---
robots: noindex, nofollow
tags: convergence
---
# vNext Props Consistency Check
# IMPORTANT
This has been moved to an RFC PR: https://github.com/microsoft/fluentui/pull/19775/files
---
The following components and their props were reviewed as of 9/7/2021. Props were inspected for consistent naming, type usage, extension, and slot/compat usage.
Accordian, AccordianHeader, AccordianItem, AccordianPanel
Avatar
Badge, CounterBadge, PresenceBadge,
Button, CompoundButton, MenuButton, ToggleButton,
Divider,
Image,
Label,
Link,Menu, MenuDivider, MenuGroup, MenuGroupHeader,MenuItem, MenuItemCheckbox, MenuItemRadio, MenuList, MenuPopover, MenuTrigger
Popover, PopoverSurface, PopoverTrigger
Portal
> Manually crawling the code, this spreadsheet covers the props per component.
```
https://microsoft-my.sharepoint-df.com/:x:/p/gcox/EY0YZSMU6A1KulvqnEXwiUkBXWKAaxGxzN6MfAUTPK4FOg?e=8pIzZe
```
^ Had to put this in a code block because the some parts of the URL show up as emojis.
The first sheet matches the property names to where they appear in each component. The list of property names are not calculated from the other sheets as it exceeded my Excel ability to merge multiple columns across multiple sheets and de-dupe them.
# Nit: Explicit component type declaration
> Some components declare their type explicity, others do not.
```tsx
export const Accordion: React.FunctionComponent<AccordionProps & React.RefAttributes<HTMLElement>> = React.forwardRef<
HTMLElement,
AccordionProps
>((props, ref) =>
```
```tsx
export const Avatar = React.forwardRef((props: AvatarProps, ref: React.Ref<HTMLElement>) =>
```
# Props declared as interfaces vs types
> Some props are defined as interfaces and extended. Others are defined as types and intersected. This isn't always consistent within the same component.
Note: I won't list out every component here. We can scrub once we decide the right approach.
```ts
export interface AccordionProps extends ComponentProps<AccordionSlots>, Partial<AccordionCommons>
export type AccordionSlots
export interface AccordionCommons
```
```ts
export interface AccordionHeaderProps extends ComponentProps<AccordionHeaderSlots>, Partial<AccordionHeaderCommons>
export type AccordionHeaderSlots
export interface AccordionHeaderCommons
```
# Props extending ComponentProps vs. ComponentPropsCompat
> Some props are still extended from ComponentPropsCompat
AvatarProps, BadgeProps, ButtonProps, ...
> Some props have properties using ShorthandPropsCompat
AvatarProps (badge, image, label, icon), BadgeProps (icon), ButtonProps (icon), ...
# Slots and HTML attributes
> Only Accordian and Menu components use ComponentProps<> with slots currently.
AccordionSlots
```ts
root: ObjectShorthandProps<React.HTMLAttributes<HTMLElement>, HTMLElement>;
```
AccordionHeaderSlots
```ts
root: ObjectShorthandProps<React.HTMLAttributes<HTMLElement>, HTMLElement>;
button: ARIAButtonShorthandProps;
expandIcon: AccordionHeaderExpandIconProps;
icon?: ObjectShorthandProps<React.HTMLAttributes<HTMLElement>, HTMLElement>;
children: ObjectShorthandProps<React.HTMLAttributes<HTMLElement>, HTMLElement>;
```
AccordianItemSlots, AccordianPanelSlots
```ts
root: ObjectShorthandProps<React.HTMLAttributes<HTMLElement>, HTMLElement>;
```
MenuSlots
```ts
(empty type)
```
MenuDividerSlots, MenuGroupSlots, MenuGroupHeaderSlots, MenuListSlots, MenuPopoverSlots
```ts
root: ObjectShorthandProps<React.HTMLAttributes<HTMLElement>, HTMLElement>;
```
MenuItemSlots
```ts
root: ObjectShorthandProps<React.HTMLAttributes<HTMLElement>, HTMLElement>;
icon?: React.HTMLAttributes<HTMLElement>;
checkmark?: React.HTMLAttributes<HTMLElement>;
submenuIndicator?: React.HTMLAttributes<HTMLElement>;
content: React.HTMLAttributes<HTMLElement>;
secondaryContent?: React.HTMLAttributes<HTMLElement>;
```
# Compat and HTML attributes
> The components not yet using slots extend ComponentPropsCompat and provide HTML attributes by extending the associated React HTML attribute types (e.g `React.HTMLAttributes<HTMLElement>`).
> PortalProps and PopoverTriggerProps do not extend any HTML attributes, but provide children as a property directly in their types.
AvatarProps,BadgeProps,DividerProps, TooltipProps
```ts
extends ComponentPropsCompat, React.HTMLAttributes<HTMLElement>
```
ButtonProps
```ts
ButtonProps = ComponentPropsCompat & React.ButtonHTMLAttributes<HTMLElement> & {...}
```
MenuButtonProps/MenuTriggerChildProps
```ts
MenuButtonProps = Omit<ButtonProps, 'iconPosition'> & Partial<MenuTriggerChildProps> & {}
MenuTriggerChildProps extends Required<Pick<React.HTMLAttributes<HTMLElement>,
| 'onClick'
| 'onMouseEnter'
| 'onMouseLeave'
| 'onContextMenu'
| 'onKeyDown'
| 'aria-haspopup'
| 'aria-expanded'
| 'id'
>
```
ImageProps
```ts
extends ComponentPropsCompat,
React.ImgHTMLAttributes<HTMLImageElement>
```
LabelProps
```ts
extends ComponentPropsCompat,
React.LabelHTMLAttributes<HTMLLabelElement>
```
LinkProps
```ts
LinkProps = ComponentPropsCompat &
React.AnchorHTMLAttributes<HTMLAnchorElement | HTMLButtonElement | HTMLElement> &
Omit<React.ButtonHTMLAttributes<HTMLAnchorElement | HTMLButtonElement | HTMLElement>, 'type'> & {...}
```
PopoverProps
```ts
// PortalProps is an interface with children and mountNode.
