# Heroes Official Developer Update #3
**April 10, 2023**
In case you missed the last update, here’s the [Heroes Official Developer Update #2](https://hackmd.io/@deployer/heroes-nft-developer-update-2)!
This is the first update since we launched our latest pre-alpha build to the public! We've received a fantastic response from the community. Thank you to everyone who participated; we couldn't do this without you! We've had nearly 50 participants play the latest build with very positive feedback, but only 11 Heroes were able to slay Apollyon and claim his medallion. And we have two new top Heroes! Check out the leaderboard:
<div style="padding: 5px; box-sizing: border-box; border: 1px solid #f1f1f1; border-radius: 3px; max-width: 600px; margin: auto">
<img src="https://i.imgur.com/Sa1nVEi.png" style="width: 100%" />
<p style="margin: 0; color: #4d4d4d; font-size: 12px; font-style: italic; text-align: center">
Champions
</p>
</div>
## Accomplishments
✅ Successful second public pre-alpha launch
✅ All Heroes supported in-game
✅ In-game NFT item drop system
✅ Dungeon linking system for programmatically rendered dungeon levels
✅ Technical foundation for multiplayer
## Up Next
We are now working on the next build, which will be used for our first official Dungeon event!
**Multi-Floor Dungeons**
For our first events, you will be fighting through multi-floored dungeons instead of multiple dungeons in various environments. To create the floors, we will link multiple dungeons together that are within the same environment.
**Full implementation of Hero stats and traits into gameplay mechanics**
We will be implementing your Hero stats and traits into gameplay. Your Hero stats will affect how your Hero plays in the game. Equipped traits will also affect things like strength and the ability to block damage from enemies.
**New Enemies**
Watch out for Sporox the Fungal Fury! He will be the first new enemy type, but watch out for others as well.
<div style="padding: 5px; box-sizing: border-box; border: 1px solid #f1f1f1; border-radius: 3px; max-width: 400px; margin: auto">
<img src="https://i.imgur.com/G23AFPI.png" style="image-rendering: pixelated" />
<p style="margin: 0; color: #4d4d4d; font-size: 12px; font-style: italic; text-align: center">
Sporox
</p>
</div>
**Elemental Damage and Special Attacks**
They say variety is the spice of life, so how about some special attacks and elemental damage! We will be adding Mana to power special and elemental attacks.
**Puzzle Mechanics**
We will be adding puzzle mechanics that we can build upon. Secret doors and pressure plates, anyone?
**Enemy Spawners**
We will be updating enemy spawning to happen from select locations. Rather than randomly spawning all over the map, the gameplay will feel like you are exploring different sections of the dungeon and clearing it out. You might find a rat nest or a horde of skeletons!
**Magic Staff Ranged Attack**
Magic staffs will get ranged attacks. How about magic fireballs?
**Movement Experimentation**
We will be experimenting with different movement systems like twin-stick movement.
## New Hero Theme Song
In collaboration with [Luxas](https://twitter.com/LuxasMusic), we are working on new music for Merlin's Dungeons. We will be keeping the existing soundscapes for when you are not in active battle, but Luxas has created a theme song to capture the essence of Heroes when in and out of battle! We are excited to share it with you once it's complete.
## Links
[Heroes Website, Play the Pre-Alpha!](https://heroes.fun)
[Heroes on OpenSea](https://opensea.io/collection/the-heroes-nft-collection)
[Heroes on Blur](https://blur.io/collection/the-heroes-nft-collection)