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# System prepended metadata

title: WarGames Sprint 5-26-22
tags: [WarGames]

---

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###### tags: `WarGames`
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# WarGames Sprint 5-26-22

### Divisions of Battle Field
*What we will review today*

- Research D&D-style GM (game master) handbook. Appropriate some format for the lore playbook. *Ongoing*. Should we start a study group? 😛 [Here's a new lorecrafting guide.](https://hackmd.io/@daohaus/WarGamesLorecraftingGuide)
- Review the UH onboarding documentation and flow diagrams. Appropriate for lorecrafting template.
- Outline the script that needs to be delivered during launch (tomorrow). Delegate someone to read it. Make sure they know when and how.
    - [Review the script](https://hackmd.io/@daohaus/rk1lLOVD9).
- Review the ubermeta UX methodology. This will comprise the bulk of this sprint.
- Learnings will be captured in a Figma jam and added to the [Game Index](https://hackmd.io/@daohaus/HkwX30cLc) by TW

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### Divisions of the War Room
*How we might structure our meetings moving forward*

- Rangers (Mondays): 
    - tracks lorecrafting
    - marketing, tweets
    - event creation
    - articles that review WG like announcements of *airdrops*
- UXR&T (Tuesdays): 
    - reviews the problem space of the test
    - hypothesis of why it's significant
    - how we will test (method) to gather group input
    - review generated data
    - discuss how the learnings can best be conveyed to the WC circles to influence our product/org design
- WarGames Sync (Thursdays): 
    - track/review the **Captain's Log**
        - align on the details of the scenario we are testing
        - review the previous weeks events, scrutinize the script to make sure it makes sense
        - review technical needs/changes
        - prepare for Friday events

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### Clearing the Fog of War
*How do we capture the important data from our games?*

1. Objective Observation
    - diligently documented by a scribe that attends the event. *Not a player, admin, or holding any other responsibilities.*
2. Subjective Observation
    - user tester that is playing the game and recording their experience. *This should not be Dekan, Jeremy, Travis, or others focusing on the UX, as it will corrupt the data. (Maybe Travis since he hasn't been playing yet?)*
    - volunteer tester will commit to the following:
        - performing a checklist of game actions (following directions)
        - recording their screen in a standardized way and submitting the video to DH
        - submitting a form that reviews their experience
    - successful testing epochs will receive a reward

##### UX Tester Incentives
*How do we incentivize user testing, ie: participation in WarGames? A big topic! Let's collect ideas.*

- Collectible tokens: POAPs, PFPs, sellable NFTs
- HAUS token: needs clear strategy to encourage utility in the DH community
- Encourage participation in UH:
    - [using HPL to encourage NFT collection and WGs participation](https://hackmd.io/@daohaus/Hy_4sXVvq)
    - [conga line NFTs](https://hackmd.io/@daohaus/rJH7zy7U9)
- Encourage evangelism of DH, UH, and WGs through the games themselves

##### Details on Data Collection

1. Screen Recording
    - Instructions for an easy way for the user to capture their own screen. *Should be standardized and free.*
    - Instructions for how to voice-over narrate the user experience.
    - Create a tutorial that demonstrates how to do this. Added to the WG docs.
    - Uploaded to a Github repo? Other private video repo?
    - UXR&T will review the data and present learnings
2. Forms 🙄
    - Personna Survey
        - *This is different from the in-game character creation form* and is more concerned with building realistic UH user personnas, but links to the fictional character.
        - Quick, easy form that captures essential demographics of the user tester.
    - Exit Survey
        - Ratings-based (scale of 1-10? 1-5?) that quickly captures the subjective experience of *the specific points we are testing.*
        - Comments section to capture qualitative experience.

Questions:
- Can these forms be integrated into the character/faction selection form already created? 
- Do we want all players to be obligatory testers, or do we want this to be self-selected and optional?
- Should we integrate this form-based feedback into the UH flow, at least during the intro launch phase?

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### The War Within the War
*What are the game-only elements? Are they really?*

- Airdrop of SPICE to players
    - Can it be automated?
    - Won't we airdrop HAUS to new UH members? Should we?
- Will UH have it's own Discord server?
    - Has strong impact on how we test
    - Might be its own comparative analysis study?
    - Does DH facillitate the UH experience or do we support UH autonomy?
    - Does UH make this decision?
- Discord channel architecture
    - Should replicate actual UH channels for testing purposes
    - Including perms/roles/admin. Important attack vectors and biases here that we should test!
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### Security Checkpoints
*What are we actually testing? Let's get specific with UH/WG stack. We need to test each phase independently. We are not responsible for the UX of each app, but are responsible for their integration into our flow.*

#### DAOhaus Platform/UI
- UX of the interface
- Proposal flow, especially initial membership proposal
- Understanding Boosts
- Generates essential data for Magesmiths for ongoing product development
- HAUS token utility in relation to governance weight [(to be developed in a later game)](https://hackmd.io/@daohaus/HyGyUFTH5)

#### LightHaus: Discord, Discourse, Snapshot
- Implementation of token-gated access
- Bots that automate the social flow, notifications, roles/perms *Huge attack vector!*
- **Define the red route user flows between apps**
    - Transitioning experience between apps (UX)
    - Transitioning conversation between apps: when does Discord chatter become a Discourse forum post become a Snapshot proposal? Does this require policy?

#### Yeeter
- Yeeter experience for UH
- Instructions/clarity on shares vs loot terminology, what it means to *Yeet*
- LightHaus vs PowerHaus clarity
- Transition from soft gov to hard gov

#### PowerHaus (when UH get ubermeta): Back to DH UI
- Clarity on the relationship between UH and DH/WC: who is accountable to who
- Clarifying stewardship of the HAUS token, opportunities for supporting DH with LPing, other opportunities/rewards/incentives
- Responsibility to participate, otherwise UH fails and what are the implications
- Philosophical exploration into Uber governance as a DAO-of-DAOs, Federation, etc. What could it become?
- Instructions on UH 2 body governance and how UH members can ratify new policies