# 魔術方塊整理筆記
<p style="text-align: right;">柯仲遠<br /><br /></p>
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---
## 3階魔術方塊公式表
* [初版](https://www.facebook.com/groups/taiwan.rubikscube.club/permalink/4577780838942697/)
* [二版](https://www.facebook.com/groups/taiwan.rubikscube.club/permalink/6049835991737167/)
(二版已刪文,若需要請寄email至avy10158@gmail.com)
<!-- * [公式表](https://www.facebook.com/groups/167698586617633/posts/4577780838942697/)
- 試算表:https://tg.pe/juT
- PDF:https://tg.pe/WY8
* [自訂OLL公式表](https://www.facebook.com/groups/167698586617633/posts/4682511141802999)
- https://tg.pe/olls -->
---
## 工具
* [WCA 競賽規則](https://www.worldcubeassociation.org/regulations/translations/chinese-traditional/)
### 轉動模擬
* https://alg.cubing.net/
* https://cubedb.net/?puzzle=3
* https://alpha.twizzle.net/
- https://alpha.twizzle.net/edit/
- https://alpha.twizzle.net/explore/
### trainer
* [Alg-Trainer](https://tao-yu.github.io/Alg-Trainer/)
* [Cross To F2L Trainer](https://christianvaughn.net/C2F2L/)
* [Two Side PLL Recognition Trainer](https://cubetrainers.com/plltrainer.html)
* [Rubiks Trainer](https://www.rubikstrainer.com/)
- [OLL Recognition](https://www.rubikstrainer.com/recognition/oll)
- [PLL Recognition](https://www.rubikstrainer.com/recognition/pll)
- [Cross To F2L](https://www.rubikstrainer.com/cross2f2l)
* [PLL Recognition Trainer](https://www.sc-trainer.com/)
### alg. tools
* [alg.cubing.net](https://alg.cubing.net/)
* [cubedb](https://cubedb.net/)
* [Algorithm Translator](http://cube.crider.co.uk/algtrans.html)
* [Order Calculator](https://mzrg.com/rubik/ordercalc.shtml)
- [How to find the order of a Rubik's cube algorithm?](https://math.stackexchange.com/questions/3357124/how-to-find-the-order-of-a-rubiks-cube-algorithm)
- [台灣魔術方塊俱樂部上的討論串](https://www.facebook.com/groups/167698586617633/permalink/4005242736196513)
* [ROLL&JOLL](https://tao-yu.github.io/ROLLJOLL/?alg=)
* [cushan.io](http://cushan.io/)
* [speedcubestats](https://speedcubestats.com/lab?)
### 打亂
* https://www.worldcubeassociation.org/regulations/history/files/scrambles/scramble_cube.htm?size=3&num=5&len=20&col=yobwrg&subbutton=Scramble%21
* https://ruwix.com/puzzle-scramble-generator/
* http://cube.danrcohen.com/scrambler.html
### 計時器
* [online-rubiks-stopwatch](https://ruwix.com/online-rubiks-stopwatch-timer/)
* [csTimer](https://cstimer.net/)
- [csTimer+](https://chrome.google.com/webstore/detail/cstimer%20/bfafldbloncllehfiaflmmjhohiobfmo)
* [CubeDesk](https://www.speedsolving.com/threads/i-made-a-cubing-timer-trainer-and-analytics-desktop-app.79850/?utm_campaign=ed1695&utm_content=iss49&utm_source=threadloom&utm_medium=email#post-1421738)
