine emphasis on clay, sand, gravel, and turf ``` #### 2. Terrin shaping/ adversarial topography ```c Add: * ditches * artilary craters * slope changes * roughness fields * erosion/weather washouts * side sloping edge hazards (cliffs, drop-offs) Why: * Create counterfactual mobility traps for adversarial training * stresses mobility and route planning * encourages/ motivates rapid response decision making under mission pressure Conclusion: * This aligns and is reinforced by ATP 3-21.8 route contraints and NG-NRMM slop-aware mission planning ``` #### 3. Hydrology and weather state ```c Add: * rainfall accumulation * puddling / standing water * water depth countour bands * dry/wet state * drainage quality Why: * Adds another realism conditional to the ground material state * Live weather changes align with Stackelberg perturbations * wet and dry ground materials have different mobility contraints ``` #### 4. Threat and observation layer ```c Add: * likely enermy operations (tactical, strategic goals) * threat corridors * sniper exposure * mine of IED suspicion fields * civilian density / collateral sensitivity zones Why: * Army doctrine requires route planing to reflect tactical intelligence, not just mobility constraints * an optimal route for speed and comms can be overexposed and mission-invalid ``` ### Unreal-native terrain and material tooling --- 1. Landscape edit layers: * https://www.fab.com/listings/2926f16d-4caf-48df-ba07-3f3be6cad0ed * https://www.fab.com/listings/7106a146-f67c-4d44-9d2b-c198c5b2f6fe *
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