# jk-today
todo:
- lluf planning
- lluf reporting
- bio card to animated bio card (rotate around flat layers...but then maybe do moving layers next)
- exploder of a thing--the godzilla station
- a title sequence of animation moves or of an intro to the LL
- annual report writing
- performance review
today:
- knock out a few lluf admin tasks (est 1 hr?)
- email lluf applicants (check in with dd/mk with plan and draft)
- look into reported hours over the weekend
- start a planning doc for fall
tada:
- get "people" assets from the greenscreen at showcase that we can all use (est 1-2 hrs?)
- pull stills in FCPX and share
- mask background in Ps and share
- do a basic boost edit in Lr or Ps and share
- use the assets from above to start a biocard in Ae (est 2-3 hrs?)
- first do a basic Ae tutorial and then any others that are needed
- make the thing
- share the thing
next steps:
## jk animation sprint
**project description:** a summer sprint to learn and compare an array of tools used for animation. Some of the deviliverables will include written reports and resources (tool reviews, method comparisons, step-by-step guides, tutorial compilations, etc.) models and assets (scicomm graph animations, graphical overlays for live events, etc.)
**rationale:** to level up our capacities for offering animation as a form for academic communcation not only across the disciplines, but in an arc of production from undergraduate assignments to graduate and faculty research communcation such as Harvard Horizons.
### tools:
* adobe after effects
* obs
* photoshop
* illustrator
* fresco
* procreate?
* paper
* blender
* keynote
* ai...
### assets to make:
* scicomm models
* graphs
* gif-able processes
* graphical overlays
* bio card
* links
* [taper shapes in ae](https://helpx.adobe.com/after-effects/using/taper-shape-strokes.html)
### milestones/deliverables:
deliver a small piece of media and a bullet list of moves + what's up next for mk/dd to review & approve
- research & pinterest
- look up AI options and add to list
- make a pinterest board of models for:
- animated scicomm
- graphs
- anatomical and technical exploders (like dylan's niobate chip)
- find relevant tutorials/manuals and things to make in obs and aftereffects (or ideally, the combo of the 2?)
- obs basics
- manual:
- youtube tutorials:
- the thing to make and show:
- after effects basics
- manual:
- youtube tutorials:
- the thing to make and show:
## jk audio sprint
**project description:**
**rationale:**
### tools:
### assets to make:
### milestones/deliverables:
deliver a small piece of media and a bullet list of moves + what's up next for mk/dd to review & approve
- research & pinterest