# realityLab initial learning project - should involve an array of tools (not JUST blender or JUST Unity, but a little bit of the pipeline) - ideally we see 2-3+ ways of viewing any 3d asset I create (like AE comp that AV people might do, a live show move using Unreal, maybe a Unity game? maybe just an awesome still rendered out of Blender, etc.) - last year's learning project was to make an annotated map in Blender - would be cool to connect to Belle Lipton's map thing maybe? - @sophie is psyched about Unreal and Unity, but also blender - has done rigging - python vis in Blender - infographic type things - interaction mechanics - CV-driven? - ai backgrounds - 3d presentation aid/virtual stage/environment for: virtual gallery of artworks, annotated map, etc. - remix the jobs thing or remixing something we've done 2d in the past - using a dataset would be great. christine and sophie connect about this (maybe christine can ask belle too). can also use projects from horizons ### the prompt [reality-lab-initial-learning-project-draft](/GzStfSLoSu6ih0F_apxUgQ) Using at least Blender, but hopefully other tools too, design a 3d visualization that would help you teach something you could imagine students learning in a Harvard classroom. This could be an annotated 3d object, a map or landscape, a 3d infographic, a 3d data visualization, etc. - the project should involve some animation (for instance an animated camera leading us through the animation or animated elements that slowly build up the complexity of the scene) - we will teach you how to "deliver" the 3d assets for a variety of platforms, and you should try out at least 2 (threejs, simple blender-render, printed graphic, AE scene, AR, VR, Unreal scene in the LL studio, etc) - if you can't think of anything, feel free to remix a 2d example that we use frequently in the learning lab (a famous TED talk, a Horizons slide, a Vox video element, etc.) - try to log your steps so that others can follow along and learn from you - share your work as you go in show-your-work and in the lab channel note: we need to really emphasize XR delivery if this is realityLab and not 3D lab? or this can just be 3d lab? ## additional learning project ideas ### stylized globe animation * start with the chris folder of globe assets and blender file * edit the material in Ps and bring in to blender ### name drop ## messy notes 20230717 * considerations: * we want to be doing unity and unreal and augmenting the live show * we have a constant need for 3d work around HH time * everything we do should be connected to academic communication somehow * initial learning project should take between 4 weeks at the minimum, and at most 2 months * some ideas * generating things in blender. if we want to, displaying them in different zones * (ultimatte stuff is connected to many labs. realityLab can provide assets and templates, avLab will set it up, but the studioLab folks should know how to manipulate that) * see created assets displayed different ways ## messy notes 20230804 * use the prompt from above and then flesh out the parts of the project, add in resources, add in the examples we make ourselves * we'd like to do - * [something from the sciences (data vis, numbers)](https://youtu.be/Xrixs_XuDQo), * something from the humanities (maybe ideas or humanities type visuals like maps, artworks, sculptures, building) * potential project options * use quantitative dataset for datavis in blender (or Blender + Unity) * obtain a relevant 3d model of your data (by modeling, scanning, or stealing/borrowing) and manipulate, annotate, orbit, build interactions, etc ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F05LYSN096Y/gis_dataset3.png?pub_secret=e64c82f846) * work with a 2d map (of space, time or concepts) and annotate/animate/interact? ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F05L9Q927AB/img_3421.png?pub_secret=e26003f171) * our ILP could have baby versions of those above 3 options ### action items * mk and sophie will find examples of the project options * sophie will make some * mk may look for previous things we've made * dd will set up a time for sophie and marlon to talk * then text -> transcript -> writing * sophie will work on links * one they'll use * beyond the ones we really work with - maya houdini 3dsmax c4d