# Skunk Sequence Diagram
```mermaid
sequenceDiagram
User->>System:I want to play a game
System->>User:Cool, how many players?
User->>System:I have two players.
rect rgba(255, 0, 255, .1)
loop Add Players
System->>User:What is player's name?
Note left of User: What is your name?
User->>System:Player's name is Alice.
end
end
loop tournament
System->>User: Here are the current chip scores.
Note left of User: Alice: 50, Bob: 50
rect rgba(0, 0, 255, .1)
loop game
rect rgba(0, 130, 15, .25)
Note right of User: A typical player turn
Note left of User: Alice can: roll/pass
System->>User: It's Alice's turn.
alt pass action
rect rgba(128,128,128, .5)
User->>System: Alice passes.
System-->>User: Here is Alice's Turn Score
System->>User: It's Bob's turn.
end
else roll action, no skunk
rect rgba(128,128,128, .5)
User->>System: Alice rolls.
System-->>User: Alice rolled a 4 and a 6.
System-->>User: Here is Alice's Turn Score
System->>User: It's Alice's turn.
end
else roll action, one skunk
rect rgba(128,128,128, .5)
User->>System: Alice rolls.
System-->>User: Alice rolled a 1 and a 6.
System-->>User: Alice's Turn Score is 0.
System->>System: Alice pays kitty 1 chip penalty.
System->>User: It's Bob's Turn
end
else roll action, skunk deuce
rect rgba(128,128,128, .5)
User->>System: Alice rolls.
System-->>User: Alice rolled a 1 and a 2.
System-->>User: Alice's Turn Score is 0.
System->>System: Alice pays kitty 2 chip penalty.
System->>User: It's Bob's Turn
end
else roll action, two skunk
rect rgba(128,128,128, .5)
User->>System: Alice rolls.
System-->>User: Alice rolled a 1 and a 1.
System-->>User: Alice's Turn Score is 0.
System->>System: Alice pays kitty 4 chip penalty.
System->>System: Alice loses her game score.
System->>User: It's Bob's Turn
end
end
end
System->>System: Check Player Turn Score for Endgame condition. Score >=100
opt endgame
rect rgba(0, 130, 15, .25)
System-->User: Remaining players get one more turn.
end
end
end
System->>System: Check for Game Winner(s)
System->>User: Alice wins.
System->>System: Pay kitty evenly to Winner(s)
end
System->>System: Check for Tournament End Condition
end
System->>User: Alice wins the tournament.
System->>User: Play again?
```