# Tool DAO A game engine built specifically for 1 game - becomes a generic tool for games in general. Start specifically for one type of DAO, then general for DAOs, then web3 in general. - Request a consultation through the interface (interacts with the DAO?) - consultation fee - backend makes a proposal, check the fee, vote the proposal through - print off a receipt w/time of meeting (using Poster) - Here's a POAP for having done the meeting - Join the DAO - base level of shares, based on some contribution. - give small amount of shares to the customers Different benefits for having shares - dividends - poaps - poaps for repeat attendance - cash in nft for bonus shares Governance that includes iteration Rules of the game: Win state = as many shares as possible Contributors gaining more shares than others solves the capture vector - Skin in the game in terms of time - contribution levels - how do I get to the next one? - Leveling up