###### tags: `Semesterproject` `CGL` `ElectrodZ`
# Character Animation Parameters
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## Booleans
### For Moving State
#### IsIdling
True when character does nothing else
#### IsWalking
True when character is walking
#### IsRunning
True when character is sprinting
#### IsChargePreparing
True during charge-up part of Charge ability
#### IsCharging
True during movement part of Charge Ability
### For Aerial State
#### IsGrounded
True when character is on the ground
#### IsLanding
True when character is in the air, but closer to the ground than a specified distance
#### IsFalling
True when character is in the air, further from the ground than a specified distance, with a negative vertical speed
#### IsFalling
True when character is in the air, further from the ground than a specified distance, with a positive vertical speed
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## Triggers
#### Jump
Triggered when a jump is started
#### Attack
Triggered when an attack is started
#### Charge
Triggered when a charge is started
#### Hurt
Triggered when a hit is received
#### ColorSwitch
Triggered when the player switches color