# Windia Empress notes ## Map/Expedition Info * Requirs Dreamkey to enter * 18 people can enter * Death Counter 15 * ❗DCing(upon DC not on re-enter) reduces the death counter ❗ * ❗Reviving without wheels reduces the death counter twice(on death and re-enter)❗ * 20s Pot CD * 205SF ### Important Cooldowns * Smokescreen Duration 60s, CD: 115s(global) * Crash Duration 6s stun, 15% Damage amplification(BURST), CD: 90s(global) * Mist Duration 60s, CD: 90s * Timeleap CD: 20m(per char) * Recovery Duration: 30s, CD: 120s * Soulstone #TODO * Pot: CD: 20s * Combo Barrier: Duration 240s ## Empress * She will spawn mini bosses at specific HP breakpoints(95%, 90%, 85%, 80%, 75%, and 70%) * During mini bosses she'll be stuck at the right side of the map and can neither attack you nor get attacked * Body damage is lethal so be careful * **Enable sounds effects**: ![](https://i.imgur.com/abfEfCg.png): - **DR** " Rise my loyal knights! " - **PIGGIE** " You're much better like that." " #### DR * Animation: ![](https://i.imgur.com/nM9v40X.gif) * Also announced in the chat * Stop attacking asap #### Genesis * Animation: ![](https://i.imgur.com/9A9hVNS.gif) * look at ther eyes, as soon they close she'll cast genesis * First hit brings you to 1/1 HP/MP, second hit kills you #### Dark Orb * Animation:(#TODO) * Shoots a projectile doing magic damage, usually doesn't oneshot(#TODO) * However the projectile can be blocked so the Rusher usually eats it #### Pig transform * Animation: ![](https://i.imgur.com/FK9FmEh.gif) * Only single target(so not manadatory to ACP it, just be careful If you got transformed) * Transforms u into a ribbon pig, makes you unable to cast spells and attack * Can be cured with ACP, Hero's Will wont work * Try to move out of genesis range as soon you got hit ### Phases #### Shinsoo(95%) * HP: #TODO * Body damage will kill squishys so be careful * So far the aggroing seems weird so It will move around, so be careful * **Duck** to avoid getting Body damage by Shinsoo, if you don't feel confident just wait until Shinsoo is moving away ![](https://i.imgur.com/gw56O7e.gif) * **Shield** reduces all damage he takes to 1, so consider that your healing(Drain, etc) is also going to be reduced to this ![](https://i.imgur.com/WIPFiV7.gif) * **Shield Break** start attacking again ![](https://i.imgur.com/UKwCx7w.gif) * IMPORTANT: be patient and stay safe #### Mihile - Warrior(90%) * HP: 1.4t, #TODO * Blade: hits side he faces ![](https://i.imgur.com/MpalZ1N.gif) DMG: #TODO(20k HP enough to survive) * Charge: hits both sides ![](https://i.imgur.com/C4NJRYu.gif) DMG: #TODO(20k HP enough to survive) #### Oz - Mage(85%) * HP: 1.4t, #TODO * Meteor: hits both sides ![](https://i.imgur.com/we0LTaN.gif) DMG: #TODO(20k HP enough to survive) * Fire ball: hits side she faces ![](https://i.imgur.com/MFpkgSX.gif) DMG: #TODO(20k HP enough to survive) * Spell Seal: hits side she faces, only single target ![](https://i.imgur.com/pYvlXnF.gif) #### Irena - Archer(80%) * HP: 1.4t, #TODO * Projectile: hits side she faces, follows the person who is aggrod, so just the person who was aggro needs to jump * Projectile does some damage, if you see it not going up move out of range/or jump over it ![](https://i.imgur.com/jwkjbIb.gif) * Can cast WA cancel, like Shinsoo which makes you deal 1s dmg, so be careful as Aran or other drainers #### Eckhart - Thief(75%) * HP: 1.4t, #TODO * Projectile: hits side he faces, follows the person who is aggrod, so just the person who was aggro needs to jump ![](https://i.imgur.com/9naVoWw.gif) #### Hawkeye - Pirate(70%) * HP: 1.4t, #TODO * Projectile: hits side he faces, hitbox way larger than it looks, lethal damage, so just wait for smokescreen ![](https://i.imgur.com/vG155tg.gif) #### V2 bosses - Warrior, Mage, Archer, Thief, Pirate(50%) * HP: 