# Composability questions When you think of virtual world composability, what's the first thing that comes to mind? What does composability of virtual worlds mean to you/your business/your users? How much does composability of virtual worlds matter? Who do you consider the benefits of composability, for users/makers/developers? What do you think the biggest challenges are in making virtual world technology composable? What has surprised you in terms of virtual world compatibility recently? What do you wish more people/developers would do in terms of increasing compatibility between virtual worlds? Where do you feel the biggest friction points are for users of multiple virtual worlds/platforms? How do you see the future of composability evolving? How do you _wish_ it would evolve? What would it take?