--- ###### tags: `WarGames` --- # WarGames World Building Guide *This template is sourced from the [D&D Dungeon Master's Guide](https://archive.org/details/dungeon-masters-guide/Dungeon%20Master%27s%20Guide/page/n1/mode/2up), adapted for our purposes.* ## Core Assumptions The rules of the game are based on the following core assumptions about the game world. - AI Oversees the World - Much of the World is Unknown - The World is Futuristic - Conflict Shapes the World's History - The World Is Technologically Advanced ### Loose Pantheons Each deity has its own portfolio and is reponsible for advancing that portfolio. | Deity | Domain | Symbol | | -------- | -------- | -------- | | Molochian AI | Deep Space | 👹 | | Rando Aliens | Outer Rim | 👽 | | etc | etc | etc | ## Mapping the Campaign Top-down or bottom-up. - Province Scale - Kingdom Scale - Continent Scale - Combining Scales Settlements - Local Color - Home Base - Adventure Site Atmosphere - Painting the scene with sensory details - Climate and terrain ![](https://i.imgur.com/oQjHUZT.jpg) ![](https://i.imgur.com/UHjIPmK.jpg) Government! - Autocracy, Bureaucracy, Confederacy, Democracy, Dictatorship, Feudalism, Gerontocracy (elders), Hierarchy, Kleptocracy (wealth seeking), Magocracy (spellcasters), Matriarchy or Patriarchy, Meritocracy, Militiocracy, Monarchy, Oligarchy, Plutocracy, Republic, Satrapy (conquerers from another place), Theocracy Commerce ![](https://i.imgur.com/hG550xN.jpg) Currency ![](https://i.imgur.com/3YNYQw0.jpg) Factions and Organizations ![](https://i.imgur.com/kFqqJzY.jpg) ![](https://i.imgur.com/LDPgDOH.jpg) ## Building a Campaign 1. Create a Home Base 2. Create a Local Region 3. Craft a Starting Adventure 4. Set the Stage 5. Involve the Characters 6. Create a Background 7. Create Events ![](https://i.imgur.com/idqJOED.jpg) ![](https://i.imgur.com/oTlrJT9.jpg) ![](https://i.imgur.com/IKsV6rc.jpg) --- ## Creating Adventures - A Credible Threat - Familiar Tropes with Clever Twists - A Clear Focus on the Present - Heros Who Matter - Something for All Player Types - Surprises! - Useful Maps ### Adventure Structure - Beginning: hook - Middle: bulk of the story unfolds - Ending: climax ![](https://i.imgur.com/5c6MHaT.jpg) ![](https://i.imgur.com/9ivGt15.jpg) 1. Identify the Party's Goals 2. Identify Important NPCs 3. Flesh Out the Location Details 4. Find the Ideal Introduction 5. Consider the Ideal Climax 6. Plan Encounters ![](https://i.imgur.com/5U9La8v.jpg) ![](https://i.imgur.com/VB5lKk3.jpg) ![](https://i.imgur.com/YAmsBBs.jpg) ![](https://i.imgur.com/FWOvntt.jpg) ![](https://i.imgur.com/LXERwd5.jpg) ![](https://i.imgur.com/Czs4NPl.jpg) ![](https://i.imgur.com/jkWTeVH.jpg) ---