# Artemis - We Shall Travel Together {%hackmd @ZeWaka/dark-theme %} ![Fix Me](https://cdn.discordapp.com/attachments/890270178930217011/1136006499433455676/unknown-242.png) [TOC] ## Goals * Procedural Content Provide players a means of accessing procedurally generated content. Allows for easy introduction of new and expiremental content. * Engagement and Challenge Provide sufficient challenge to focus a group of players on an experience together. Provide spaces for a group of players to engage with one another and roleplay the experience of discovery. * Alternative to TeleSci Provide a more thematic means of accessing distant locations due to LORE of teleportation. ### Short Term Goals Create basic playable experience. Items to address. * Assets to represent station(s), to allow for access to station. * Magus (Nadir) * Cogmap * Cogmap2 * Donut3 * Kondaru * Atlas * Clarion * Assets to represent stocking items into Artemis. * Assets to represent flora * Flowers (Small) * Assets to represent fauna * Small Animalia * Small Insects * Points of Interest Prefabs to populate planets * Biome specific prefabs * Snow * Desert * Jungle * Underwater * New Captains Chair ![Credit Lizzy](https://media.discordapp.net/attachments/439978665766289420/640361405354082305/chambermove.gif) ### Long Term Goals * Engine/Power management of Artemis * Use of new parallax!?!? * Approximiate placement of celestial bodies and station * Multiple ships?!?! ## Content {%youtube 1NKf0xUqFdw %} What we have now: * Artemis - A ship that allows for travel across space. * Planets - Locations that can be scanned and teleported down once the Artemis is close enough. * Asteroids - Planets but... more rock and space. ## How to Enable Artemis _std/setup.dm #define ENABLE_ARTEMIS 1 _std/defines/artemis.dm #define DEBUG_ARTEMIS 1 --- ![Our friedn the F1X-M3](https://cdn.discordapp.com/attachments/890270178930217011/1136006498879819806/ourfriendtheatom.png)