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# System prepended metadata

title: Untitled

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[toc]
## Notizen
### Combos
Objekte als fire trap -> bomben
earth to sand -> Fundament zerstören
Heat/Chill metal auf pfeilspitzen
charm animal/speak to animal

## Wolf
|Size/Type:| 	Medium Animal|
|--|--|
|Hit Dice:| 	2d8+6 (15 hp)|
|Initiative: |	+2|
|Speed: |	50 ft. (10 squares)|
|Armor Class: |	16 (+2 Dex, +2 natural), touch 12, flat-footed 12
|Base Attack/Grapple: |	+1/+2|
|Attack: |	Bite +3 melee (1d6+1)|
|Full Attack:| 	Bite +3 melee (1d6+1)|
|Space/Reach: |	5 ft./5 ft.|
|Special Attacks:| 	Trip|
|Special Qualities:| 	Low-light vision, scent|
|Saves:| 	Fort +5, Ref +5, Will +1|
|Abilities:| 	Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6|
|Skills: 	|Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1|
|Feats: 	|Track(+4 bei scent), Weapon Focus (bite,+1 attack roll)|

Trip (Ex)
A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf. 


## Inventar


## Gewählte Spells
## Lvl 0
Guidancex2,mending,Detetct poison,cure minor wounds
## Lvl 1
Entangle,Cure light wounds x2
## Lvl 2
Heat Metal,Flame blade

