# blender-mac-ports ## the ask: Marlon made this to scale for a studio planning thing I'm working on---If any LLUFs want to work on an intro Blender project by modeling in the ports that could be a cool thing to do during an office hrs shift this week ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F049FTJ8HNJ/studios-to-scale.jpg?pub_secret=7dc6a0a068) Here is where you can find the [blender file in slack](https://bokcenter.slack.com/archives/C042AQANH55/p1667679209376429?thread_ts=1667679167.739399&cid=C042AQANH55) (in [#3d-lab](https://bokcenter.slack.com/archives/C042AQANH55), on Nov. 5th) and here is the [specs page](https://www.apple.com/v/mac-studio/c/images/specs/connections__ett8cnl3is8y_large_2x.jpg) with all the ports it would also be better than nothing just to create an image texture :) ## the lluf offered to [Pierce](/L-Ge9i2mThqnthSjzew5-w), [Caroline](/Ju6a1ujAQWaJbfoh4zrjQg)