# **8bitnouns - Genesis (not sega) Collection**
**Summary**
Galaxy Stargraph is making 8bit Noun games. As a long time Noundling and one of the earliest Noun deriative artists, Galaxy has shown a love, passion and Nostaglia for Nouns and vintage video games that are a perfect match.

Now he wants to create five 8bit Noun Games, that will be playable NFT's with an on-chain leaderboard. The first step is creating the games, next we will figure out the mechanics, we have some great developers lined up working on execution.
**Mini Games**
Game 1 - Runner
Game 2 - Tetris/Puyo Puyo
Game 3 - Beat Em Up
Game 4 - Jumper
Game 5 - Flying Shooter
We're seeking a Small Grant to develop the games themselves. We're looking for .5/game to go directly to Galaxy Stargraph. 2.5 ETH Total - 1ETH up front and 1.5 ETH upon completion.
<div style="padding:75% 0 0 0;position:relative;"><iframe src="https://player.vimeo.com/video/675763019?h=f2b7598a1a&badge=0&autopause=0&player_id=0&app_id=58479" frameborder="0" allow="autoplay; fullscreen; picture-in-picture" allowfullscreen style="position:absolute;top:0;left:0;width:100%;height:100%;" title="8bit Nouns Preview"></iframe></div><script src="https://player.vimeo.com/api/player.js"></script>
**NFT Strategy**
Release 2,500 edition mint passes, that can be burnt, to redeem a genesis NFT of any of the 5 games. Each game will have a unique Genesis Limited Edition NFT that grants acces to play the game in the website.
**Front End Experience**
- Site to mint and play games: 8bitnouns.wtf
- On chain leader board.
# **Lore and Game Details**
**Main Plot**
The Nounverse is in danger, the seedphrase has been stolen and Nouns Kingdom is at risk. This is the story of Rinkeby Noun recovering some of the Seed Phrase. The rest of the seed phrase our Hero will discover in 'Nouns an 8-bit Adventure', our next and most ambitious top down adventure game.
**Game 1 - Runner**
The Rinkeby Noun wakes up stunt beneath a tree, suddenly he finds a note that reads: 'Rinkeby, where have you been? something terrible has happened... the seed phrase that protects the Noun Kingdom has been stolen, by (Main villain) we need your help, (main villain) is hidding within the (Ominous name for the castle)... Please hurry!'
Rinkeby Noun, is now very anxious he quickly jumps to his feet and starts running to the castle, he knows that the future of all Nouns depends on him.
- Stage 1 - Fields of Peril (Provisional Title). These fields, need to feel dangerous and desolated. The possible obstacles here can be moving bushes, obstacles that arise from the groun, barriers (Do not enter, Don't continue forward) where the Noun needs to pass beneath rather than jump over.
- Stage 2 - Enchanted Meadows (Provisional Title). The meadows needs to be more alive than the fields, a couple of mysterious looking trees in the background, possible obstacles could be flower patches that come alive, piranha plant like beings, ponds that slow you down if you don't jump over them, mean birds and bees that you have slide beneath.
- Stage 3 - Haunted Forest (Provisional Title). Loads of trees, dark and sombre atmosphere, possible obstacles can include tree branches, rocks, dark pits, mean butterflies and bats that you have to jump over or slide beaneath.
- Stage 4 - Lava Plains (Provisional Title). FIRE AND LAVA EVERYWHERE, molten rocks that come rolling at you, flying lava drops that arise from pits that you have to jump over, lizards that you have to jump over, fire balls that you have to slide beneath to avoid.
- Stage 5 - Dark Road (Provisional Title) Dark with a full moon with some sombre clouds looming in the horizon, loads of bats to slide beneath, some skeletons and rocks that you have to jump over.
Development: 2-3 weeks
Testing: 1 week
Launch: March 14th.
**Game 2 - Puzzle Game**
In order to access the castle our hero must solve a puzzle, 4156 is there to aid him in this insanely difficult task. 'Hello Rinkeby, I'm so glad you are here, glad you got my note. I've been trying to solve this puzzle but it requires 2 Nouns in order to unlock it, please help me!'