* https://cubeclock.net/
* https://chiacube.tw/Timer/
* https://speedtimer.xyz/index.html
### 畫魔方
* [http://cube.crider.co.uk/visualcube.php](http://cube.crider.co.uk/visualcube.php) ( [中文介紹](http://www.i-mofang.com/i/?id=36) ) (本筆記魔方圖片來源)
* http://cubiclealgdbimagegen.azurewebsites.net/
* http://www.cubezone.be/imagecube.html
### 3x3 Solver
* https://ruwix.com/online-rubiks-cube-solver-program/
* https://www.grubiks.com/solvers/rubiks-cube-3x3x3/
---
## 魔方網站
### 中文網站
* [維基百科-魔術方塊](https://zh.wikipedia.org/wiki/%E9%AD%94%E6%96%B9)
* [Wikiwand速解扭計骰](https://www.wikiwand.com/zh-mo/%E9%80%9F%E8%A7%A3%E9%AD%94%E6%96%B9#/)
* [郭君逸](https://www.davidguo.idv.tw/Cube2) ([舊站](http://www.davidguo.idv.tw/Cube/))
* [小丸號方塊屋](https://maru.tw/tw/)
* [魔方小天地](https://cube-tutorial.pinpincuber.com/)
* [chiacube](https://chiacube.tw/)
* [方塊轉不快](https://www.facebook.com/%E6%96%B9%E5%A1%8A%E8%BD%89%E4%B8%8D%E5%BF%AB-101460071410132/?ref=py_c)
### 英文網站
#### 一般
* [WCA](https://www.worldcubeassociation.org/)
* [ruwix.com](https://ruwix.com/)
* [grubiks.com](https://www.grubiks.com/)
* [Lars Vandenbergh's CubeZone](http://www.cubezone.be/index.html)
* [jaapsch](https://www.jaapsch.net/puzzles/)
* [cube.crider.co.uk](http://cube.rider.biz/)
* [cyotheking](http://www.cyotheking.com/)
* [cubewhiz](http://www.cubewhiz.com/index.php)
#### speedcubing
* [speedsolving wiki](https://www.speedsolving.com/wiki/index.php/Main_Page)
* [algdb.net](http://algdb.net/)
* [speedcubedb](http://www.speedcubedb.com/)
* [cube skills](https://www.cubeskills.com/)
* [sarah cubing](https://sarah.cubing.net/)
* [cubing...](http://cube.danrcohen.com/)
* [J perm](https://jperm.net/)
* [cuberoot](https://cuberoot.me/)
* [Mike's Cube Algs](https://logiqx.github.io/cubing-algs/html/)
* [Jayden McNeill Speedcubing Blog](https://www.jaydenmcneillcubing.com/)
* https://speedcubestats.com/
#### 詭異網站
* [badmephisto](http://www.badmephisto.com/guide.html)
* [rubiksplace](http://www.rubiksplace.com/)
* [Absolute Mind](https://absolutemind.pagesperso-orange.fr/index-angl.html)
* http://kociemba.org/cube.htm
* https://sites.google.com/site/rubiksinfo/
* https://paritycasecubing.wordpress.com/
### 簡字網站
* [i-mofang](http://www.i-mofang.com/i/)
* [魔方乐園](http://www.mf100.org/index.htm)
### 日文網站
* [planet-puzzle](https://www.planet-puzzle.com/)
---
## 文章
* https://speedcubedb.com/features/
* [八大魔方快速還原法](https://zhuanlan.zhihu.com/p/57816260)
* [[小丸油家族] 完整介紹整理文](https://maru.tw/solve-cube/writer/cubers-articles/587-marulube-family)
* [公式是如何在魔術方塊的解法中運作的?](https://cubinherit.tw/how-does-algorithms-works/)
- 原影片:[How Algorithms ACTUALLY Work on the Rubik's Cube](https://www.youtube.com/watch?v=_Zv3YcQeNVI)
