## PurpleJodium ### No Variant #### 1s Order: H-Group 1s should play in the following order: - Chop - Fresh - Right-to-Left Playing out of order may trigger something. This replaces the [standard 1s order](/VdgZXm4nQXWSjI-Avj1mZQ#1s-Order:-Left-to-Right). #### No Prompts Assume finesse/bluff over prompt unless good touch requires a prompt, or there is other strong context to suggest prompt. #### RTP Extension We extend the [Rank Trash Promise](/VdgZXm4nQXWSjI-Avj1mZQ#Rank-Trash-Promise) to include all rank clues touching only leftmost unclued. #### Locked Hand Sacrifice Timing If a player gives a color clue immediately after a locked hand and then sacrifices the next turn, it is a referential play signal, not a color stall. If they give stalls and then eventually sacrifice, it is a single chop-move so long as that would not transfer the lock to their teammate. ### Rainbow-fives Color bluffs only focusing 5s promise the color of the rightmost unknown 5. ### Clue Starved 6s #### Saving Cards If a referential discard clue is given to save a 3 or 4 in CS 6 suit, that card is globally expected to be critical or (possibly delayed) playable. #### Revoking PTD If PTD is revoked, it is globally expected to be newly-critical or or newly-playable (possibly delayed).