- Stage 1
- Stage 2
- Stage 3
- Stage 4
- Stage 5
Development: 2-3 weeks
Testing: 1 week
Launch: April 11th.
Each stage gets progressivly harder
**Game 3 - Beat Em Up (Castlevania like)/2D Scroll**
Now that the puzzle have been solved and the entrance to the caslte is open, Rinkeby noun is incredibly tired from running and solving puzzles. Right at the Castle's main gate 4156 proceeds to explain that, there's a secret entrance beneath the main bridge through the catacumbs. 'This is the easiest and safest way to infiltrate the castle, please be careful...have this! it will help you on your quest' 4156 gives our hero the glooves of destiny, a powerfull tool to aid on what is to come.
**The glooves of destiny: Power up that grants the ability to gather energy to increase range of punches as well as power.**
- Stage 1 - Catacumbs, this place is plagued with undead minions, bats, radioactive sludge monsters and possesed skeletons. As the name implies, it's a prison/cementery like place, stoned walls, no windows, cells and broken steal bars, maybe a sewer like stream of water runing beneath the floor.
- Stage 2 - Main Hall, here you will find vampires, more skeletons, bats, spiders and the first Boss at the end of the stage. luxurious hall, big medieval windows, large long velvetty curtains, large stone pillars, stairs.
**Stage 2 main boss: Vampire necromancer. after defeating this boss, you get the shielding cloak, an item that grants you more health and endurance.**
- Stage 3 - Second floor (The Workshop), Here there are a lot of goblins working on artifacts to stop our hero and bring down the Nouns universe, you will also find rats and spiders. At the end of the stage you will have to defeat the main boss. Wood and steal, workstations, molten metal pots and fire.
**Stage 3 main boss: Fire Ogre. After defeating this boss, you get the fire rod, a weapon that gives you the ability to swing it and create a ball of fire that has great range and grows as it moves through.**
- Stage 4 - Third floor (The Library), This place is filled with warlocks and witches studying dark magic and plotting to bring down the Nouns universe, you will also find worms, evil ants and bad beetles. At the end of the stage you will have to defeat the main boss. Large bookcases, rolling bookcase stairs, large tables and desks, crystal balls.
**Stage 4 main boss: High Priestess. After defeating this boss, you get the lightning rod, a weapon that allows you to summon a succession of thunder lightning that strike enemies from the sky.**
- Stage 5 - Main Villain Quarters, Here you will find dark knights at the service of (Main Villain), you will have to fight your way through them to reach the END BOSS. Luxurious quarters, large long rugs, paintings on the walls, not so large medieval windows, statues/sculptures.
**Stage 5 END BOSS: Main Villain. after defeating this boss, he drops the spirit sword, a weapon that you can wield but is not fully powered yet.**
Development: 6 weeks
Testing: 1 week
Launch: June 6th.
**Game 4 - Climber**
As you partially defeat (Main villain), he flees but not without casting a spell that will bring down the whole castle. You find yourself in danger as the castle beggins to crumble, you must quickly climb your way to the top of the main tower in order to escape.
- Stage 1 - Tower Base (Provisional Title). Regular stone walls with a couple of medieval windows, some teared curtains and spider webs. Spiders come at you from both sides, you must break blocks from the platforms in order to climb to the next level until you reach the end, where you enter a door to progress to stage 2.
- Stage 2 - Stairs of Doom (Provisional Title). Regular stone walls with a couple of larger medieval windows, no curtains, book shelves scattered. Rats come at you from both sides, the platforms are stairs that you must climb nevertheless they move to increase the level of difficulty, as you progress the stairs dissapear leaving a void where if you fall you loose, when you reach the top, you enter another door that takes you to stage 3.
- Stage 3 - Flying Moving Platforms (Provisional Title). Here the stone walls are beginning to show signs of crumble, small holes on the walls (some light coming in), bats come at you from both sides, here we have narrow wooden platforms that move from side to side, scattered around randomly to increase jumping difficulty.
