# what is wrong with colorsets.
re: blending in particular
of course you can avoid the issue by only using half of the colorset slots, since the rows blend in pairs (1 and 2 blend, 2 and 3 do not blend, etc) but its really annoying
### the colors used on the alpha
there is [this guide](https://docs.google.com/spreadsheets/d/1kIKvVsW3fOnVeTi9iZlBDqJo6GWVn6K6BCUIRldEjhw/htmlview?lsrp=1) for alpha values that correspond to colorset rows.
there is also this guide which i've seen posted as an alternative since the first one often kinda sucks

i made an item to compare the rows on and look at the blending
the stripes on the shirt go from row 1 to 16, alternating between white and black since i figured that would make blending very easy to spot
the background of the shirt are row 16 on the left (white) and row 1 on the right (black)
vanilla shader
| guide | colorpicked from vanilla item |
| -------- | -------- |
| | |
i found that similar to my experiences the guide values blend very noticeably
my values that i colorpicked from a vanilla item look better to the naked eye, mostly without blending actually
the worst row is #11 or #12 since i couldnt pick that from the vanilla item and fell back to the guide bc i didnt want to look at multiple vanilla items lool

theres another issue thats pretty obvious
### photoshop compression
when i save the textures photoshop jpeg artifacts their ass and adds these pixels that obviously blend rows pretty hard

they are also honestly the reason for most of the visible "blending" pixels in the image. you can see those even in photoshop
i increased the contrast here so you can see it properly on the middle rows:

idk if my dds plugin fucking sucks or what (i use the intel one, and probably a pretty outdated version too)
### conclusion
well im not sure if i found out anything but heres the two test mods
u can colorpick from the 2nd one i forgor writing down the values and im too lazy rn especially because it is still scuffed </3
[guide](https://files.catbox.moe/15z0qm.ttmp2)
[colorpicked from far eastern maiden](https://files.catbox.moe/zbdsej.ttmp2)
### actually no: bizus colorset item
ok so obviously i wasnt the only one pissed by this and bizu made a more in depth test than me (and also not pepega on a fucking shirt)
this doubly makes me wonder why everyone keeps linking this fucking guide thats totally wrong
the values on bizus were really good except row 13 which blended a lot
i replaced row 13 with mine which isnt perfect either but now as far as i can tell none of the rows blend at all except for row 13 which doesnt blend visibly
```
row 1 - 000000
row 2 - 0a0a0a
row 3 - 1c1c1c
row 4 - 313131
row 5 - 424242
row 6 - 555555
row 7 - 656565
row 8 - 797979
row 9 - 888888
row 10 - 9b9b9b
row 11 - ababab
row 12 - bdbdbd
row 13 - cdcdcd - minimal blending, but idk a better value
row 14 - dddddd
row 15 - efefef
row 16 - ffffff
```
