--- tags: HH23 --- # Emilio Lookbook HH23 ## key links * [Emilio's Google Drive Folder](https://drive.google.com/drive/folders/1zkHGe2MRQ65rkgkgs6Vt-iihj1tDO7Y4) * [Emilio's Airtable Record in the HH Base](https://airtable.com/appwIObT71aBHeEtu/tblS1resjotcEHRvc/viwQdnPbIlkZCWaW1/recVr9tzv48J0l1Oe?blocks=hide) ## microproject docs ### shoots * [20230313 HH Shoot: Emilio @ Houghton](/hOsKUv1PQw20agL7KeTcMQ) * [20230320 HH Shoot: Emilio @ Peabody](/IJTwuLg6SqmdxedsWGlWQg) ### visuals * [HH Visual: Emilio - Globe animation](/HOAOWWlGQIOVA5tRyV33Bg) * [HH Visual: Emilio - Houghton Montage](/Kh1xooaDTdq3E9WBNJFJ_g) * [HH Visual: Emilio - Peabody Museum Montage](/y322LPQEQZmYFob43nDuNA) --- * video version of collages - animating in and out of opacity & blend modes * we want all of his assets, but let's also grab some ourselves * <iframe width="560" height="315" src="https://www.youtube.com/embed/XSkGY6LchJs" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> ![gears](https://c8.alamy.com/comp/KDR2RN/vintage-wooden-cog-machinery-mechanism-woodcut-1770s-england-KDR2RN.jpg) ### notes from 20230210 - ancient hydraulic models - molding from clay - can we model the clay? - controlling the flows of water: understanding the human bodies in terms of flows - a healthy body was one in which things were flowing well - we do not jump from one model to the next, but we move gradually - mk: think about the da vinci overlay as way of developing a mechanic for doing this - video of Emilio with the books - at some point the mechanical becomes hegemonic - funny version of Garry's suggestion: - that houdini demo with body bouncing and releasing the clay, gears, and digital networks he was asking for :) - look at Galison book on epistemic virtues ## notes from 20230213 possible timeline * travel through space and time to focus on 3-4 main movements * minimalistic timeline moving backwards and forwards * starts in present day * photorealistic globe spins backwards and stops at first movement * ancient mesopotamia * minimalistic timeline moves a little and globe stops at the following movements * next era TBD (ancient egypt?) * then 17th C Europe * zoom into globe to show textures/technologies of the place/era * find stock footage of textures and materials (ex. clay) * hydromechanical machines * last move, world spins and timeline advances back to today video animation of existing collages * could incorporate other videos - something similar to Youtuber who uses primative tools instead of modern technology