* https://www.fuw.edu.pl/~konieczn/RubikCube.pdf
### LEARNING FROM THE PROS
* [LEARNING FROM THE PROS](https://speedcubedb.com/features/4/)
- [向高手学习 Learning From The Pros](https://www.cuberoot.me/learning-from-the-pros-chinese/)
- [Learning from the Pros-CHS.pdf](https://drive.google.com/drive/folders/16vhfpBgiBB98CXgl40RDobmsLfmI6Bgc)
---
## 魔方術語
* [小丸號 - 魔術方塊專有名詞大字典-2020年最新版](https://maru.tw/solve-cube/techniques/cube-dictionary)
* [10+ Cubing Terms Every Cuber Should Know!](https://www.youtube.com/watch?v=4nSnsav3bIU)
### God's Number
* [God's Number](https://ruwix.com/the-rubiks-cube/gods-number/)
___
## Youtube 頻道
### 國外
* [J Perm](https://www.youtube.com/channel/UCqTVfT9JQqhA6_Hi_h_h97Q/playlists)
* [CubeHead](https://www.youtube.com/channel/UC9wvQsn9VGQsX9uFWEuQW4A)
* [Brian Sun](https://www.youtube.com/channel/UCTrb6qcYgOjj2Wh-9iQnmsQ)
- https://www.youtube.com/c/BrianSunCubes/about
* [Feliks Zemdegs](https://www.youtube.com/channel/UCQ7ASM-o1ELUbScXCKYwovA)
* [Matěj Grohmann](https://www.youtube.com/channel/UCohGGru0oA6ZOuK-ZZmqBlw)
### 國內
* [方塊轉不快](https://www.youtube.com/channel/UCUvrC12tC7ckCS0Mhmw9I0g)
* [鍾以理 Daniel](https://www.youtube.com/user/082915d)
* [MARUCUBE](https://www.youtube.com/user/cubershop)
* [RQcube](https://www.youtube.com/channel/UClbk3uDZIB2vXU98-fScTNA)
---
## 討論串
* [國小學生黃色小花講解方式](https://www.facebook.com/groups/167698586617633/permalink/3138623222858473/)
* [魔方容錯率 (2022/1/9)](https://www.facebook.com/groups/167698586617633/permalink/4706456576075122/)
---
## 魔方購買
* [推薦單手方塊?(2022/1/16)](https://www.facebook.com/groups/167698586617633/permalink/4729804590406987/)
* [推薦初階的魔術方塊?(2021/4/14)](https://www.facebook.com/groups/167698586617633/permalink/3874075672646554/)
* [【3x3魔術方塊選購指南】(2019/12/12)](https://www.facebook.com/permalink.php?story_fbid=904315953296611&id=506963076365236)
* [小丸號 - 2020年度最佳方塊票選結果](https://www.facebook.com/marucubetw/posts/10158113558978315/)
---
## 3x3魔方 (CFOP)
### 流程圖
![](https://scontent-tpe1-1.xx.fbcdn.net/v/t1.6435-9/173239098_4438928282788220_590687355869944812_n.jpg?_nc_cat=110&ccb=1-5&_nc_sid=dbeb18&_nc_ohc=JPNe78I1L9MAX_E-b0K&_nc_ht=scontent-tpe1-1.xx&oh=00_AT9iruHKaZDofoacDqibsswanycmfOg42KrYd-fITSVA4A&oe=61FC1809)
* 資料來源:[FB台灣魔術方塊俱樂部上的某討論串 (2021/4/14)](https://www.facebook.com/groups/167698586617633/permalink/3874075672646554/) 底下的留言
### 轉法符號
* http://www.rubiksplace.com/move-notations/
* https://www.easyatm.com.tw/wiki/%E9%AD%94%E6%96%B9%E5%85%AC%E5%BC%8F
* https://www.speedsolving.com/wiki/index.php/Category:Puzzle_notations
* https://ruwix.com/the-rubiks-cube/notation/
