Foundry D&D5e Docs

@foundryvtt-dnd5e

Documentation for the Foundry VTT dnd5e system.

Public team

Joined on Aug 20, 2021

  • Up to date as of 2.1.x See Kandashi's Active Effects Guide for a trove of useful information This document only covers Active Effects available to the Core dnd5e System. Legend [number] These square brakets mean "replace this with your value of the type within the brackets".
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  • :::info For Foundry Core v9 and dnd5e versions lower than 2.0.0, see the previous document. ::: This document only covers Active Effects available to the Core dnd5e System. Legend [number] These square brakets mean "replace this with your value of the type within the brackets".
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  • Configuration Class Configuration Class Items store the data for how many levels of a particular class a given character has and what subclass they have chosen. Adding a new Class item or increasing the "Level" of a class item present on a PC will do the following: Prompt the user if they want the class features for the new levels added to the character. Selecting "Apply" will pull the appropriate Feature items from the Class Feature Compendium.
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  • Configuration Usage Rolling a tool check Automations
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  • Configuration Consumption + Destroy on Empty Usage Usual Workflow for Attack/Save + Damage Automations
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  • Configuration Configuring an Attack Setting up damage formula; what inline attributes are available? Magical Bonuses Weapon Properties; which actually do things? Versatile, Finesse, Heavy? Usage Usual Workflow for Attack/Save + Damage Chat Cards
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  • This wiki is a scaffolding for my ideas about an actual wiki. This will be the definitive guide to playing 5e with the vanilla system. Home System Settings Actors Player Characters NPCs Vehicles
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  • Configuration CR and Proficiency Bonus Adding/Configuring Legendary Actions Adding Lair Actions Token Configuration Usage Unlinked Tokens and Wildcard Images
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  • Configuration Spell level Upcasting Cantrip Scaling Pact Magic Configuration Innate/At Will Config Usage
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  • Configuration Usage Automations
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  • This is a scaffolding for my ideas about an actual wiki/documentation site. The goal is to be the definitive guide to playing 5e with the vanilla system in written form so as to be googlable and searchable. Home System Settings Actors Player Characters NPCs Vehicles
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  • # Troubleshooting Roll Bonuses
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  • Common Properties Description Rarity (except spells) Types What does each Item type do differently from the rest? Type Useable
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  • :::info Legend - World Setting - Client Setting ::: Rest Variant Allows the GM to select how long a Rest takes in game-time. Options:
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  • Entering Combat State and Rolling Initiative Rolling Attacks, Fastforwarding the Dialog (keyboard shortcuts) Rolling Damage, Fastforwarding the Dialog (keyboard shortcuts) Rolling Spells, Placing Templates Applying Damage (always to the selected token, not the targeted one) Rolling Saving Throws (always selected token, not targeted token) Applying Effects to actors
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  • How do you do it? What do the settings mean?
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  • :::warning Removing or editing entries inside these compendiums can cause unexpected behavior when interacting with the 5e system. Additionally, anything edited will be reset to default when the system is updated. If you wish to edit something for your table, the best thing to do is to import that thing into the world and make changes to that World-level document. ::: Actor Monsters (SRD) All of the NPCs in the 5e SRD pre-configured for Foundry use. These monsters are the best place to look as a starting point to create your own monsters.
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  • Configuration Usage Backpack items do not have a workflow attached, they simply print their description to chat. Automations None
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