- Stage 4 - Crumblin Ledges (Provisional Title). Stone walls are completely broken, showing big holes and some big tears that let you see the outside (probably just some clouds), here we find small narrow ledges on both sides, where we make the players jump from side to side to be able to climb, no enemies as it'll be quite hard to get from side to side already, as soon as you land on a ledge you have limited time to jump to the ledge on the other side, as it'll crumble and fall.
- Stage 5 - Where The Eagles Nest (Provisional Title). Here, we jump on moving clouds that dissapear after a short time when you land on them, there is also going to be some ledges with eagles nests where to land too nevertheless, you will have Momma eagle trying to bring you down constantly, she'll be flying around interrupting progression doing sweaps and straight line side to side movements.
Development: 6 weeks
Testing: 1 week
Launch: August 1st.
**Game 5 - Flying Shooter**
After finally climbing your way to the top, Rinkeby Noun finds a note from a (Wizard Noun) that explains, 'Sing this words to the wind... aid will come to you swiftly' (words...) As rinkeby stops singing, a huge Hippogryph noun pet flies by to the rescue, Rinkeby quickly leaps from the ledge of the tower to find himself mounted on top of the Hippogryph, they quickly fly away as the castle falls to a crumble.
- Stage 1 - Cloudy Menace (Provisional Title). Momma eagle is still chasing you, you will have to navigate your way through obstacle clouds, little eagle babies that will try to hinder your progress and bring you down, nevertheless the hippogryph is agile and you can use the fire rod and lightning rod to defend yourself from the baddies. At the end of the level you will have to face the main Boss.
**Stage 1 main boss: Momma Eagle. You'll have to fight Momma eagle until she is defeated, use your fire rod and lightning rod to fend off her attacks and cause damage.**
- Stage 2 Sunny Heaven (Provisional Title). As the name implies, the clouds are over and you find yourself finally above them nevertheless, here you'll encounter more eagles that are crazy angry at you because you defeated Momma eagle, they'll make your life miserable as you try to progress through the level until you reach the main boss.
**Stage 2 main boss: Ra the Egyptian Sun God. Ra is quite angry because you actually wounded his partner Momma eagle, you will have to battle him in order to progress to the next level, using your fire and lightning rod you must try to hit him as he tries to bring you down.**
- Stage 3 The Darkest Night (Provisional Title). As night falls, darkness brings the bats and owls to hinder your progress on this stage, use both rods to fend them off and your movement to avoid damage until your reach the main boss.
**Stage 3 main boss: Vampire Necromancer Bat. Remember the Vampire Necromancer from stage 2 of the beat em up, well he isn't dead, he's back to try and kill you for what you did to him, only this time he is in Bat form. He will try to bring you down with your own powers (Lightning and fire) you must use your powers wisely nevertheless, you do minimum damage to him making this fight very very hard.**
- Stage 4 Acid Rain (Provisional Title). the sky get's cloudy and very foggy, acid rain starts falling from the sky, here you have to navigate the stage with precise movement, there will be big acid drops that can kill you instantly, as it'll be very difficult there won't be any enemies here, just the acid rain, at the end of the stage you must face the main boss.
**Stage 4 main boss: Big Acid Cloud. this cloud is deadly, big an puffy with a mean face, it floats around, can grow to cover most of the screen, if it touches you it deals great damage, it also spits acid balls that fly towards you, the goal is to evade the attacks until it dissapears, there's nothing you can do to hurt it so it's a game of position and evation.**
- Stage 5 Hope But No So Fast (Provisional Title). Finally clear blue skies with a nice pleasent landscape on the background, you are finally reaching the end of this crazy adventure, you can feel it but not before a flock of flying clips and paint brushes try to bring you down, fend them off with the rods, evade damage and reach the FINAL BOSS.
**Stage 5 FINAL BOSS: Main Villain on top of an evil dragon. the Main villain of the adventure is back to try and kill you for defeating him in the castle, he will try to recover the phrase you stole from him. Here you must be very precise with movement, as he is very agile, he can move towards you, get behind you, attack from above with quick sweaps and have the dragon spit fire at you.**
Development: 6 weeks
Testing: 1 Week
Launch: September 26th.