// It does not provide HTML attributes
extends Pick<PortalProps, 'mountNode'>
```
PopoverSurfaceProps
```ts
extends ComponentPropsCompat,
React.HTMLAttributes<HTMLElement>
```
# Property overrides of native properties
> Several components declare properties that are also declared by extending from the DOM types (e.g. React.HtmlAttributes<T>).
checked, children, color, defaultChecked, disabled, href, image, name, onClick, open, ref, target, type, value
> Several components use declar properties that are also HTML element names.
button, label strong
# Layout properties
> Positioning is defined differently based on component layout specifics.
> Some props define a type for their enums like start | end, other's don't.
> Some props leverage Popper positioning.
AccordionHeaderCommons
```ts
// AccordionHeaderExpandIconPosition = 'start' | 'end'
expandIconPosition: AccordionHeaderExpandIconPosition;
inline: boolean;
```
BadgeProps
```ts
iconPosition: "before" | "after";
```
ButtonProps
```ts
iconPosition: "before" | "after";
```
DividerProps
```ts
alignContent: "start" | "end" | "center";
```
ImageProps
```ts
fit: "none" | "center" | "contain" | "cover";
```
LinkProps
```ts
inline: boolean;
```
MenuProps, PopoverProps, TooltipProps
```ts
// PositioningShorthand = PositioningProps | PositioningShorthandValue
// PositioningShorthandValue = 'above' | 'above-start' | 'above-end' | below' | 'below-start' | 'below-end' | 'before' | 'before-top' | before-bottom' | 'after' | 'after-top' | 'after-bottom'
positioning: PositioningShorthand;
```
## Size properties
> Some components use different sets of semantic sizes. Avatar uses a set of numbers.
> The property name for filling available space is sometimes block and sometimes fluid. The fit property value of cover could also be considered filling available space.
AccordionHeaderCommons
```ts
// AccordianHeaderSize = 'small' | 'medium' | 'large' | 'extra-large'
size?: AccordionHeaderSize;
```
AvatarProps
```ts
// AvatarSizeValue = 20 | 24 | 28 | 32 | 36 | 40 | 48 | 56 | 64 | 72 | 96 | 120 | 128
size: AvatarSizeValue;
```
BadgeProps
```ts
// BadgeSize = 'smallest' | 'smaller' | 'small' | 'medium' | 'large' | 'larger' | 'largest'
size: BadgeSize;
showZero: boolean;
```
CounterBadgeProps
```ts
showZero: boolean;
```
ButtonProps
```ts
block: boolean;
size: "small" | "medium" | "large";
```
ImageProps
```ts
fit: "none" | "center" | "contain" | "cover";
fluid: boolean;
```
LabelProps
```ts
size: "small" | "medium" | "large";
```
PopoverProps
```ts
//PopoverSize = 'small' | 'medium' | 'large'
size: PopoverSize;
```
## Appearance properties
> Some components have mutually exclusive booleans and others use discriminated unions.
> Some components define a color property that are a set of colors, others are a set semantic names.
> Some naming is inconsistent (e.g. noArrow, pointing)
AvatarProps
```ts
activeDisplay: "ring" | "shadow" | "glow" | "ring-shadow" | "ring-glow";
// AvatarNamedColor = 'darkRed' | 'cranberry' ...
color: "neutral" | "brand" | "colorful" | AvatarNamedColor;
square: boolean;
```
BadgeProps
```ts
// BadgeAppearance = 'filled' | 'outline' | 'ghost' | 'tint'
appearance: BadgeAppearance;
// BadgeShape = 'rounded' | 'square' | 'circular'
shape: BadgeShape;
// BadgeColors = | 'brand' | 'danger' | 'severe' | 'warning' | 'success' | important' | 'informative' | 'subtle'
color: BadgeColors;
```
CounterBadgeProps
```ts
dot: boolean;
```
ButtonProps
```ts
circular: boolean;
outline: boolean;
primary: boolean;
subtle: boolean;
transparent: boolean;
```
DividerProps
```ts
appearance: "default" | "subtle" | "brand" | "strong";
important: boolean;
inset: boolean;
```
ImageProps
```ts
bordered: boolean;
circular: boolean;
rounded: boolean;
```
LabelProps
```ts
strong: boolean;
```
LinkProps
```ts
secondary: boolean;
```
PopoverProps
```ts
brand: boolean;
inverted: boolean;
noArrow: boolean;
```
TooltipProps
```ts
inverted: boolean;
pointing: boolean;
```
# Events and component state
> The PopoverProps onChangeData event has PopoverState as the type of the data. It maybe difficult to maintain consistency between expected event payload and the state used internally to the component to render. The state also includes refs to elements that may constitute and implementation detail and create confusion with slots.