# jk-today todo: - lluf planning - lluf reporting - bio card to animated bio card (rotate around flat layers...but then maybe do moving layers next) - exploder of a thing--the godzilla station - a title sequence of animation moves or of an intro to the LL - annual report writing - performance review today: - knock out a few lluf admin tasks (est 1 hr?) - email lluf applicants (check in with dd/mk with plan and draft) - look into reported hours over the weekend - start a planning doc for fall tada: - get "people" assets from the greenscreen at showcase that we can all use (est 1-2 hrs?) - pull stills in FCPX and share - mask background in Ps and share - do a basic boost edit in Lr or Ps and share - use the assets from above to start a biocard in Ae (est 2-3 hrs?) - first do a basic Ae tutorial and then any others that are needed - make the thing - share the thing next steps: ## jk animation sprint **project description:** a summer sprint to learn and compare an array of tools used for animation. Some of the deviliverables will include written reports and resources (tool reviews, method comparisons, step-by-step guides, tutorial compilations, etc.) models and assets (scicomm graph animations, graphical overlays for live events, etc.) **rationale:** to level up our capacities for offering animation as a form for academic communcation not only across the disciplines, but in an arc of production from undergraduate assignments to graduate and faculty research communcation such as Harvard Horizons. ### tools: * adobe after effects * obs * photoshop * illustrator * fresco * procreate? * paper * blender * keynote * ai... ### assets to make: * scicomm models * graphs * gif-able processes * graphical overlays * bio card * links * [taper shapes in ae](https://helpx.adobe.com/after-effects/using/taper-shape-strokes.html) ### milestones/deliverables: deliver a small piece of media and a bullet list of moves + what's up next for mk/dd to review & approve - research & pinterest - look up AI options and add to list - make a pinterest board of models for: - animated scicomm - graphs - anatomical and technical exploders (like dylan's niobate chip) - find relevant tutorials/manuals and things to make in obs and aftereffects (or ideally, the combo of the 2?) - obs basics - manual: - youtube tutorials: - the thing to make and show: - after effects basics - manual: - youtube tutorials: - the thing to make and show: ## jk audio sprint **project description:** **rationale:** ### tools: ### assets to make: ### milestones/deliverables: deliver a small piece of media and a bullet list of moves + what's up next for mk/dd to review & approve - research & pinterest