## Img to 3D **ComfyUi** https://github.com/MrForExample/ComfyUI-3D-Pack workflow手繪生成2D圖片再轉3D https://www.youtube.com/watch?v=DO8CeE5c0Mc **TripoSR** https://github.com/VAST-AI-Research/TripoSR?tab=readme-ov-file Demo : https://huggingface.co/spaces/stabilityai/TripoSR  模型產製時間測試紀錄 Resolution 256 = 10秒 Resolution 512 = 60秒 Resolution 1024 = 600秒 **Wonder3D** https://github.com/xxlong0/Wonder3D https://huggingface.co/spaces/flamehaze1115/Wonder3D-demo  有多角度的圖可以參考 **TriplaneGaussian** https://github.com/VAST-AI-Research/TriplaneGaussian?tab=readme-ov-file https://huggingface.co/spaces/VAST-AI/TriplaneGaussian  **LGM** https://github.com/3DTopia/LGM?tab=readme-ov-file 密度不夠、容易出現半透明 https://huggingface.co/spaces/ashawkey/LGM  **CRM** https://github.com/thu-ml/CRM?tab=readme-ov-file 生成的圖為前、後、左、右、上、下的方向圖 demo:https://huggingface.co/spaces/Zhengyi/CRM  ComfyUi使用CRM https://youtu.be/DXiiVpkeKgQ?si=iSy2RGVyuc-v28Xq https://github.com/flowtyone/ComfyUI-Flowty-CRM  https://www.youtube.com/watch?v=Eb3YPBk71ok&t=36s **紋理增強** https://github.com/ejones/triposr-texture-gen --- ## 模型 **StableZero123** https://github.com/SUDO-AI-3D/zero123plus/ ComfyUi使用該模型 https://github.com/deroberon/StableZero123-comfyui?tab=readme-ov-file **sv3d** https://huggingface.co/stabilityai/sv3d --- ## Blender https://www.youtube.com/watch?v=FKoy7bncHLs https://zhuanlan.zhihu.com/p/579269901 https://medium.com/keentools/facebuilder-for-blender-guide-cbb10c717f7c **3D模型預覽+轉換** https://3dviewer.net **如何obj+mtl轉成fbx(包括紋理材質)** * export FBX那裡把path mode改複製copy,旁邊的灰色小按鈕Embed Textures按下去,就可以輸出包好貼圖的FBX檔案。 **VS code連結Blender** https://www.youtube.com/watch?v=YUytEtaVrrc 1. 在VSCode裡pip install fake-bpy-module-latest https://github.com/nutti/fake-bpy-module 2. VSCode延伸模組安裝Blender Development 3. 開啟Blender檔案位置將Python資料夾中安全性打開->使用者的寫入勾選 4. 在VSCode透過Ctrl+Shift+P執行Blender(:Start/:Run Script) **Blender cmd 指令** https://docs.blender.org/manual/zh-hans/dev/advanced/command_line/arguments.html * 開啟命令提示字元->cd (Blender位置) EX:cd C:\Program Files\Blender Foundation\Blender 4.1 * blender --background --python (檔名).py ->python檔案需放在Blender檔案位置 **python導入obj、導出fbx** https://docs.blender.org/api/current/bpy.ops.import_scene.html https://docs.blender.org/api/current/bpy.ops.export_scene.html https://blender.stackexchange.com/questions/84934/what-is-the-python-script-to-export-the-selected-meshes-in-obj **python匯出紋理** https://blender.stackexchange.com/questions/232922/rendering-with-a-different-texture-filename-using-texture-node-without-manually https://blender.stackexchange.com/questions/274637/how-to-save-image-in-different-file-settings-in-python **python更改紋理圖片** https://blender.stackexchange.com/questions/8697/how-do-i-put-an-image-texture-on-a-material-in-cycles * 材質->基礎色彩可以開啟圖片位置進行更改 https://blender.stackexchange.com/questions/201412/how-to-load-an-image-from-disc-and-assign-it-to-a-newly-created-image-texture-no https://www.youtube.com/watch?v=ErHD5v-6ey8&t=701s https://www.youtube.com/watch?v=MWB7a8vsN_Y --- **Inpaint** https://inpaintweb.lxfater.com/_trms=ecc660c127703783.1713463582316  --- **3D模型轉成展開圖** https://blender.stackexchange.com/questions/32888/extract-texture-from-a-3d-blender-model **3D模型改變嘴型** https://blender.stackexchange.com/questions/45142/how-can-i-make-a-mouth-open-in-blender **3D人臉重建** https://github.com/yfeng95/PRNet https://github.com/JerryWu96/3D_Face_Reconstrction **dlib安裝** https://ithelp.ithome.com.tw/articles/10231535
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