## PurpleJodium
### No Variant
#### 1s Order: H-Group
1s should play in the following order:
- Chop
- Fresh
- Right-to-Left
Playing out of order may trigger something.
This replaces the [standard 1s order](/VdgZXm4nQXWSjI-Avj1mZQ#1s-Order:-Left-to-Right).
#### No Prompts
Assume finesse/bluff over prompt unless good touch requires a prompt, or there is other strong context to suggest prompt.
#### RTP Extension
We extend the [Rank Trash Promise](/VdgZXm4nQXWSjI-Avj1mZQ#Rank-Trash-Promise) to include all rank clues touching only leftmost unclued.
#### Locked Hand Sacrifice Timing
If a player gives a color clue immediately after a locked hand and then sacrifices the next turn, it is a referential play signal, not a color stall. If they give stalls and then eventually sacrifice, it is a single chop-move so long as that would not transfer the lock to their teammate.
### Rainbow-fives
Color bluffs only focusing 5s promise the color of the rightmost unknown 5.
### Clue Starved 6s
#### Saving Cards
If a referential discard clue is given to save a 3 or 4 in CS 6 suit, that card is globally expected to be critical or (possibly delayed) playable.
#### Revoking PTD
If PTD is revoked, it is globally expected to be newly-critical or or newly-playable (possibly delayed).