# Tool DAO
A game engine built specifically for 1 game - becomes a generic tool for games in general.
Start specifically for one type of DAO, then general for DAOs, then web3 in general.
- Request a consultation through the interface (interacts with the DAO?)
- consultation fee
- backend makes a proposal, check the fee, vote the proposal through
- print off a receipt w/time of meeting (using Poster)
- Here's a POAP for having done the meeting
- Join the DAO
- base level of shares, based on some contribution.
- give small amount of shares to the customers
Different benefits for having shares
- dividends
- poaps
- poaps for repeat attendance
- cash in nft for bonus shares
Governance that includes iteration
Rules of the game:
Win state = as many shares as possible
Contributors gaining more shares than others solves the capture vector
- Skin in the game in terms of time
- contribution levels - how do I get to the next one?
- Leveling up