---
# System prepended metadata

title: Newsletter Post Twitter Handles

---

# Newsletter Post Twitter Handles

Game updates:

- Flesh (@Im_Oab)
- Rusty Vangers
- Way of Rhea (@masonremaley)
- Garden of the Centaur (@Syn9Dev)
- Kataster
- Veloren (@velorenproject)
- Not Snake
- Harvest Hero Origins (@GemdropGames)
- Hydrofoil Generation
- Country Slice (@anastasiaopara)

Engine updates:

- @GodotRust
- Rusty Engine
- @BevyEngine 
- three-d (@AsgerNyman)
- Tetra (@17cupsofcoffee)

Learning material updates:

- Making Your Game Go Fast by Asking Windows Nicely (@masonremaley)
- Refactoring from Legion to Bevy (@justin_rhw)
- Writing an AH Scanner in Rust (@amann_dev)
- Bevy Cheatbook
- Extreme Bevy

Tooling updates:

- Nodus
- @GraphiteEditor

Library updates:

- leafwing-input-manager (@AliceICecile)
- rafx (@aclysma)
- erupt-bootstrap (@Friz64_)
- Edict
- bevy_backroll (@james7132)
- Bevy Smud

Thank you to everyone who got involved and submitted newsletter sections this month ❤

If you want to find out how you can get involved with February's newsletter, come and check out our contributing guide: https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md

See you next month 

# February

:calendar: The Rust gamedev newsletter for February is out now!

#rustlang #gamedev gamedev.rs/news/030/

Game updates:

- Name Needed
- This is Fine Sokoban (@Syn9Dev)
- Build a Better Buddy (@cart_cart)
- Weegames
- Dis-order (@jkhelsing)
- Molecoole
- Veloren (@velorenproject)

Engine updates:

- DIMS (@jfnoren)

Learning material updates:

- Bevy Minesweeper (@ManevilleF)
- Actor Pattern with Async Rust (@sorokya)
- Godot-Rust to Android without Android Studio (@coffeecodechem)
- Supercharging your Web with Rust and Bevy

Tooling updates:

- Vismut
- Blackjack
- Graphite (@GraphiteEditor)

Library updates:

- vach
- Sparsey 0.7
- Encase
- Notan
- bevy_asset_loader (@nikl_me)

Thank you to everyone who got involved and submitted newsletter sections this month ❤

If you want to find out how you can get involved with February's newsletter, come and check out our contributing guide: https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md

See you next month :crab: 

# April

:calendar: The Rust gamedev newsletter for April is out now!

#rustlang #gamedev gamedev.rs/news/033/

Game updates:

- Way of Rhea (@masonremaley)
- BITGUN (@LogLogGames)
- Veloren (@VelorenProject)
- Oasis of Lost Hope
- Extremely Extreme Sports

Engine updates:

- Bevy (@BevyEngine)
- Dims (@jfnoren)
- Eldiron (@MarkusMoenig)
- Hotham (@kane_rogers)

Learning material updates:

- Game Development with Rust and WebAssembly (@paytonrules)
- Why I choose to build my game from scratch (@heavyrain266)
- Brontefy Me

Tooling updates:

- Vismut
- Graphite (@GraphiteEditor)

Library updates:

- Notan

Announcements:

- RustConf Arcade Cabinet (@carlosupina)





Thank you to everyone who got involved and submitted newsletter sections this month ❤

If you want to find out how you can get involved with May's newsletter, come and check out our contributing guide: https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md

See you next month :crab: 