---
# System prepended metadata

title: Roles and responsibilities
tags: [Logos Innovation Lab]

---

###### tags: `Logos Innovation Lab`

# Roles and responsibilities

For new and old team members, this is a document to help get a clear view on the team members, who they are, what their skillset is and what their responsabilities are, and their ambition to what they would like to do

*Please provide your info:
Basic info + skillsets
What do you feel you’re responsible for or would you like to be?*

**Michelle**
Even as a child i liked discovering technology, hack with it, do things different. My journey led me past web design and development, being creative in advertising and media, creating products and services, starting companies and selling them. I was always passionately interested in everything p2p, especially the ideological side (copyright wars, privacy, secrecy, and since 2008 bitcoin). With Kiki, I founded Swarm.city. This made us work and play 100% in the Ethereum world. 
Nowadays I'm mainly interested in influencing the outcome of this technological evolution by bringing vision, people and money together to make tangible products that inspire people to better understand the technology and ideology of decentralisation, disintermediation and the underlying ideology of anarchy/voluntaryism. 

Skills:
leadership, hacking (anything), coding, designing, writing, business processes, coaching, making stakeholders happy.

In concreto LiL:
Set the broad vision for the team and its projects. Inspire through sharing insights, new technologies, and mixing them with ideological outcomes. Kickstart new ventures. Be the contact for stakeholders.

**Kiki**
I have been working as a project manager throughout my professional life, but my initial background is in product development (physical stuff, not digital). What I like the most is being the glue in a team, the one that keeps an eye out for everyone and to make everyone in a team feel valued and able to fully florish within their skillset. I like solving problems, especially on the human interaction level. 

In concreto for logos innovation lab: I like to be the "mom" for everyone. I like to be sparring partner to Michelle and getting as much information from her to be the bridge that is sometimes needed between her and other team members. I like to be the mediater in conflicts. I like to put order to chaos and organise day to day practical things. I feel less skilled when it comes to organising the actual development.

**Barbara**

My superpower is that I enjoy writing CSS. 

Funny story: when I was little, my mom took me see to a psychic and they told her I’d make beautiful things with my hands. In a way they got it right: I’ve since made music, physical and digital graphic art, pottery and other crafts, and became a front end developer. I do love making things with my hands.

In my 20s I started building websites and was somehow able to make a whole career out of mostly HTML, CSS and some JS. I’ve also worked with other languages such as SQL server and C# to a more limited degree. I have the detail oriented mind of a worker bee - I seek personal and professional growth, but I have no interest in being the queen. 

With LiL, I believe it is my purview to turn David’s designs into functional and responsive HTML/CSS, including creating Svelte components and adding front end functionality (JS) as much as I can (which is increasing by the day 😊). I had not worked with Svelte before the beginning of this project, but I’ve learned a lot and will continue learning.

I can also contribute by creating illustrations to be used throughout the project or for presentations.



**Attila**

I have background in engineering, worked on telecommunications, database technology, collaborative editing. Also the frontend side, I am familiar with HTML/CSS, React & React Native, Vue.js etc. Was a tech lead, worked as a manager and director, managing a team of managers, but I prefer working in small teams. Recently I worked more in product management, I have skills to drive a project from idea to delivery. I like building teams and create alignment so that everyone feels productive and proud of their work. I like to learn new things.

I think I can help the most in defining the scope of the projects, making a bridge between the idea and the realities of engineering & project management. I can also help creating a technical architecture that is flexible enough to experiment but not over-engineered. I also like to test things and give feedback on usability & simplify things. I would not work on UI though, because it requires a detail-oriented mindset and I would prefer to focus on the big picture. Also I am not very familiar with Svelte (but I would like to learn nevertheless).

**Philippe**

I'm interested in most domains of computer science. I'm mainly a (backend) developer, but also enjoy DevOps and hardware / servers / networking quite a bit. I'm always happy digging deeper to achieve things I never thought possible. I love playing with new tech constantly.

Before crypto, I was active in the mobile gaming industry and owned a game that operated at fairly big scale (130m+ players, 4m+ DAU). I have a master's degree in computer science with focus on networking and security.

In Logos Lab, I think that I can be most useful in research and backend / smart contract development, as well as managing (server) infrastructure.

**Vojtech**
I'm a developer. I love to find out how things work and mess with them. This is how I got into programming, I wanted to get an edge in games I was playing beyond just data analysis. However, I absolutely hate hardware and anything that has to do with networks. I ventured into crypto to explore it's humanitarian usecase starting with direct donations (Giveth). 

Skills:
Conding - especially UI and dapps but with enough time I can do anything. I can also do 3d designs, read technical documentations and know some stuff about signal processing (especially images/video). I am pro in Google Sheets.

Scope withing Lil:
Building the UI together with Barbara. Helping with the design of the "backend" as well but not necessarilly driving this.

**David**
I'm a designer — in the sense that I like to solve problems elegantly. I approach projects holistically, try to understand the wider context and look for the most meaningful way to build things — maximum joy, minimum waste. I find beauty where there's a true relation between form and function.

> "Design is a plan for arranging elements in such a way as best to accomplish a particular purpose."
> — Charles and Ray Eames

I get motivated to work wherever I see things getting in the way of what people want to do, or when a piece of technology is not helping humans to the extent it could. These two situations can be found in abundance within our digital realities. I see a real need for design there. Consequently, in the last 20+ years I've been working on digital products and services. More recently, I found truly exciting design opportunities around cryptography, blockchains and decentralized networks.

I have experience as a team manager, from building/optimizing work processes to dealing with conflicts between people. I built and led small to bigger team and co-founded a design+development studio that lived for a couple of years. I also enjoy doing presentations and can be passionate about sharing ideas with people.

Besides this, I love curating music for specific situations, places, people or moods. I've been quite consistent in doing mixtapes as a form a therapy / audio-journaling for almost 10 years now. For me this represents a powerful non-verbal way to connect with myself and other people.

As a designer in LIL, I focus on the human aspect: what should we build? Why? Is this good? Might this useful? Might this be helping humans achieve new things? or achieve things differently? And then, the "How?" — I help transform ideas and possibilities into actual products that leverage technological potentials for a wider audience. I like the concept of "information architect", although this might just sound like a more pompous way to say UX/UI/product designer. Concretely, I start with quick and dirty sketches, ask a lot of questions to try to understand what I'm dealing with, and iterate, refine all the way down to a fully detailed design plan, with implementable, precisely designed UI components. 