## Img to 3D
**ComfyUi**
https://github.com/MrForExample/ComfyUI-3D-Pack
workflow手繪生成2D圖片再轉3D
https://www.youtube.com/watch?v=DO8CeE5c0Mc
**TripoSR**
https://github.com/VAST-AI-Research/TripoSR?tab=readme-ov-file
Demo : https://huggingface.co/spaces/stabilityai/TripoSR

模型產製時間測試紀錄
Resolution 256 = 10秒
Resolution 512 = 60秒
Resolution 1024 = 600秒
**Wonder3D**
https://github.com/xxlong0/Wonder3D
https://huggingface.co/spaces/flamehaze1115/Wonder3D-demo

有多角度的圖可以參考
**TriplaneGaussian**
https://github.com/VAST-AI-Research/TriplaneGaussian?tab=readme-ov-file
https://huggingface.co/spaces/VAST-AI/TriplaneGaussian

**LGM**
https://github.com/3DTopia/LGM?tab=readme-ov-file
密度不夠、容易出現半透明
https://huggingface.co/spaces/ashawkey/LGM

**CRM**
https://github.com/thu-ml/CRM?tab=readme-ov-file
生成的圖為前、後、左、右、上、下的方向圖
demo:https://huggingface.co/spaces/Zhengyi/CRM

ComfyUi使用CRM
https://youtu.be/DXiiVpkeKgQ?si=iSy2RGVyuc-v28Xq
https://github.com/flowtyone/ComfyUI-Flowty-CRM

https://www.youtube.com/watch?v=Eb3YPBk71ok&t=36s
**紋理增強**
https://github.com/ejones/triposr-texture-gen
---
## 模型
**StableZero123**
https://github.com/SUDO-AI-3D/zero123plus/
ComfyUi使用該模型
https://github.com/deroberon/StableZero123-comfyui?tab=readme-ov-file
**sv3d**
https://huggingface.co/stabilityai/sv3d
---
## Blender
https://www.youtube.com/watch?v=FKoy7bncHLs
https://zhuanlan.zhihu.com/p/579269901
https://medium.com/keentools/facebuilder-for-blender-guide-cbb10c717f7c
**3D模型預覽+轉換**
https://3dviewer.net
**如何obj+mtl轉成fbx(包括紋理材質)**
* export FBX那裡把path mode改複製copy,旁邊的灰色小按鈕Embed Textures按下去,就可以輸出包好貼圖的FBX檔案。
**VS code連結Blender**
https://www.youtube.com/watch?v=YUytEtaVrrc
1. 在VSCode裡pip install fake-bpy-module-latest
https://github.com/nutti/fake-bpy-module
2. VSCode延伸模組安裝Blender Development
3. 開啟Blender檔案位置將Python資料夾中安全性打開->使用者的寫入勾選
4. 在VSCode透過Ctrl+Shift+P執行Blender(:Start/:Run Script)
**Blender cmd 指令**
https://docs.blender.org/manual/zh-hans/dev/advanced/command_line/arguments.html
* 開啟命令提示字元->cd (Blender位置)
EX:cd C:\Program Files\Blender Foundation\Blender 4.1
* blender --background --python (檔名).py
->python檔案需放在Blender檔案位置
**python導入obj、導出fbx**
https://docs.blender.org/api/current/bpy.ops.import_scene.html
https://docs.blender.org/api/current/bpy.ops.export_scene.html
https://blender.stackexchange.com/questions/84934/what-is-the-python-script-to-export-the-selected-meshes-in-obj
**python匯出紋理**
https://blender.stackexchange.com/questions/232922/rendering-with-a-different-texture-filename-using-texture-node-without-manually
https://blender.stackexchange.com/questions/274637/how-to-save-image-in-different-file-settings-in-python
**python更改紋理圖片**
https://blender.stackexchange.com/questions/8697/how-do-i-put-an-image-texture-on-a-material-in-cycles
* 材質->基礎色彩可以開啟圖片位置進行更改
https://blender.stackexchange.com/questions/201412/how-to-load-an-image-from-disc-and-assign-it-to-a-newly-created-image-texture-no
https://www.youtube.com/watch?v=ErHD5v-6ey8&t=701s
https://www.youtube.com/watch?v=MWB7a8vsN_Y
---
**Inpaint**
https://inpaintweb.lxfater.com/_trms=ecc660c127703783.1713463582316

---
**3D模型轉成展開圖**
https://blender.stackexchange.com/questions/32888/extract-texture-from-a-3d-blender-model
**3D模型改變嘴型**
https://blender.stackexchange.com/questions/45142/how-can-i-make-a-mouth-open-in-blender
**3D人臉重建**
https://github.com/yfeng95/PRNet
https://github.com/JerryWu96/3D_Face_Reconstrction
**dlib安裝**
https://ithelp.ithome.com.tw/articles/10231535