# Newsletter Post Twitter Handles Game updates: - Flesh (@Im_Oab) - Rusty Vangers - Way of Rhea (@masonremaley) - Garden of the Centaur (@Syn9Dev) - Kataster - Veloren (@velorenproject) - Not Snake - Harvest Hero Origins (@GemdropGames) - Hydrofoil Generation - Country Slice (@anastasiaopara) Engine updates: - @GodotRust - Rusty Engine - @BevyEngine - three-d (@AsgerNyman) - Tetra (@17cupsofcoffee) Learning material updates: - Making Your Game Go Fast by Asking Windows Nicely (@masonremaley) - Refactoring from Legion to Bevy (@justin_rhw) - Writing an AH Scanner in Rust (@amann_dev) - Bevy Cheatbook - Extreme Bevy Tooling updates: - Nodus - @GraphiteEditor Library updates: - leafwing-input-manager (@AliceICecile) - rafx (@aclysma) - erupt-bootstrap (@Friz64_) - Edict - bevy_backroll (@james7132) - Bevy Smud Thank you to everyone who got involved and submitted newsletter sections this month ❤ If you want to find out how you can get involved with February's newsletter, come and check out our contributing guide: https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md See you next month # February :calendar: The Rust gamedev newsletter for February is out now! #rustlang #gamedev gamedev.rs/news/030/ Game updates: - Name Needed - This is Fine Sokoban (@Syn9Dev) - Build a Better Buddy (@cart_cart) - Weegames - Dis-order (@jkhelsing) - Molecoole - Veloren (@velorenproject) Engine updates: - DIMS (@jfnoren) Learning material updates: - Bevy Minesweeper (@ManevilleF) - Actor Pattern with Async Rust (@sorokya) - Godot-Rust to Android without Android Studio (@coffeecodechem) - Supercharging your Web with Rust and Bevy Tooling updates: - Vismut - Blackjack - Graphite (@GraphiteEditor) Library updates: - vach - Sparsey 0.7 - Encase - Notan - bevy_asset_loader (@nikl_me) Thank you to everyone who got involved and submitted newsletter sections this month ❤ If you want to find out how you can get involved with February's newsletter, come and check out our contributing guide: https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md See you next month :crab: # April :calendar: The Rust gamedev newsletter for April is out now! #rustlang #gamedev gamedev.rs/news/033/ Game updates: - Way of Rhea (@masonremaley) - BITGUN (@LogLogGames) - Veloren (@VelorenProject) - Oasis of Lost Hope - Extremely Extreme Sports Engine updates: - Bevy (@BevyEngine) - Dims (@jfnoren) - Eldiron (@MarkusMoenig) - Hotham (@kane_rogers) Learning material updates: - Game Development with Rust and WebAssembly (@paytonrules) - Why I choose to build my game from scratch (@heavyrain266) - Brontefy Me Tooling updates: - Vismut - Graphite (@GraphiteEditor) Library updates: - Notan Announcements: - RustConf Arcade Cabinet (@carlosupina) Thank you to everyone who got involved and submitted newsletter sections this month ❤ If you want to find out how you can get involved with May's newsletter, come and check out our contributing guide: https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md See you next month :crab: