# MDF May 19 Welcome Event Design --- tags: cd --- ## details when: Thursday 5/19, 4-5pm how many/who? **21 Yes (including staff):** *new cohort* Andreja Siliunas Carly Yingst (peanut allergy) Elitza Koeva (vegetarian/pescatarian) Emily Rivard (strawberry allergy) Malcolm Morano Sarah Eisen Shanni Zhao Queenie Luo *returning folks* Xiaomeng Han Jessi Stegall Zane Wolf Kevin Holden Ignacio *staff* Christine Jordan Marlon Dani Pamela Tamara Laura Rebecca (maybe) **4 haven't heard from** Celia Eckert Chris Benham Nace Zavrl Siriana Lundgren ## learning objectives - have food - talk to each other - get a sense of the space and where things are a bit ## possible mechanics - Bok introductions (10 mins) - looping media on screens of past projects - needs sourcing and editing - some sort of activity? how much time? - introductions? as MDFs? as scholars? - show and tells from this years' people? - green screen - the dani name drop - set design for presentation - full body introduction presentation - with partners (2 and 2?) - one for a small group? - with deliberate randomization or complication? - full body buttons - tennis table key paper 2x2 (locate yourself on an XY grid?) - moving people around on the grid with ATEM? - compare and contrast through 2-up using key 2 - layering of keys to achieve reveal effect - design an introductory tableau - album cover - design your name on paper? - using miniatures as key layer from 70-200 or 100mm - imitating (literally or more figuratively) some ad or other piece of media? - some meme-ish like thing? - compose two contrasting shots and they inhabit them or perform in them? - stations - small group sharing - personality quizzes - secretly shared property activity () - most unlikely thing in common (plus presentation) - mdf swag bag - cards and a brush pen, special button? - badging mechanic - get badges at each station - if there are prompts, they should be prompting folks to share about themselves to they can get to know each other - (good) constraint that the the "lesson instructions" should be a part of the activity (?) - petting zoo, maybe between 5-7 spaces/activities (must pet at least 3 animals before you leave): - full body green screen with main table - mic taste testing and Logic - two shots compare/contrast (Jessi?) - paper stuff (buttons, making boxes) - could be collecting small button badges that would fit on large name badges that we pre-make - 3D modeling with clay - video explainer station - Procreate/illustration/animation area (Xiaomeng?) - musicLab? - datavis activity (everyone visualize the no. 23) - games station (key theories as set pieces; types of works you do in different zones - hearth, workbench, etc.) * determine who (staff+past MDFs) will be at each station ## narrowed down list - At each station, you'll introduce yourself! 1. set design/projected images 2D/3D paper backdrops (at table 1) - making things out of paper and working with JK 3. full body green screen (green screen area) 4. mic taste testing/music lab (music room) 5. games and game mechanics (coffee table) - meta thing where JK makes the map or passport? - theatre zone - Jessi could be here? 6. datavis and illustrations (digital imaging station) - nancy duarte (?) thing OR datavis activity (everyone visualize the no. 23) - in greenscreen zone? separate table? - Xiaomeng drawing in an app that shows up in keying; if she draws on green than we can key that and she'd be drawing on the stage, e.g. 7. analysis of images and films/annotations (at table 2) ## narrowed down list 2 - 1. tactile zone: making things out of paper and working with JK (accent the tactile pleasures of paper, magnets, etc) 2. visual zone: digital imaging station (Xiaomeng or someone draws in an app that shows up w/keying; analysis of images w/annotations) - you can capture people on screen w/cameras - with green paper cut out we reveal what camera can see - or films that exist on a computer, we can see these - a person on stage can interact with all of these things, including tools that you'd be using in teaching (Illustrator, e.g.) (Full Body Green Screening) - camera w/long lenses that can be in 2 up view 3. audio zone: mic taste testing in music room w/Daniel and Dezhawn 4. food zone ### or sense based **seeing:** greenscreen, cameras, images **hearing:** microphones, music **touching:** paper, buttons, magnets **smelling and tasting:** food **interacting:** game mechanics The content today is you. Your names, your histories, your work as a teacher and scholar---anything you think people might be interested in. But we'll play with some of the many tools we have in the LL Studio to help you and your students communicate. ## space set up - think through most constraining thing and go from there (ie. the green screen) - populate music room with tuned and ready instruments - tables ## list of requested tools - Andreja Siliunas - visual data - including big data approaches? - video manipulation - visual arguments - Anna Ivanov - data science, digital humanities - help Julie B with her virtual galleries? - strong digital humanities background - maybe VR and games - also instructional design and pedagogy/theory - Carly Yingst - maybe mindich connection? - AV editing, presenting to public - illustration - Elitza Koeva - sculpture/installation - performance - graphic design - adobe comfort - ar/vr - video editing - podcasting/sound design - camera a record of viewing--20 shots one object - Emily Rivard - sci comm, including podcasts but let's try for more - excited about oral presentation skills - Malcolm Morano - video - game design/philosophy games - ethics and CS - Sarah Eisen - skills in object-based teaching - knows photoshop - excited about VR/AR - wants to learn more in-depth skills related to image, video, and perhaps even sound editing in Photoshop, Lightroom, etc. - Shanni Zhao - data vis (Nvivo, Piktochart) - timelines - interactive and multimedia - animations - game design + board games - online gallery - data vis - graphical abstracts ## notes ### on ATEM and keying - Key 3 = the stage MINUS green - Key 2 = maybe a preconfigured key made from two green frames (sometimes this is on table 2, but for Thursday maybe we can just use a still? or just table 1?) - Key 1 = the main table MINUS green - bottom layer = the main source we initially see (cam 5, say, where we see ourselves, or cam 8, where we see the computer) - when presenting about something on the computer, this is cam 8 - when wanting to show performing, this is cam 5 - when wanting to show multiple camera angles, this is SS1 or SS2 (supersource)