Once you defeat him, Rinkeby thinks everything is over, you are finally safe an on your way to meet 4156 again nevertheless, he takes one last blow at you, the hippogryph is wounded, you both fall unconcious and start falling towards the ground.
Here is where the 'Nouns an 8 bit adventure' will pick up, the next adventure awaits in our top down adventure game, where our hero will have to traverse a vast world full of npcs, new and old enemies; a world full of puzzles, dungeons and temples in order to recover the rest of the seed phrase.
- Rinkeby noun will still be the Main Character for our next game, we want to create a precedent for him going forward as the Hero of this and many adventures to come. Because he went through all this trouble to get the seed phrase and beat the main villain of the story for now, it is only fair he continues on to complete his quest.
- To me (tortita), he is kind of like Link in Zelda or Mario in the Super Mario Saga, this will aslo allow us to have a main character/mascot, that the audience can identify with and be part of our branding process similar to Nintendo and Mario, Sega and Sonic, Playstation and God of War.
**Items Glossary**
Glooves of Destiny:
Fire Rod:
Lightning Rod:
Spirit Sword:
**Enemies Glossary:**
Bats:
Owls:
Radioactive Sludge:
Possesed Skeletons:
Skeletons:
Spiders:
Rats:
Flying Clips:
Flying Paint Brushes:
Baby Eagles:
Angry Eagles:
Vampires:
Goblins:
Warlocks:
Witches:
Lizards:
Evil Flowers:
Mean Butterflies:
Worms:
Evil Ants:
Bad Beetles:
Dark Knights:
**Boss Glossary:**
Vampire Necromancer:
Fire Ogre:
High Priestess:
Momma Eagle:
Ra Egyptian Sun God:
Vampire Necromancer (Bat form):
Big Acid Cloud:
**Main Characters Glossary:**
Rinkeby:
4156:
Wizard Noun:
Main Villain:
Hippogryph:
# **Minting Process and Gamification**
2500 Mint Pass NFTs - Price: 0.01 - 0.05eth = 25eth - 125eth (Review pricing strategy)
500 game 1 - Runner - Noun running towards the castle where the seed phrase is hidden
500 game 2 - Tetris/Puyo Puyo - Puzzle to unlock Seed Phrase (In castle)
500 game 3 - Beat Em Up - Noun fighting it's way within the castle to get to the seed phrase and defeat (Main villain)
500 game 4 - Jumper - Climb to the top of the castle to escape
500 game 5 - Flying Shooter - Fly Away
People get to buy 2500 mint passes, 5 maximum per wallet and per transaction, they can burn those mint passes to redeem any of the full 5 games we will release. When you burn, you get an NFT specifically designed for the game you chose to redeem, this will be our Genesis NFT; it grants acces to play the game you chose on the website by connecting the wallet where the NFT is held.
The Mint Pass NFT, will be a demo for all 5 games, with a start screen that lets you pick which demo you wanna play. **This is so people can play them before deciding which one they want in exchange when burning/staking.**
The 5 NFTs you can get after burning the mint pass, will be a version of the cover for each of the games. Possible artists that could design these covers for us are (In no specific order):
@Timpers
@brandonmighty
@drbullfrug
@moertel
@affinityplay
@zcopy
@killeracid
@guttykreum
@supergremplin
@eboyarts
among many others...
**Developing time for each game is about 1-2 weeks.**
**Price: 0.5eth each - 2.5eth Total.**
There will be a leaderboard on the website, the people that get on the top 25 will get a special NFT, if you have all 5 special NFTs they can qualify for a physical cartridge. This is the first of many possible dynamics to keep players interested and encouraged to keep playing the games.
Snapshots will be taken at specific times.
- Top 5 - get a special edition golden cartridge (average score between all games)
- Top 20 - get a regular grey cartridge (Avergare score between all games)
- 5 limited edition clear cratridges to be auction. It comes with a special NFT.
**Lead times and price TBD with the provider.**
# **Smart Contract and Website Development**
**Website breakdown:**
- Splash Screen
- Mint Page
- Emu integration
- Leaderboard - On chain Hosting
- Video Games Hosting
The devs will set up the hosting for us, teach us how to manage it and transfer ownership to us.
