# Review 2 meeting 18/03
- Elevator pitch (3 min)
- Demo (10 min)
- Sprint update (5 min)
- Test planning update (5 min)
- CI/CD update (4 min)
- Risk & decision list update (3 min)
## Feedback
- Gamification
- Which gamification elements are planned and we want to implement
- MC, Tinder-of-objects, Click part of object, AR model that slowly build up and guess what object it is.
- We use a score system.
- GUM: Possibility to turn scores off
- Possibility, Completing tour to receive label or something else
- ... to engage and encourage the users.
- Scalability of the platform/ responsiveness
- Do we provide a scalable solution? Do we have this into mind?
- We are develloping with scalability into mind, because that was our ADD
- Planning later to deploy heavy workload containers in Kubernetes
- Do we have an idea of how many users can support
- WE NEED TO HAVE AN IDEA OF HOW MANY USERS WE CAN SUPPORT
- This will be tested next sprint.
- Show this next Demo
- Do we have a guideance for the editors. Use of templates and share
- We more focus on reusing assets in an organisation.
- Is it possible to add this to the scope.
- IT is something we can think about and can be of big value
- We also currently have a usermanual for the editor
- Maybe not implement it completly, but make the backend so it could easily be implemented if we have enought time.
- Steps in a POI, Do you always see a 3D model
- 3D model, make them see the object
- Task, make have interest in the object, and wanting to know more
- Description
- What do we meant with minigame.
- We mostly see it as task.
- Reflect on Acceptance test
- Were okay, some remarks are left
- Non-functional requirements are not really clear. See also what we put down in the deliverable.
- It should not be to much work.