# Build Sprint --- 1. [A quick intro to managing software projects](https://hackmd.io/@fac/S1wGfV2M8#/) 2. [Issue management and estimation](https://hackmd.io/@fac/B1AL4V3ML#/) 3. **The Build Sprint** 4. [A quick intro to product management](https://hackmd.io/@fac/BkJLkLxnr#/) 5. [The Design Sprint](https://hackmd.io/@fac/rySEBaUq8) --- ### RECAP - Scrum(TM) - User story - Backlog, project board - Product owner - Sprint, sprint backlog - Sprint planning, sprint review - Estimate, velocity - Daily stand-up --- ## The Sprint --- 1. Plan 2. Develop 3. Test 4. Review --- ### 1. Plan ---- #### Primary activities - User story creation - Sprint planning ---- #### Primary outputs - User story estimates - Sprint backlog --- ### 2. Develop ---- #### Primary activity - Software development ---- #### Primary output - A testable product iteration --- ### 3. Test ---- #### Primary activity - Qualitative user testing ---- #### Primary output - A validated product iteration --- ### 4. Review ---- #### Primary activities - Sprint review - Sprint retrospective - Backlog refinement ---- #### Primary output - A realistic expectation of your team's capacity for the next sprint. --- ### Recap 1. Plan 2. Develop 3. Test 4. Review Repeat... --- ## Release --- On longer projects, 3-4 *sprints* might be wrapped in a *release*. --- The release cycle gives an opportunity to iteratively review progress, resourcing and budget against business expectations. --- ## Release 1. Plan 2. Budget 3. 3-4 Sprints 4. Review of progress vs business need --- ## In conclusion --- At the start of the build, set time aside to prioritise and label your user stories, estimate your velocity and set your sprint goals. --- At the end of each sprint, complete a sprint review, retrospective, and plan for the next sprint. --- At the end of the final sprint, make sure you complete your handover documentation. --- And don't forget the daily stand-up. --- 4. [A quick intro to product management](https://hackmd.io/@fac/BkJLkLxnr#/)
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