* [Rubik's Cube: How to Read Algorithms (Full Notation Guide)](https://www.youtube.com/watch?v=24eHm4ri8WM)
---
### Cross
* [三阶魔方-CFOP-CROSS实例](http://www.i-mofang.com/bb_25.shtml#maintop)
* [3x3x3魔方十字探討](http://www.davidguo.idv.tw/cube/Cross.htm)
* [Advanced Cross](https://www.youtube.com/playlist?list=PLI24ciRbl8BWbmb42GW5BDinKfKVq79WD)
* [小丸號 - 十字進階解法](https://maru.tw/solve-cube/solutions/solutions-3x3/solutions-3x3-advance-cross)
* [三阶魔方高级玩法教程----Cross公式](http://www.mf100.org/cfop/cross.htm)
* 百度資源
- [白底版CROSS十字教程【十字天书】](https://wenku.baidu.com/view/523f69116c175f0e7cd137b6.html)
- [XCROSS教程独孤九剑版](https://wenku.baidu.com/view/003cfd8271fe910ef12df850.html)
- [XCROSS魔方公式](https://wenku.baidu.com/view/9aedeca8eefdc8d377ee3260)
|<img src="https://upload.cc/i1/2020/03/15/qNOhyT.png" style="zoom:15%;" />|<img src="https://upload.cc/i1/2020/03/15/eO4Sfj.png" style="zoom:15%;" />|<img src="https://upload.cc/i1/2020/03/14/eKaRGq.png" style="zoom:15%;" />|<img src="https://upload.cc/i1/2020/03/14/ckNiUv.png" style="zoom:15%;" />|
|:-:|:-:|:-:|:-:|
|u' R u|u R' u'|R u R' u'|R u' R u|
---
### [OLL (Orientation of Last Later)](https://www.speedsolving.com/wiki/index.php/OLL) (57)
* [ROLL & JOLL](https://www.speedsolving.com/threads/joll-v2-in-depth-explanation-roll-joll-learning-tools-are-finally-here.73886/)
---
### [PLL (Permutation of Last Layer)](https://www.speedsolving.com/wiki/index.php/PLL) (21)
#### [U Perm](https://www.youtube.com/watch?v=qZbTKzN0Vgw)
#### V Perm
* [RUF V perm](https://www.reddit.com/r/Cubers/comments/37vn60/your_v_perm_problems_solved_an_amazing_ruf_v_perm/)
>R U R' U F' R' U' R U' R' U2 R U' F U' R U2 R'
R U2 R' U F' U R' U2 R U R' U R F U' R U' R'
R U' R U R' F2 U R U R' U' R' U' F2 R2 U' R2
R2 U R2' F2 U R U R U' R' U' F2 R U' R' U R'
>F U' R U2 R' U2 R U R' U R U2 R' U' R U2 R' F'
F U2 R U' R' U2 R U2 R' U' R U' R' U R U2 R' F'
F R U2 R' U' R U R' U R U2 R' U2 R U R' U2 F'
F R U2 R' U R U2 R' U' R U' R' U2 R U2 R' U F'
---
#### PLL 組成
* [J Perm - Can you solve EVERY PLL with just ONE J Perm?](https://www.youtube.com/watch?v=j7ef-EkyHaI)
Jb
= R U R' F' R U R' U' R' F R2 U' R'
= (R U R' F') + OLL 33 + (R U R' F')'
T
= R U R' U' R' F R2 U' R' U' R U R' F'
= (F R U' R') + Jb + U' + (F R U' R')'
F
= R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R
= (R' U' R U' R') + Jb + U' + (R' U' R U' R')'
Ja
= F U' R' F R2 U' R' U' R U R' F' R U R' F'
= (F R U' R') + T + (F R U' R')'
Rb = R2 F R U R U' R' F' R U2' R' U2 R
Rb' = R' U2' R U2 R' F R U R' U' R' F' R2
Gc = R2 F2 R2 + Rb' + R2 F2 R2
Gd = R2 F2 R2 + Rb + R2 F2 R2
E
= R U R' U R' U' R F' R U R' U' R' F R2 U' R2' U R
= (R U R' U R' U' R2 U' R' U R' U R) R' U' R U' (R U R' F' R U R' U' R' F R2 U' R') R' U R