**Development time: 1 - 2 weeks.
Price: 0.5eth**
**Smart Contract Breakdown:**
- Contract that links to the 5 mini game demo Mint pass NFT
- Minting mechanism
- Burning Mechanism to claim a special edition NFT for each game, grants access to be able to play the games on the website.
- Audited smart contract
We can find our own auditor to do this, if we see is neccessary. This is so we have an external opinion on it and are not bias.
**Development time: 1.5 month.
Price: 2.5eth**
**Suggestions by the smart copntract developer:**
- Why not stake the demo NFT rather than burn it?
- What if the wallet gets compromised/lost? Need a new NFT to play?
Staking gives the users freedom, nevertheless it might present issues as we might need to look into what the staking entails, what do they get by staking the games? Do we allow unstaking and re staking for other game? (Unstake game 1, re stake for game 2).
- **Staking requires a separate staking contract within the original smart contract.**
- **Top 25 Special Edition NFTs are separate to the smart contract, will require developing an airdrop contract that incorporates a snapshot timeframe.**
- **The smart contract can be developed without having the games or the demo ready. As developing the games might take about 2.5 months (1-2 weeks per game) we might want to start developing the smart contract and website, so everything is ready when Galaxy finishes developing the games and the Demo that will serve as the mint pass NFT.**
# **PR Strategy**
- Share our project in the Nouns and Shark DAO discord.
- DM all relevant nounders on twitter.
- Write an article about the studio, our vision and intentions for the future of the project to be published in Medium.
- Write an article to be published on Medium outlining the roadmap and procedures to be able to buy the Genesis NFT.
- Try to be featured in publications that might bring awareness to the project.
- Host Twitch streams where we play the games, answer questions and nurture our community.
- Search for twitch partners that make sense to the project so we can get them to stream our games and grow our community.
- Continue to network through the nounders both in Discord and through twitter DMs.
# **Social Media Strategy - Twitter**
- Retweet only if it makes sense for the account.
- 10-15 tweets a day, spread over a 24h period of time.
- Like and comment on all answers to our tweets (Increases visibility for our tweets).
- People that interact with the account, open their accounts like and comment on their latest tweets (Note: only like of it makes sense for our account and it’s within our code of conduct).
- Media tweets (Images, Videos) keep to the minimum, 1 a day maximum, preferably 1 every 2 days.
- Choose 1 or 2 emojis to identify with the account (Increases recognition chances).
- Following ratio rules: 1K followers/800 Following. 2K followers/1.2K following. 5K followers/2K following. After 5K follow only people that make sense for the project and clean the following list.
- Create a specific Hashtag for the project, Large hashtags such as NFTCommunity etc usually don’t work well, look into trending hashtags within the community for guidance.
- Keep tweets short and to the point, if it is too large, space the paragraphs, only tweet large tweets if it makes sense to do so.
- Get into conversations, ask questions within those conversations, stay curious within our niche market.
- Keep it light hearted and fun, the last thing we want is to have a gloomy or aggressive account.
- Try to be featured in relevant spaces, never join spaces with the projects account unless you are being featured or invited.
# **Discord**
- The less channels the better at first
- Security must be prioritised
- Find possible mods within the community, the more engage a user is the more likely he could be a great mod.
List of possible Channels:
New people
- Rules
- Welcome
- Faq
Notice Board
- Announcements
- Twitter posts
- Official Links
- Current Leader board
Main
- General
- Ideas and suggestions
- Share your scores
- Help and Troubleshooting
# **Website**
Stage 1
- Simple layout, only HTML5 Nouns Runner Game, with score recorder and leaderboard.
- Roadmap section outlining only what people need to know at this stage, teasing what’s to come.
- Team section
- Link to twitter and discord.
Stage 2
- Update the layout with a more ambitious design.
- Add new noun characters to the runner game – Tentative.
- Update roadmap to include stage 2.
- Add news section to highlight possible article features and medium articles that we’ve published.