[toc]
## Notizen
### Combos
Objekte als fire trap -> bomben
earth to sand -> Fundament zerstören
Heat/Chill metal auf pfeilspitzen
charm animal/speak to animal
## Wolf
|Size/Type:| Medium Animal|
|--|--|
|Hit Dice:| 2d8+6 (15 hp)|
|Initiative: | +2|
|Speed: | 50 ft. (10 squares)|
|Armor Class: | 16 (+2 Dex, +2 natural), touch 12, flat-footed 12
|Base Attack/Grapple: | +1/+2|
|Attack: | Bite +3 melee (1d6+1)|
|Full Attack:| Bite +3 melee (1d6+1)|
|Space/Reach: | 5 ft./5 ft.|
|Special Attacks:| Trip|
|Special Qualities:| Low-light vision, scent|
|Saves:| Fort +5, Ref +5, Will +1|
|Abilities:| Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6|
|Skills: |Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1|
|Feats: |Track(+4 bei scent), Weapon Focus (bite,+1 attack roll)|
Trip (Ex)
A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
## Inventar
## Gewählte Spells
## Lvl 0
Guidancex2,mending,Detetct poison,cure minor wounds
## Lvl 1
Entangle,Cure light wounds x2
## Lvl 2
Heat Metal,Flame blade