---
# System prepended metadata

title: 20210314 Clarification Meeting
tags: [ArchLabsVR]

---

###### tags: `ArchLabsVR`

# 20210314 Clarification Meeting

## First Feature List

### Obligatory Features

- VR movement 
- Dynamic Environment Loading / Unloading to avoid graphics & memory strain

### Functionality Features

- Map 
    - classical rotating map?
    - YOU ARE HERE pointer
- Wayfinding/-showing System
    - options for PWD (barrier-)
- Fasttravel
- information popup (text) on location enter
- item interaction
    - item and location information menu
        - provide links to relevant websites, provide information in pdf format, etc

### Gameplay Features

    ALL OPTIONAL
    
- quest system
- in-game companion
- discovery mode
    - progress is unlocked based on discovery
        - track progress in logbook
            - logbook can be saved locally / imported from file
        - progress can be additional information (ex: mensa menu), interaction possibilities, achievements, etc
        - possibility to print / export information out of the application
    - map locations are hidden and can be revealed later
- real-world map option (turns off pointer, rotation, behaves like static real-world map)

### Priority List



| Feature                                                                   | Priority |
| ------------------------------------------------------------------------- | -------- |
| VR movement                                                               | 10       |
| Dynamic Environment Loading / Unloading to avoid graphics & memory strain | 5        |
|                                                                           |          |
| Map                                                                       | 10       |
| Fasttravel                                                                | 10       |
| Wayfinding/-showing System                                                | 9        |
| information popup (text) on location enter                                | 6        |
| (basic) item interaction                                                  | 3        |

## VR Specific Issues

- Movement
    - reduce movement motion sickness
        - OPTION1: mix of teleport and real-world free movement
        - OPTION2: vehicle 'Frame' during gamepad based movement

## Ideas for the Future

- cooperation with TH Koeln for real-world rewards for in-game progress
- 