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tags: HH23
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# Adam Lookbook HH23
## key links
* [Adam's Google Drive Folder](https://drive.google.com/drive/folders/1oNoMbrKTz7eqJ3ll1Ag8P25EAnJgsvXH)
* [Adam's Airtable Record in the HH Base](https://airtable.com/appwIObT71aBHeEtu/tblS1resjotcEHRvc/viwQdnPbIlkZCWaW1/rec071akRf8iKqrpX?blocks=hide)
## microproject docs
* [HH Visual: Adam - Globe Zoom Animation](/Kc2aVhA0TD67_ijSXEE_kQ)
* [HH Visual: Adam - Mock Village Site Maps: 1) US and 2) Global](/gCAUryPoSPuGASsuBqi-_w)
* [HH Visual: Adam - Current Montage](/m-TyGukpR32bL41YWp62HA)
### canceled/on hold
* [HH Visual: Adam - Construction and Deconstruction Animation](/iBK48iB1S5mOjqB4NG_LgA)
* [HH Visual: Adam - Archival Montage](/O5nIr35UQg-aWawSZGLYBw)
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## notes from session 1 (20230127):
start with stage set -- looks like real city, then look closer and look at the details --decieve the audience
US military logo gives away that it is a training ground - zoom in on that detail
has these photos.
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SLC example- created exact replicas of Japanese homes, including moisture content of wood. to test nepalm weapons on these homes.
stagecraft/warcraft--the fabricated-ness of this matters, and is something architects do
how buildings come apart, not just how they come together. weaponizing a knowledge about the city.
language of maps, buildings will be important. adam send us any animations of maps & buildings.
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