# A Plague Tale: Requiem Reveals - How Long to Beat the Game The average playthrough of A Plague Tale: Requiem will take gamers around 15-18 hours, according to Lead Level Originator Kevin Pinson. A Plague Tale: Requiem is the spin-off of 2019's A Plague Tale: Blamelessness, a game that recounts the story of Amicia, a little kid wanting to safeguard her brother in an alternate history of medieval France. A Plague Tale: Requiem has gone gold and has an October 18 release date, and more details are being revealed about the game, including its story and gameplay. Regarding the story of A Plague Tale: Requiem, it appears from the trailers revealed up to this point that Amicia and her brother Hugo will not be having an easier time than when they last had to evade crowds of rats. Stealth will again take priority as there are also human adversaries to battle with. However, something that plays into both the narrative and gameplay of A Plague Tale: Requiem are Amicia's new combat abilities, which will see her character apparently take a darker turn. With a lot of narrative threads set up through the plague, Hugo's abilities, and Amicia's character arc, many fans are considering how long the experience of A Plague Tale: Requiem will last. https://issuu.com/btd-battles-ios-hack-unlimited-money https://issuu.com/ios-hack-dragon-city-gems https://issuu.com/nitro-nation-ios-hack https://issuu.com/8-ball-pool-hack-ios https://issuu.com/retro-bowl-ios-hack https://issuu.com/pocket-champs-ios-hack https://issuu.com/fifa-soccer-23-ios-hack https://issuu.com/asphalt-9-ios-hack-no-jailbreak https://issuu.com/infinity-8-ball-ios-hack https://issuu.com/ultimate-golf-hack-ios https://issuu.com/efootball-2023-ios-hack-coins https://issuu.com/baseball-9-ios-hack https://issuu.com/tennis-clash-ios-hack https://issuu.com/carx-drift-racing-2-ios-hack https://issuu.com/golf-battle-ios-hack Presently, Lead Level Originator Kevin Pinson has affirmed that the average playthrough of A Plague Tale: Requiem ought to take around 15-18 hours. This marks an increase in playtime from A Plague Tale: Blamelessness, which just took around 10 hours to finish. Speaking regarding the matter of the increased runtime of the continuation, Pinson said that there was no strain to make the game longer. Rather, it was "about pacing," guaranteeing that the runtime fit the story that Asobo Studio wanted to tell. Pinson also remarked that there will not be any "filler" in A Plague Tale: Requiem, meaning that players might be getting story content in the 15-18 hours it takes to finish the game. Indeed, even with no open-world exploration or major side missions for the player to finish, there will be a lot of new gameplay choices in A Plague Tale: Requiem that could get players to return briefly run. As stated, Amicia will have significantly more choices in the second game with regards to taking down enemies. While A Plague Tale: Requiem's story probably won't run as long as that of Starfield or Elden Ring, it appears to be many are as yet eager to get Amicia and Hugo's story. And the fact that Asobo has had the option to chip away at the narrative without strain to increase or decrease its runtime recommends that it has been crafted with no external info or impact. A Plague Tale: Requiem is one of nine games already announced to be coming to Xbox Game Pass this October, making the month a bustling one for supporters.