---
# System prepended metadata

title: Distributed Design Book 2020 -  Jugado con la Luz
tags: [DOIT, EU Projects, FLU]

---


---
title: Distributed Design Book - Jugado con la Luz
description: Article
Autors: Santi Fuentemilla, Xavier Dominguez
---
###### categories: `Digital Fabrication` `Social Innovation` `Entrepenurial skills` `Distance learning`

###### tags: `FLU` `DOIT` `EU Projects`

[TOC]


# Distributed Design Book 2020 -  Jugado con la Luz

## Col.legi Sant Martí - Playing with light 

### Intro
The training program for the educational community of the Escola Sant Martí de Poble Nou (http://www.escolasantmartibcn.cat/), is part of the project “Playing with light”, a project to train, design and manufacture an artistic installation for the OFF Llum Festival in Barcelona in the context of the Doit Europe project.

The training was planned as an accompaniment throughout the process rather than in a series of closed sessions. For that we work in the following framework:

**1. Educational Ecosystem**
Essential to carry out the project. Coordination, good energy, mutual support, resources and... patience.
**2. Guide**
Website with ideas, resources and materials needed to make the project.
**3. Materials**
Cardboard, toys, wires, light sources, energy sources, reflective material, material for making shapes, patterns
**4. Methodology**
Autonomy: Instructional, guided and autonomous
Cognitive Domain states: Adopt, Adapt and Create 
Training and accompaniment sessions. Work in teams of 2-3 people.
**5. Fab Lab**
Creativity, digital manufacturing and prototyping space with tools and enough space to host the installation.


### Training Phases

We divided the process into 4 phases with different objectives. Similar as the phases we use in our pilots (codesign, cocreate, fabricate and share)

**Phase 1**
* Consolidate a community champions group (2.5h, workshop maker faire)
* Co-creation session with community champions (1h, Brainstorming session)
* Teacher training workshop (2h, Introduction DOIT project, Project presentation + Demo lightbox)

**Phase 2**
* Follow-up and support during the development of the project (6 weeks)
* Weekly feedback with teachers and community champions (AMPA)
* 1 day per week accompaniment in the classroom
* Control Session (History recording and collecting kid's feedback)

**Phase 3**
* 4 Assembling session (4 h, fablab visit + final exhibition assembly)

**Phase 4**
* Final exhibition
* Feedback session with AMPA (parent’s organization)  and Schools teachers

:::info

Finally, more than 250 hours were invested between Teachers, AMPA and FabLab Stuff during the process.
:::

### Reflections and observations

**The role of schools in the installation**

All the creation of the content has been conceived and carried out by the educational community (children, teachers and parents). Both the writing and the manufacturing of the box and its contents.
The boys and girls of 5th and 6th grade have worked on the creation of kinetic vignettes of light and shadow from stories that they have invented themselves. To do this they have reused materials, developing their creativity and providing solutions to the challenges they have set themselves.

It should not be said that the effort has not only been of the children but also that they have collaborated in a great part of the teachers and direction of the school. Making schedules flexible, meeting on Saturdays to assemble boxes, collecting materials, transporting the works, etc,...

**The synergy between the educational ecosystem and high level educational institutions and Fab Lab.**

Part of the objective of the DOIT project is to help acquire skills in  entrepreneurship and social innovation, based on real problems. From the point of view of the Fab Lab in Barcelona, the best way to develop some of these skills is by using infrastructures and organizations (private and public) from the context close to the school to land and work these, so that they help children to better consolidate their learning.
That is why the role of the Fablabs here is very important, as a bridge tool between the school and the community close to the school (understanding as neighbourhood, families, etc). With this infrastructure, children can imagine and create solutions to problems that they can then apply in real contexts.

**Final event, Installation:**
The installation will consist of a large 9 x 2.5m wall that will divide the central nave of the IAAC in two. Each box represents a story created by a group of two primary school pupils from the "Col.legi Sant Martí" in Poble Nou.
During the visit to the installation the spectator will be able to perceive the two faces of each box, on one side the projection of shadows, lights and colours. And on the other hand, the box will be open so that all the elements that make up the scene can be seen and understood.
Each box is identified with a QR code that redirects to the story conceived and written by each child.
Some of the stories told by the children will be reproduced in the installation.



### Communication and dissemination strategies
Web Festival:
https://www.poblenouurbandistrict.com/es/future-learning-unit-off-llum-bcn/

School bolg:
https://ampaescolasantmarti.org/2020/02/12/arriba-el-festival-llum-bcn-2020/

Boxes Stories:
https://ampaescolasantmarti.org/festa-de-la-llum-2020-jugant-amb-la-llum/

Conferences:
https://blocs.xtec.cat/jornadaprograma/jornades/j2020/jugant-amb-la-llum-art-en-comunitat/

Media:
https://twitter.com/FutureLearningU/status/1241337166590025728
https://twitter.com/FutureLearningU/status/1228631518270099457
https://twitter.com/FutureLearningU/status/1228627409496395776
https://twitter.com/fablabbcn/status/1232281257955987462
https://iaac.net/iaac-llum-bcn-2020/



---


## Aplanando la curva

We have been invited to participate in a citizen initiative born in these moments of contingency, which I think we could use as an activity in doit week.
https://actua.frenalacurva.net/c/laboratorio-ciudadano-distribuido

The idea was to propose a distributed maker activity, which can be done at home with material we have at home.  They were looking for alternative and disturbed solutions to make citizen innovation. We thought it was a great opportunity to disseminate DOIT project and its possibilities.

