# Lighting Guide for Filming Objects ## Shot List ### 1. Wide Establishing Shot ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09RY9UNAKB/img_8573.jpg?pub_secret=4a877937dc) - **Purpose:** Frame the entire scene or object in context (e.g., on a table or in its space) so the viewer sees what they’re looking at and where. - **Lighting:** Soft key light at an angle (to avoid harsh shadows), plus fill/back lighting as needed. - **Angle:** Slightly above the object (looking down at ~10–20°) if tabletop; or level if upright. - **Shot Length:** Show full object plus modest background for context. --- ### 2. Medium Shot / Three-Quarter View ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09R3UU5XHD/img_8577.jpg?pub_secret=54519ee980) - **Purpose:** Focus more closely on the object while still showing some surroundings. - **Lighting:** Key light at ~45° from front, fill from opposite side or reflector, optional rim/back light to separate from background. - **Angle:** ¾ view (not purely flat front) to give depth. --- ### 3. Close-Up / Detail Shot ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09R3UU5XHD/img_8577.jpg?pub_secret=54519ee980) - **Purpose:** Highlight a key feature or texture (e.g., branding, finish, joints). - **Lighting:** Directional light (spotlight or small softbox) to emphasize texture; use polarizer if needed to reduce glare. - **Angle:** Straight-on or slightly low/high to accentuate shape. --- ### 4. Top-Down / Overhead Shot ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09RHBQ3QCE/img_8587.jpg?pub_secret=45c0179110) - **Purpose:** Show flat objects or arrangements from above. - **Lighting:** Even, soft lighting (overhead softbox or diffused natural light); minimize shadows. - **Framing:** Full object plus slight border for context. --- ### 5. Side Profile / Silhouette Shot ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09RHBTND7G/img_8586.jpg?pub_secret=7f89875cd8) - **Purpose:** Emphasize outline and shape. - **Lighting:** Back light behind object, optional fill to bring out edges. - **Angle:** Level or slightly below for dramatic effect. --- ### 6. 360° or Sweep-Around Shot ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09SY24AKRT/image_from_ios.gif?pub_secret=f38cb19bb1) - **Purpose:** Reveal all sides of a 3-D object. - **Lighting:** Consistent key + fill + back lights to maintain even exposure throughout movement. - **Framing:** Keep object centered and similarly sized through the rotation. --- ### 7. Context / Scale Shot ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09TEFRD5FB/image_from_ios.gif?pub_secret=d19cf49125) - **Purpose:** Show object relative to environment or another item for scale. - **Lighting:** Similar to wide shot but include extra background lighting if needed. - **Angle:** Choose a viewpoint that reveals both object and setting. --- ### 8. Cutaway / Functional Detail Shot - **Purpose:** Show moving parts or special features in use. - **Lighting:** Dedicated small light to highlight the functional part; keep rest subdued. - **Angle:** Tight, purposeful framing on the action. --- ### 9. Creative / Aesthetic Shot ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09TW2FP9KJ/image_from_ios.gif?pub_secret=abbce123d0) ![alt text](https://files.slack.com/files-pri/T0HTW3H0V-F09T1P6E0NN/image_from_ios.gif?pub_secret=2cad826d4d) - **Purpose:** Add mood or artistic expression (texture, color, shadow play). - **Lighting:** Experiment with gels, side/back color lights, or low-key setups. - **Angle:** Creative—low angle, oblique, or extreme close-up. --- ### 10. Final Overview Shot (Pull-Back or Zoom-Out) - **Purpose:** Re-establish the full object after detail shots. - **Lighting:** Match the establishing shot for continuity. - **Shot Length:** Hold longer so viewer “lands” on the object. ---