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# System prepended metadata

title: 'Problems with skyblock so far:'

---

Problems resolved by the tutorial:
- wtf is detached eye and what do I do with it
- pls explain what cobble generator is, tutorial too late
- what does mcmmo mean
- I really liked the starter scroll why it gone
- pve island still really hidden
- Could be useful for a recurring tutorial that is easily accessible, perhaps a guide or popup for the players that goes away at some point in progression
- What do I do with fish when I have caught them? It's not really obvious
- I can upgrade my spawner level without knowing how to then use that
- How do you unlock the nether?
- Initial rank too difficult to obtain vs the reward you get
   - Cannot get 8 votes in 1 day so need to change down to 5 ish (also what if one of the vote sites breaks for them)
   - Just for a tag, why would I spend 100k, and 50k EXP? Makes no sense really
- what are these new ingredients for and why isn't it explained better

Non-Issues or unsolvable:
- why cant I sell armor
- Easter eggs feature should have a command that opens a GUI to show you the different hunts, and how many you've collected from each, and the rewards
   - Easter egg rewards not really worth it? $100 seems to be all you get? But if there was a grand prize at the end then maybe worth it but impossible to know currently
- How do I enchant items? My clue step is to enchant 7 swords but I don't know if I need to craft/buy an enchant table or go somewhere special in spawn (probably solved by tutorial?)
- PVE mobs sometimes don't face you when attacking you?
- krab island has light glitches


Solved:
- warp pve is in a weird position
- clue scrolls don't tell you the potential rewards (shift right click)
- Island help (/is help) does not exist
- /reboot should tell you when the next reboot is
- the /is panel command needs more aliases (/is menu)
- Admin /reboot re-schedule needs feedback to confirm the time changed
- 'island mission complete pls checkout menu' message really should tell you what mission you completed
- When I am on an island and cannot drop items it should probably tell me in the message how they can let me drop items
- The next page buttons in the /shop GUI look like "accept" / "decline" buttons so I (Daniel) never realized until Elemental told me they were next page buttons
- why are we rebooting at peak time wtf
- You can accidentally ride/mount the PVE mobs!
- Default rank does not have access to explorer kit?
- Island level **needs** to be in front of the player's chat prefix!
- Classic island should be removed or revamped or renamed (i.e. hardcore island)
- Tall grass in PVE is really annoying
- When I do /shop in the PVE world it says it's not allowed but opens the shop GUI anyway
- is panel title asset is way offcenter
- The PVE chests that spawn don't broadcast to the main skyblock world so no one knows
  - Should add the number of each tier chests in the region
  - Also broadcast when they've been cleared perhaps?
  - Broadcast should be like a CosmicPvP warzone envoy type broadcast?
- KEEP INVENTORY NOT ON IN PVE>???
- PVE NPCs started fighting eachother?
- Play minutes clue step not working?
- /badges throws an error when non-OP player runs the command
- Broken formatting in /tags
- PVE mobs killed by fire? I've gone to PVE and found random chests with no mobs
   - Perhaps we need to add a task that checks if the mobs are gone and if there's no players nearby then it despawns it
- The loot chests in the PVE zone should tell you how many mobs are left as well as highlighting the mobs
- The WorldGuard "cannot open this chest" message in the PVE zone could be confusing for some people (especially as it is what shows up first) so we should work on removing that!
- Parkour leaderboard floating in mid air?
- Fishing sell message is white
- I spent a while fishing but I only get $300 for my fish?!
- Command cooldown on auction house is really annoying and too aggressive
- /is level really should celebrate more
- The rewards on this don't give to the player
- hover should say Soul Weaver at /warp soulweaver
- Can't use enchant tables in spawn
- Need a way to check soulweaver souls from your island
- Blacksmith NPC should send messages when you click it
- achievement cooldown for interactions feels a little high - maybe a lower number like 3 or 5 seconds
- You can sell the fish in the /shop sell GUI as "cod"
- Fishing competition started but it doesn't say what the rewards are?
- Souls for tier 2 might be a bit high? 
- Cobble gen cost potentially a bit too high?
- I get too much stuff from starting chests
- There's no automated broadcasts advertising anything in chat (Just needs configured now)

Problems:
- Firespread setting on islands does not stop fire spread
- no back button in missions very sad
- update the /warps deluxe menu
- Add more signage around spawn
- tag colours really not as nice as pixel srry
- crate keys dont have a custom sprite??
- crate keys defs need more hover to say what you can get from
- krab initial island spawn point needs go in the chest area
- The fishing where it says "colour" on the screen is an accessability issue
- Pebble armor might be a bit OP - I got it really easily (so did Elemental) and I now take 0 damage
  - Even the basic vote armour is OP AF - full protection IV!
- /is go is a insta-tp out of PVE zone
- Achievement cooldown message formatting is broken ![image](https://i.gyazo.com/fb341bf4e0a2b41f38a3cd0d58360307.png)
- better vote rewards
- better vote party integration
- better vote streaking integration
- Lost clue scroll might be a bit too difficult? Not sure yet as I have not completed a single one, but I have managed to obtain 8 clue scrolls!
- Achievements UI really hard to read all the text is dark gray
   - progress bar needs colour
   - play time achievement line seems a bit rediculous starting at 50 hours - I think it'd be better to start lower (and lower rewards) to try make people feel like they're progressing and get them into the game
- Can Click non-fish into the fish sales man GUI
- where are the crates models
- Gold ore in the PVE mine does not count towards clue step
- Perhaps 60,000 CM (being centimeters I assume?) should be a more minecrafty measurement lmao 60,000 sounds HUGE
- typo/cut off lore ![image](https://hackmd.io/_uploads/SJM2Pes_p.png) ![image](https://hackmd.io/_uploads/HkHCPgs_6.png)




Feature Suggestions:
- pls infinite rechargaeable water buket
- Change chest appearance on PvE from basic chest to Chest with a banner on top - appearance of banner can dictate what the chest is. Could alternatively be a hologram above the chest just saying Tier 1, Tier 2 ect
- Lucky blocks in the cobble gen
- Add /shops alias for /shop
- Search button for /shop buying?
- Achievements for killing the PVE mobs
   - Achievement for killing the first one (maybe with some description about what it is?)
   - Achievement for killing X amount (increasing slowly)
- Perhaps removing AI from mobs on islands?
   - Performance benefit of no mob AI
   - Benefit of not having to chase around annoying chickens when trying to murder them!
- Perhaps advertise /is blocks as a command when running /is level
- Also, should we include the value of each individual block in /is blocks (they can obviously work it out so just QoL to include it in the lore?)
- Infinite parkour needs implemented into some other stuff because otherwise it's a but pointless
  - Perhaps clue scrolls
- Add tier 2 chests to pve (rarer, better)
- add mobs to farm (chance when breaking wheat)

Watching new players:
- Someone joined new, didnt say anyting, made new island immedaitely: jumped to their classic island, opened chest, logged off