= Ua + (R' U' R) + (U' Jb) + (R' U' R)
= Ua + Y
---
#### 兩面觀察法 ( 2-side PLL )
* [Two Side PLL Recognition Trainer](https://cubetrainers.com/plltrainer.html)
* [小丸號 - PLL-神眼六格判斷介紹](https://maru.tw/solve-cube/solutions/solutions-3x3/528-pll-recognition-with-two-face)
* [Mark49152 - Two-sided PLL recognition guide](https://www.speedsolving.com/threads/two-sided-pll-recognition-guide.41108/)
* [Mark49152’s Two-Sided PLL Recognition Guide](http://cubing.pt/wp-content/uploads/2017/03/pll2side-20140531.pdf)
* [Mike's Cube Algs - 2-Sided PLL Recognition](http://cubing.mikeg.me.uk/cubing-algs/html/2spll.html)
* [Sarah's Cubing Site-2-Side PLL Recognition Guide](https://sarah.cubing.net/3x3x3/pll-recognition-guide#section/introduction)
* [G Perm 2 side Recognition](https://i.imgur.com/9DPwP7S.jpg)
* [PLL Algorithms: 3×3 A-Z (for all 84 angles & performance notes) – UPDATED to V1.1](https://paritycasecubing.wordpress.com/2015/07/12/pll-algorithms-3x3-a-z-for-all-84-angles/)
* [PLL Algs A-Z 84 Angles v1.1_Parity Case Cubing (2015)](https://paritycasecubing.files.wordpress.com/2014/05/plls-2sr-v2-0-parity-case-cubing-2014.pdf)
---
### 中心塊旋轉
* U面順時針90°,F面逆時針90°:M' S' L' S M S' L S
* U面逆時針90°,F面順時針90°:S' L' S M' S' L S M
* U面轉180°:(L' R' U2 L R U)2
---
### 常見高階技術名稱整理
#### 縮寫字母
|縮寫|英文|中文|
|:-:|:-:|:-:|
|O|Orientation / of|方向(顏色) / 的|
|P|Permutation|排列(位置)|
|C|Corner|邊塊|
|E|Edge|角塊|
|L|Layer / Last|層 / 最後的|
|S|Slot|插槽|
|F|First|最先的|
---
#### 公式法縮寫
|名稱|起點|終點|公式數量/連結|
|:-:|:-:|:-:|:-:|
|LS<br>F2LL|最後一組Pair|簡化OLL|NA|
|VHLS<br>VHF2L<br>HLS|F2L 1~4|頂層十字|[$4 \times 2^3$](https://www.speedsolving.com/wiki/index.php/VHLS) (含鏡像)|
|EOLS<br>ZBLS<br>ZBF2L|F2L 1~41|頂層十字|[302](https://docs.google.com/spreadsheets/d/1s8Q2VM2c1eV3oLIxFfM4exvABO0AcCeMCUdMiYKnzC0/edit#gid=0)|
|WV<br>WVLS|F2L 1~2<br>且頂面邊塊顏色皆正確|頂面顏色完成 | [$3^3$](http://algdb.net/puzzle/333/wv) (不含鏡像)|
|SV<br>SVLS|F2L 3~4<br>且頂面邊塊顏色皆正確|頂層顏色完成|[$3^3$](https://www.docdroid.net/u4BO3tQ/summer-variation-pdf-2.pdf) (不含鏡像)|
|VLS|F2L 1~2|頂層顏色完成|[$2^3 \times 3^3$](https://www.pubu.com.tw/ebook/206610)(不含鏡像)|
|HLS|F2L 3~4|頂層顏色完成|[$2^3 \times 3^3$](https://www.pubu.com.tw/ebook/212412)(不含鏡像)|
| BLE | F2L 25且頂層邊塊顏色皆正確 | 頂層顏色完成|[$3^3$](https://www.cubeskills.com/uploads/pdf/tutorials/ble-algorithms.pdf)|
| OLS |F2L 1~41| 頂層顏色完成 | [17712](https://www.speedsolving.com/wiki/index.php/OLS) |
| COLL | 頂面十字(7種) | 頂面顏色及角塊排列 | [$4 \times 1 + 6 \times 6$](http://algdb.net/puzzle/333/coll) |
| ZBLL | 頂面十字(7種) | 六面完成 | [493](http://algdb.net/puzzle/333/zbll) |
| ELL | 頂面的角塊顏色及排列接正確 | 六面完成 | [29](https://www.speedsolving.com/wiki/index.php/ELL) |
