[toc] ## Notizen ### Combos Objekte als fire trap -> bomben earth to sand -> Fundament zerstören Heat/Chill metal auf pfeilspitzen charm animal/speak to animal ## Wolf |Size/Type:| Medium Animal| |--|--| |Hit Dice:| 2d8+6 (15 hp)| |Initiative: | +2| |Speed: | 50 ft. (10 squares)| |Armor Class: | 16 (+2 Dex, +2 natural), touch 12, flat-footed 12 |Base Attack/Grapple: | +1/+2| |Attack: | Bite +3 melee (1d6+1)| |Full Attack:| Bite +3 melee (1d6+1)| |Space/Reach: | 5 ft./5 ft.| |Special Attacks:| Trip| |Special Qualities:| Low-light vision, scent| |Saves:| Fort +5, Ref +5, Will +1| |Abilities:| Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6| |Skills: |Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1| |Feats: |Track(+4 bei scent), Weapon Focus (bite,+1 attack roll)| Trip (Ex) A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf. ## Inventar ## Gewählte Spells ## Lvl 0 Guidancex2,mending,Detetct poison,cure minor wounds ## Lvl 1 Entangle,Cure light wounds x2 ## Lvl 2 Heat Metal,Flame blade