# Interactive
## Post-Its

Split into three sub-sections
1. Human/Starling interactions
2. Scenario replay and presentation
3. Scenario generation
### 1. Human starling interactions
- [ ] Capture human actions using an intuative interface
- [ ] Comminucate visually what decision an agent took
- [ ] See order of priority of decisions and compare with human choices (strip management)
- [ ] Action order suggestions from one or multiple agents
### 2. Scenario replay and presentation
- [ ] Customisable visualisation
- [ ] Following on from [name=Marc's] comment with buttons for core visualisations and a straightforward way for researchers to add their own
- [ ] Clickable additional information display
- [ ] IRL: Each aircraft contains all the information on loss of separation etc of all other aircraft in the sector would like to reprouce that
- [ ] Replay controls
- [ ] Rewind and pick a new action
## Use cases
Go back in the scenario and select a different action

## Technical notes
- Starling will need an API to support interactive visualisation AND scenario design
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