| OLLCP | 頂面任意方向及排列 | 頂面顏色及角塊排列 | [331](http://algdb.net/puzzle/333/ollcp) |
* 註:VLS包含WV, UF, UL, UB, UFUL, ULUB, UFUB, no edges等8種情況,每種情況有27個公式。
* 可參考:
* [三階魔方速轉CFOP衍生技術簡介](http://www.i-mofang.com/i/?id=33)
* https://www.cubeskills.com/tools/glossary
#### MGLS方法
MGLS是說,在轉F2L轉完三個後,觀察第四個的邊塊以及頂面顏色,角塊先不看。
如果第四個邊塊位置、方向以及頂面邊塊方向均正確(十字)就沒事,如過不是的話,轉ELS(21種)可讓第四個的邊塊位置方向均正確且頂層邊塊方向正確(出現十字),此時第四個的角塊仍可能還沒歸位。
接著,將最後一個角塊轉到離第四個邊塊最近位置後,有2(在上或在下)X3(3個方向)=6種可能(6種內包含角塊位置及方向均正確的可能),分別命名為-, +, O, I, Im, C,其中C就是角塊位置即方向均正確的可能。
接著,轉CLS(104種)可完成底面2層以及頂面顏色,直接進入PLL。
說清楚點,CLS包含6個子集(-, +, O, I, Im, C),而C子集中的公式其實就是一般的頂面十字的OLL。
6個子集的公式數量分別是27, 27, 27, 8, 8, 7,相加起來為104。
MGLS指的就是上述的這種方法。
用這種方法解的話,解法順序是Cross, F2L *3, ELS, CLS, PLL,共有41+21+104+21=189條公式。
* 關於MGLS可參考:
- https://www.speedsolving.com/wiki/index.php/MGLS
- https://www.speedsolving.com/wiki/index.php/ELS
- https://www.speedsolving.com/wiki/index.php/CLS
- https://cube.garron.us/MGLS/
---
### 步數計算
* [OBTM](https://www.worldcubeassociation.org/regulations/translations/chinese-traditional/#12a5) = Outer Block Turn Metric, 每一個「最外層轉動」和「多層轉動」都算成一步,每一個「整顆方塊轉動」都算零步。
* STM = Slice Turn Metric,移動中間層算一步
* HTM = Half Turn Metric,移動中間層算兩步
* QTM = Quarter Turn Metric,轉180°算兩步
* ETM = Excution Turn Metric,一個動作算一步
---
### 特殊轉
* [B R2 F2 B2 L2 B' D F B' L2 F B D2 L2 F2 L2 D2 B2 R2](https://alg.cubing.net/?alg=B_R2_F2_B2_L2_B-_D_F_B-_L2_F_B_D2_L2_F2_L2_D2_B2_R2&setup=U)
* [F2 L' F U F U' F' L F](https://alg.cubing.net/?alg=F2_L-_F_U_F_U-_F-_L_F)
---
### 機率
* 不看其他面顏色,在做完一面時剛好做完一面+一層的機率 = 1/144
* 把一顆魔方拆開後重新隨便裝回去,可以轉回6面機率 = 1/12
#### 1. 假設只做白底十字,開始轉之前:
##### (1)
* 已有剛好1個白色邊塊已在正確位置及方向機率 = 6893/47520 = 14.56% ≈ 1/6.9
* 已有剛好2個白色邊塊已在正確位置及方向機率 = 163/15840 = 1.0290% ≈ 1/97
* 已有剛好3個白色邊塊已在正確位置及方向機率 = 17/47520 = 0.036% ≈ 1/2800
* 已有剛好4個白色邊塊已在正確位置及方向(cross skip)機率 = 1/190080
* 以上4個總機率 = 29597/190080 = 15.57% ≈ 1/6.4
<img src="https://upload.cc/i1/2021/02/09/uo6PJt.jpg
" style="zoom:10%;" />
##### (2)
* 已有剛好4個白色邊塊已在底面且方向正確(相對位置可能錯誤)機率 = 1/7920
* 已有剛好3個白色邊塊已在底面且方向正確(相對位置可能錯誤)機率 = 17/1980 = 0.86% ≈ 1/116
* 已有剛好2個白色邊塊已在底面且方向正確(相對位置可能錯誤)機率 = 29/264 = 11% ≈ 1/9
* 已有剛好1個白色邊塊已在底面且方向正確(位置可能錯誤)機率 = 833/1980 = 42.07% ≈ 1/2.4
* 以上4個總機率 = 4271/7920 = 53.93%
<img src="https://upload.cc/i1/2021/02/09/hoj0u7.jpg
" style="zoom:10%;" />
##### (3)
* 已有剛好4個白色邊塊已在底面,且方向及相對位置均正確(可能不在正確位置)機率 = 1/47520
* 已有剛好3個白色邊塊已在底面,且方向及相對位置均正確(可能不在正確位置)機率 = 85/594 = 0.14% ≈ 1/233
* 已有剛好2個白色邊塊已在底面,且方向及相對位置均正確(可能不在正確位置)機率 = 29/792 = 3.66% ≈ 1/27
##### (4)
* 在已知有剛好4個白色邊塊在底面且方向正確的情況下,其相對位置亦正確的機率 = 1/6
* 在已知有剛好3個白色邊塊在底面且方向正確的情況下,其相對位置均正確、其中2個相對位置正確、任2個相對位置均不正確機率分別為 1/6、3/6、2/6
* 在已知有剛好2個白色邊塊在底面且方向正確的情況下,其相對位置正確的機率 = 1/3
##### (5)
* 有一個2x2x2 block(不限顏色)的機率在1/31680到1/31690之間。