2.09t, #TODO * Spawn: ![](https://i.imgur.com/Jst9kQ0.gif) * As soon bosses are spawned move towards the left, let the Rusher take the aggro and pin them * As most spells are lethal(1hit) Smokescreen is probably mandatory(???) * Mihile can cast DR(Duration 7s, CD 60s), be extra careful about this, call out asap ![](https://i.imgur.com/YWBXBv2.gif) ## Checklist - [ ] Prequest done(#TODO) - [ ] +30 Wheels in inventory - [ ] +5 Dreamkeys before entering - [ ] 2fa check at VL, so you don't lose a dream key - [ ] 205 SF - [ ] Arans should enter with Combo Barrier and Drain(prebuff at honor) - [ ] Enough Potions, Naris/Apples and ACP - [ ] Check that your defensive skills are actually max level(Guadian, Shadow Shifter, High Defense etc you rely on them) - [ ] Corsairs check your bullets - [ ] Optional: Recovery Skill in beginner tab(any level works) - [ ] Optional: Disable remote effect, skill effects, etc(#TODO) ## Aggro Info * As soon as a mini boss spawns DON'T ATTACK * One person attacks the boss and everyone waits until the Aggro is locked on this person(takes around 5 seconds) * If Aggro is switched wait with attacking until Aggro is locked again, unless we are in smokescreen or the boss got stunned by crash ## Helpful Info * Use Recovery(Beginner Skill tab if you're out of smoke and on Pot CD), to prevent getting hit by Genesis at 1hp * Play safe * Use your Pots with care(would recommend using Apples) * When u die, don't panic, double check If u can revive without dying, check again then revive(POT cd gets reset after you die) * Also consider you may want to wait for an Aran to recast combo barrier on you * Magic damage taken is heavily reduces by Luk so ensure your VL gear has some okish luk stats with flames(Magic damage mitigation: 5000/4 + STR/28 + DEX/24 + LUK/20) ## Class specific Informations ### Warriors * Most Warriors can tank damage thanks to Achilles, Combo Barrier, High Defense and also Guardian #### Aran * Final Blow is 2/3rd of your damage, so for the bosses It's sometimes worth to play ranged instead of dying, esspecially for Shinsoo ![](https://i.imgur.com/YEEC8Jw.png) * Combo Barrier resets the combo count for ALL Arans in the same party, so communicate before you use It * Combo Drain lasts 300s, Combo Barrier lasts 240s, IMPORTANT: ensure you recast them both around 50%-75% before they expire(the earlier the better) * Use mini bosses to recast all buffs, so you don't need to rebuff them on empress * Always consider that DR and Piggy transform makes you unable to keep your combo counter, so you need some buffer to recast them * ONLY buff in smokescreen or out of genesis range * Despite some spells not actually costing mana, 1 MP from Genesis makes you unable to cast anything aside from AAs * With DR, body pressure kills you #### Hero * Range: ![](https://i.imgur.com/Nf5xFJI.png) ### Thiefs * Dark Sight prevent body damage(great for Shinsoo) and NL can attack during stealth * Flash Jump can be spammed, so you can easily dash out of genesis by holding down Left + FJ key #### Shadower * Smoke Screen usage ![](https://i.imgur.com/0xrwmJl.gif) * Smoke in a way Arans can still get hit from empress body so they can apply BP * If u layer Smoke(with TL) cast second smoke 1-2s before first one end, to prevent mistakes * Inform everyone when smokes disappears(If u cast smokescreen at 59:30 simply write :30) * Use Darksight to Smoke(you wont get hit by body damage and can cast Smoke during Stealth) * Play as safe as possible when u have to smoke * Ensure u have smoke up for the different stages, inform everyone If you still need some time to get smoke up * For V2 ensure the WHOLE corner is smoked * Smokescreen Duration 60s, CD: 115s(global) * Timeleap CD: 20m(per char) ### Archers ### Mages ### Pirates