---
# System prepended metadata

title: mk-project-unity-starter-kit

---

# mk-project-unity-starter-kit

## elements and moves

- prefabs
    - fps character (coded from scratch)
    - rolly ball prefab
    - 3rd person character 
    - 2d platform game
    - open world maze
    - 2d interface
    - audio
    - simple instrument?
        - parkour piano
        - or piano played by falling balls
        - [mk-microproject-simple-playable-piano-in-unity](/G35NOkQTRgiPCqUK5S0G1A)
- elements
    - ios build support?
        - [add ios build module](https://docs.unity3d.com/hub/manual/AddModules.html)
        - [sign in to xcode](https://help.apple.com/xcode/mac/current/#/devaf282080a)
        - [building for ios](https://docs.unity3d.com/Manual/UnityCloudBuildiOS.html)
        - 

## General

- [basic LinkedIn Learning tutorial](https://www.linkedin.com/learning/unity-3d-2021-essential-training/introduction-to-materials?autoplay=true&resume=false&u=2194065)


## Map of DCCs

- 2D
    - still
        - Ps
        - Ai
        - CSS
        - Substance
    - moving
        - AE, etc. for animated graphics
        - FCPX, etc. for video
        - Web-based animations?
- 3D
    - Blender
    - Houdini
    - 
- Audio

## URP

- [docs on the URP](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@12.1/manual/index.html)
- 

## UI

- have people build in Ai, Ps, CSS, Canva
- 

## EDITOR SCRIPTING

- tutorial on [getting started with editor scripting](https://www.youtube.com/watch?v=mTjYA3gC1hA)
- 

## C#

- linkedIn Learning course = [C# for Unity Development](https://www.linkedin.com/learning/c-sharp-for-unity-game-development/welcome?autoplay=true&u=2194065) is sadly from 2016
- [intro to C# with Unity](https://www.linkedin.com/learning/introduction-to-c-sharp-with-unity/introduction-to-unity?autoplay=true&u=2194065)
- this [newer one for c# certification](https://www.linkedin.com/learning/cert-prep-unity-certified-associate-game-developer-scripting-with-c-sharp/scripting-with-c-sharp-in-unity?autoplay=true&u=2194065) is probably the way to go
- [tutorial on quaternions](https://www.youtube.com/watch?v=hd1QzLf4ZH8)
- manual docs on [instantiating arrays of prefabs](https://docs.unity3d.com/Manual/InstantiatingPrefabs.html)
- 

## AR

- one of a series of 30 sprints on [a quick AR app for iOS](https://tutorialsforar.com/creating-an-ar-app-for-ios-using-unity-and-arkit/)


## AUDIO

- [Unity docs on filters](https://docs.unity3d.com/Manual/class-AudioLowPassFilter.html)
- [low pass filter in docs](https://docs.unity3d.com/Manual/class-AudioLowPassFilter.html)
- [AudioLowPassFilter in scripting reference](https://docs.unity3d.com/ScriptReference/AudioLowPassFilter.html)
- [nice learn unity audio youtube tutorial](https://www.youtube.com/watch?v=YnIiMCnAf9E) includes play on random button that's a useful element to add

## MIDI

- [easyController](https://www.youtube.com/watch?v=ptsnJpHuKZ8)
    - and [github repo](https://github.com/shaltiel/42Noir-UnityEasyController)
    - [connect to max msp](https://www.youtube.com/watch?v=en2tB_PJq-0)
- [comparison video on different options](https://www.youtube.com/watch?v=Br3bjj0Kh2w)


## VIDEO

- [simple youtube tutorial on video textures](https://www.youtube.com/watch?v=nADTdV8wsXQ)


## IOS

- [Unity Docs on publishing for iOS](https://learn.unity.com/tutorial/publishing-for-ios#)

## WEB and DB

- [simple url open on click](https://www.youtube.com/watch?v=_wpnqOnWELY)
- [making POST request in Unity](https://docs.unity3d.com/Manual/UnityWebRequest-SendingForm.html)

## 3D TO UNITY WORKFLOWS

- [Houdini Unity plugin](https://www.sidefx.com/products/houdini-engine/plug-ins/unity-plug-in/)
- [Houdini Unity starter kit](https://www.sidefx.com/tutorials/unity-starter-kit/)
- 


