# LeetCode : 0338. Counting Bits (bits) ###### tags:`leetcode` ``` #include <bits/stdc++.h> #include <iostream> #include <vector> #include <unordered_map> using std::vector; using std::unordered_map; using namespace std; class BaseVectorPrint { public: void BasePrint00(vector<int>& num) { for (size_t i = 0; i < num.size(); ++i) { cout << "[" <<num.at(i) << "]" << "; "; } cout << endl; } void BasePrint01(vector<int>& num) { for (size_t i = 0; i < num.size(); ++i) { cout << num[i] << "; "; } cout << endl; } void BasePrint02(vector<int>& num) { for (const auto &item : num) { cout << item << "; "; } cout << endl; } void TwoDimensionalPrint(vector<vector<int>> &num){ for (int i = 0; i < num.size(); i++) { for (int j = 0; j < num[i].size(); j++) { cout << "[" << num[i][j] << "]"; } cout << endl; } } }; class Solution01 { public: vector<int> countBits(int n) { if(n==0) return {0}; vector<int> dp(n+1, 0); //n=3 = 4 size = {0,0,0,0} //vector<int>dp {0}; //set dp 0 dp[1]=1; for(int i=2;i<=n;i++){ printf("i=%d\n",i); if(i%2==0){ //printf("%2=0\n"); dp[i] = dp[i/2]; } else{ dp[i] = dp[i-1] + 1; } //printf("%d\n",dp[i]); } return dp; } }; //run step //0 = > 0000 dp[0] {0} //1 = > 0001 dp[1] {0,1} //2 = > 0010 dp[2] {0,1,1} >> %2=0 >> dp[2] >> dp[2/2] => dp[1] >> 1 //3 = > 0011 dp[3] {0,1,2} >> %2=1 >> dp[3] >> dp[i-1] +1 >> dp[3-1] >> dp[2]+1 >> 1 + 1 >> 2 //4 = > 0100 dp[4] {0,1,2,1} >> %2=0 >> dp[4] >> dp[4/2] >> dp[2] >> 1 //5 = > 0101 dp[5] {0,1,2,1,2} >> %2=1 >> dp[5] >> dp[i-1] +1 >> dp[5-1] >> dp[4]+1 >> 1 + 1 >> 2 //6 = > 0110 dp[6] {0,1,2,1,2,2} >> %2=0 >> dp[6] >> dp[6/2] >> dp[3] >> 2 //7 = > 0111 dp[7] {0,1,2,1,2,2,3} >> %2=1 >> dp[7] >> dp[i-1] +1 >> dp[7-1] >> dp[6]+1 >> 2 + 1 >> 3 //8 = > 1000 dp[8] {0,1,2,1,2,2,3,1} >> %2=0 >> dp[8] >> dp[8/2] >> dp[4] >> 1 //9 = > 1001 dp[9] {0,1,2,1,2,2,3,1,2} //10 = > 1010 dp[10] {0,1,2,1,2,2,3,1,2,2} //11 = > 1011 dp[11] {0,1,2,1,2,2,3,1,2,2,3} //12 = > 1010 dp[12] {0,1,2,1,2,2,3,1,2,2,3,2} //13 = > 1101 dp[13] {0,1,2,1,2,2,3,1,2,2,3,2,3} //14 = > 1110 dp[14] {0,1,2,1,2,2,3,1,2,2,3,2,3,3} //15 = > 1111 dp[15] {0,1,2,1,2,2,3,1,2,2,3,2,3,3,4} //16 = >0010000 dp[16] {0,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1} //32 = >0100000 dp[32] //64 = >1000000 dp[64] int main(void) { BaseVectorPrint printVector; Solution01 runfunc; vector<int> test01 = { 4, 5, 1, 8, 2 }; vector<int> test02 = { 1, 2, 3, 4 }; vector<int> test03 = { -1, 1, 0, -3, 3 }; vector<int> ans ; int testint = 15; ans = runfunc.countBits(testint); printVector.BasePrint02(ans); //printf("%d\n",input_Nums); printf("test\n"); system("pause"); } ``` > //tip consider point odd and even rule