#### 2. 不特別做xcross或更高階作法,在做完cross後:
##### (1)
* 剛好1個pair入槽機率 = 9428849/914457600 = 1.031 % ≈ 1/97
* 剛好2個pair入槽機率 = 32101/609638400 = 0.0053 % ≈ 1/19000
* 剛好3個pair入槽機率 = 149/914457600 = 0.000016 % ≈ 1/6000000
* 剛好4個pair入槽機率 = 1/3657830400 (36億分之1)
##### (2)
* 4個白色角塊在U面機率 = 1/70 = 1.43%
* 3個白色角塊在U面機率 = 16/70 = 22.86%
* 2個白色角塊在U面機率 = 36/70 = 51.43%
* 1個白色角塊在U面機率 = 16/70 = 22.86%
* 0個白色角塊在U面機率 = 1/70 = 1.43%
#### 3. 不特別選擇或避開任一種情形,做完3個F2L後,第四個F2L遇到的是:
* 2L 1~F2L 36:機率都是2/75 = 2.67%
* F2L 37~F2L 41:機率都是1/150 = 0.67%
---
## 最少步還原 (Fewest Moves, FMC)
* Fewest Moves Tutorial - Solving a Rubik’s Cube with as few moves as possible by Sebastiano Tronto
- [v.3.02](https://fmcsolves.cubing.net/fmc_tutorial_ENG.pdf)
- [中文簡字翻譯](https://cuberl.gitbooks.io/fmccn/content/1_Intro.html)
### The Heise method
https://www.ryanheise.com/cube/heise_method.html
#### 1. [Build 4 squares](https://www.ryanheise.com/cube/squares.html)
* [Building the 1st square](https://www.ryanheise.com/cube/square1.html)
Building the 2nd square
[Building the 3rd square](https://www.ryanheise.com/cube/square3.html)
[Building the 4th square](https://www.ryanheise.com/cube/square4.html)
#### 2. [Match the squares and orient the edges](https://www.ryanheise.com/cube/match_squares_and_orient_edges.html)
* Joining the 4 squares
* Orienting the edges
#### 3. Solving five edges and two corners
* Approach 1: Edges first
* Approach 2: Two pairs
* Approach 3: One pair
---
## 2x2魔方
* [Speedsolving - 2x2x2 speedsolving methods](https://www.speedsolving.com/wiki/index.php/Category:2x2x2_speedsolving_methods)
* [algbd.net 222](http://algdb.net/puzzle/222)
---
## 4x4魔方
* [U2 r2 F2 (r U2')2 (F2 r F2 r')2 r' F2](https://alg.cubing.net/?alg=U2_r2_F2_(r_U2-)2_(F2_r_F2_r-)2_r-_F2&puzzle=4x4x4&type=alg)
<img src="https://upload.cc/i1/2020/02/18/YjAEWK.png
" style="zoom:20%;" />
---
## 5x5魔方
* [(r2 B2) - (U2 l U2 r') - (U2 r U2) - (F2 r F2 l') - (B2 r2)](https://alg.cubing.net/?puzzle=5x5x5&alg=(r2_B2)_(U2_l_U2_r-)_(U2_r_U2)_(F2_r_F2_l-)_(B2_r2)&type=alg)
<img src="https://upload.cc/i1/2020/02/18/efpHB2.png
" style="zoom:30%;" />
---
## 3x3x2
1. 拼好底層邊塊,位置必須正確
2. 拼好底層角塊,位置必須正確。公式:R2 U R2 U' R2
3. 完成頂面,類似三階的PLL,參考[此網站](http://meep.50webs.com/)。
* [小丸號 - 3x3x2 碟型方塊解法](https://maru.tw/solve-cube/solutions/solutions-special-cubes/solution-3x3x2)
---
## Square-1
* [Square-1簡易解法](https://www.davidguo.idv.tw/Cube/Square1.htm)
---
## 斜轉方塊Skewb
* [Skewb系列方塊探討](http://www.davidguo.idv.tw/Cube/skewb.htm)
* [Skewb series](http://e-tpd.kssh.khc.edu.tw/sys/read_attach.php?id=3723)
* [jaapsch](https://www.jaapsch.net/puzzles/skewb.htm)
---
## 關於
* 編輯者:柯仲遠 清華物理系畢業
* 開始編輯日期:2020/1/22