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# System prepended metadata

title: Emilio Lookbook HH23
tags: [HH23]

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---
tags: HH23
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# Emilio Lookbook HH23
## key links
* [Emilio's Google Drive Folder](https://drive.google.com/drive/folders/1zkHGe2MRQ65rkgkgs6Vt-iihj1tDO7Y4)
* [Emilio's Airtable Record in the HH Base](https://airtable.com/appwIObT71aBHeEtu/tblS1resjotcEHRvc/viwQdnPbIlkZCWaW1/recVr9tzv48J0l1Oe?blocks=hide)

## microproject docs
### shoots
* [20230313 HH Shoot: Emilio @ Houghton](/hOsKUv1PQw20agL7KeTcMQ)
* [20230320 HH Shoot: Emilio @ Peabody](/IJTwuLg6SqmdxedsWGlWQg)
### visuals
* [HH Visual: Emilio - Globe animation](/HOAOWWlGQIOVA5tRyV33Bg)
* [HH Visual: Emilio - Houghton Montage](/Kh1xooaDTdq3E9WBNJFJ_g)
* [HH Visual: Emilio - Peabody Museum Montage](/y322LPQEQZmYFob43nDuNA)

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* video version of collages - animating in and out of opacity & blend modes
* we want all of his assets, but let's also grab some ourselves
* 
<iframe width="560" height="315" src="https://www.youtube.com/embed/XSkGY6LchJs" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

![gears](https://c8.alamy.com/comp/KDR2RN/vintage-wooden-cog-machinery-mechanism-woodcut-1770s-england-KDR2RN.jpg)


### notes from 20230210

- ancient hydraulic models
- molding from clay
    - can we model the clay?
- controlling the flows of water: understanding the human bodies in terms of flows
- a healthy body was one in which things were flowing well
- we do not jump from one model to the next, but we move gradually
    - mk: think about the da vinci overlay as way of developing a mechanic for doing this
- video of Emilio with the books
- at some point the mechanical becomes hegemonic
- funny version of Garry's suggestion:
    - that houdini demo with body bouncing and releasing the clay, gears, and digital networks he was asking for :)
    - look at Galison book on epistemic virtues

## notes from 20230213

possible timeline
* travel through space and time to focus on 3-4 main movements
* minimalistic timeline moving backwards and forwards
    * starts in present day
* photorealistic globe spins backwards and stops at first movement
    * ancient mesopotamia
* minimalistic timeline moves a little and globe stops at the following movements
    * next era TBD (ancient egypt?)
    * then 17th C Europe
* zoom into globe to show textures/technologies of the place/era
    * find stock footage of textures and materials (ex. clay)
    * hydromechanical machines
* last move, world spins and timeline advances back to today

video animation of existing collages
* could incorporate other videos - something similar to Youtuber who uses primative tools instead of modern technology