# Solana Speerun
## Questions:
- If I want to apply to speedrun, does my game need to be fully on-chain? If not, which parts of the game should be on-chain and which should stay off-chain?
- Can you give us some ideas you'd like to see in the speedrun?
- For a Web2 game studio looking to transition to Web3, what is your advice?
- How can we apply Gameshift to our game?
- Is there any support from the Solana Foundation for game projects, such as grants?
- What open-source tools, programs, or SDKs would you like to see built to make Solana game development more accessible?