Playing with Light is a global STEAM installation where children, families and people who are living with uncertainty in covid 19 and adapting to the new situation can express their emotions and feelings by inventing stories and creating light boxes.
The idea comes from a previous project that we did from Future Learning in collaboration with the Sant Martí del Poblenou School for the OFF LLUM festival and in the framework of the European project Do-It Europe.

--------
### Planning
Our intention was to explore the possibility of working on a distributed and totally online Maker activity.
We divide the project into three phases, here you will find more info.

#### PHASE 1
**Objective**
- Create the Champions" Community and toolkit
- Get 20-30 people

**Action plan**
* "Champions" Community (5 days)
* Contact people and form community champions
* Selection of tools for documentation and collaborative learning as well as tools for analysis of project impact and evaluation.
* Preparation of documentation where participating families can find resources, ideas to create their stories and their boxes.

**Operations:**
* We use Telegram and google drive to work together and Task distribution. We are around 25 people in the community from all Spain.

#### PHASE 2

**Objective**
* Dissemination to families, school networks, etc.
* OBJECTIVE: Get 100 jugandoconlaluz stories + Prototype

**Action plan**
Start of the project with the families: (10 days)
* Day 1: Global presentation.
* Days 2-3: Create your story - Guidelines for inventing a story ( on the web, videos, and tutorials )
* Days 4-5 : Make your box - How to make a light box ? ( on web, videos and tutorials )
* Day 6: Send us a picture of your box + audio of your story
* Day 7: Image and audio editing in a network.
* Day 8: Project website with all the stories.
* Day 9: Analysis and evaluation of the project's impact.

**Diffusion:**
* Sharing of material on how to do it on social networks, on the web, in the media (press, television, radio)
* Ask people to replicate and create them on stories/light boxes

#### PHASE 3:
**Objective**
* Climbing internationally with the support of Tinkering Studio

**Objective** 
* To get at least 300 stories of playing with light

Action plan: 
Designing joint strategy and coordinating actions with Tinkering studio.
Use the contacts and the use of social networks to increase participation and generate an international community around the project.
Reduce the complexity of the challenge to encourage inclusiveness.

### Reflections and observations

Here some notes out of the feedback session:

**What I'd do again is:**
1) Involve families
2) Use light boxes as a tool to invent stories
3) Five freedom to invent and design own stories
4) Involve all students
5) Students Team working
6) Involve students
7) Link story + light box
8) Work with stories designed by students
9) Use QR-codes and audios
10) Light boxes
11) Involve families and Fab Lab
12) Work in appropriate places as the school library
13) Educational Ecosystem Project

**As a professional I learnt:**

1) About the existence of the Fab Lab Barcelona for future projects and visits.
2) The importance of involving families and Fab Lab in a project.
3) How to link a project with a curriculum ( ligh and making! )
4) Trust in the potential of a group of people.
5) A new artistic and attractive point of view ( about art and fablabs )
6) About the existence of the Fab Lab Barcelona and how to work with them.
7) How to use a QR-code
8) How to develop a Project Based Learning involving different teachers, families and Fab Lab.
9) Problem solving

**From a personal point of view I learnt/felt:**

1) How important is to have the help of a lot of people at some moment.
2) Emotional learning
3) Happy to work with a team in this project
4) How happy were the kids with the project and the final exhibition
5) The good intrapersonal relationship between the members who have participated.
6) How important is team-working.
7) Work with teachers in a school project based learning.
8) Share work, share feelings, share successes.

**What wouldn't you do again?**

1) Trust in the OFF Llum festival team.
2) Soldering all LEDS
3) Use different materials for some of the light boxes
4) Have more time to visit and do a tour in the Fab Lab with students.
5) Give more time to design the stories.
6) Planning better our visits to the Fab Lab.

### Communication and dissemination strategies

Proposal: https://actua.frenalacurva.net/t/jugando-con-la-luz-relatos-en-primera-persona-de-ninxs-resilientes/2044
Web: http://jugandoconlaluz.org/playingwithlight.html
Telegram group: https://t.me/joinchat/Dy0a-xtRc8AznRKMsfeMCg

#### RESULTS

The project has gone great and we had about 
25 Community Champions makers and teachers
+ 500 proposals from social networks
10 different countries participations
more than 200K views. 

We quickly set up a website: jugandoconlaluz.org where you can see some of the proposals. If you search in instagram or twitter #LightUpOurDays you will be able to see more proposals.


# Notes for Contributors

![](https://i.imgur.com/IZYHOKf.png)
![](https://i.imgur.com/1VxVzr1.png)
![](https://i.imgur.com/jP5xg1A.png)
![](https://i.imgur.com/ybqtrQ4.png)




