---
tags: notes
start-time: 2023-02-18 16:00 CET
end-time: 2023-02-11 18:30 CET
---
[TOC]
# Session 33 (2023-02-18)
We are resting on some dry ground, right after finishing a battle with some "Bat-dragons".
By our best estimation, the home of [The Arbor Witch](/tvvZFxX4Tp-NipoQNpdP-w#The-Arbor-Witch) is less than half a day's travel away and we can get there before we need another long rest, if we so choose.
It is afternoon and we decide to continue for a few hours before taking a long rest.
After a while we arrive at a small island with a swingset on it, but we decide to avoid it and continue travelling.
After about 2½ hours of travel, we arrive at another island, where we set up camp.
[Aelen](/8uCZ8WhjQeyghi-_mxgOFg) magically creates a Tiny Hut, where we stay for the night.
## Back to the Witch
The following morning, we get up and travel to the Witch's house.
We told her about our travel and meeting with Queen Titania. When we presented her with the letter, she got upset and after a few minutes she said we couldn't leave there alive and she bamfed out of there.
A big tornado formed around the house and we started exploring.
Aelen took a lady's purse, some scrolls, a book and a crystal ball.
Suddenly a loud scream comes out of nowhere and 4 weird devilish creatures appear. They all attack [Zov](/cfjMmRWhRx2a5saKtmMwaQ) and run away again.
We have a little struggle and kill them all.
There are multiple crystal ball stands and we decide to take them, before heading upstairs.
## Second floor
Upstairs we find an office and a bedroom.
Aelen pics up some more scrolls and a stand for a crystal ball.
In another room I find another stand and put it in my backpack and we then head up the stairs.
## Third floor
Up the stairs we find a staff, which Aelen identifies as a Staff of Flowers.
> ### Staff of Flowers
>
> Source: Xanathar's Guide to Everything
>
> Staff, common
>
> This wooden staff has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or soil within 5 feet of you, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mild-scented daisy. The flower is harmless and nonmagical, and it grows or withers as a normal flower would.
>
> The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into flower petals and is lost forever.
Inside an adjacent room, there is another staff, as well as some alchemy equipment, books and a mirror.
I break the mirror with a crossbow bolt and Aelen starts to identify some magic items, but we get interrupted by a group of 4 little guys with red hats and sickles who immediately attack Aelen.

## End of session
My turn is up in the initiative.
[The next session](/uYaqw0mWT-ah0SgOHToT8w) is scheduled for 2023-03-04, as Cj will likely be gone next week.
